Well, it's finally here: my event demo. It's recommended for advanced users (which is apparently eveyone on here) but it contains a lot of tips for people starting to get familiar with the VX event system. The nice part is that it also includes a bunch of images and facesets from my collection, and is built off of one of the YERD script demos, so it's worth the time. It's sort of a bit of a rush job, so there may be a few kinks in it, but it seemed fine when I ran through it. If I find any problems (or anyone else does), just let me know and I'll see what I can do. Just remember to download (and read, obviously) the text file first, since it tells you what's going on and answers a number of questions you may have.
-In the breeder event, there's a "jump to label: normal" in one of the events. The problem is that I put a comment instead of a label, but luckily it works anyways. So just change the comment to a label.
-for the HellFIRE event, I'm not sure if I included this but make a parallel process event, with this code:
condition branch: if timer = 1 sec or less -switch kill =ON (blows everything up...) play animation - player - no attrib. (....including you) switch kill= OFF game over return to title screen
- the lake is finally fixed. Above the choice box and in between the switch for swimming, put this:
set move route - player - wait 600 frames (10 s, if I understand it correctly)
uncheck "wait until completion" (so you don't have to) and check/turn on "repeat action". It will loop the wait command, but still run the event. Even if it doesn't, you gave yourself some extra time.
Aug. 29 2011 - updated to Demo 1.5 with a ton of other features.
This post has been edited by Alt_Jack: Sep 7 2011, 03:32 PM
Group: Member
Posts: 50
Type: Event Designer
RM Skill: Intermediate
Haha, finally! Alright I'll give this a shot and get back to you Jack!
EDIT: I like it. Though I think I need to bump my 'Event Designer' skill level down to Beginner or Undisclosed. I bow Great work, I'll learn a lot!
This post has been edited by Orrion Carn: Aug 25 2011, 12:08 AM
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QUOTEs: "Get a life? I'm a gamer I have hundreds!" - Myself "Yep, hand-to-hand combat is the old school way to kill your enemies. Killing a man with your bare hands says 'We're all equals as men' except I'm slightly more equal because I'm still alive and you're dead. Of course dropping a nuke on them from 50 thousand feet is totally acceptable. I mean let's face it, there just ain't enough time in this world to show everybody the courtesy of a good strangling." -Sarge