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> Problems with Yggdrasil ABS, Current version: 1.5, I keep getting Script 'IEX - Dungeon Actor Hud' line 702: RGS
Phantomaang
post Jul 31 2011, 04:28 PM
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Sorry, I posted this in the wrong place by accident.;;
Having problems with the Yggdrasil ABS, Current version: 1.5.

This is an incredible system, and I'm absolutely loving it. However, I'm running repeatedly into an issue with the Dungeon Actor HUD.
When I have all three of the system's switches off: Dungeon Actor Hud, ABS Battle System, and HP/MP bars off,
I will go to a new regular frontal-view battle, fight, but when the fight ends, I get this error.


Script 'IEX - Dungeon Actor Hud' line 702: RGSSError occurred.
disposed window

Here is line 702.
def update
@iex_viewport = self.viewport
reset if @lastmap_id != $game_map.map_id
@req_update = false

I'm not sure what script I'm using is screwing with this, but I want to be able to fix this. Can anyone tell me if any of these would mess with it?

DisplayVictoryAftermath
KGC_ContinueBGM


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Phantomaang
post Aug 1 2011, 04:53 PM
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Edit: Never mind. I had a very idiotic moment, and the problem still exists. It never went away. -sigh-

Any help, guys?

Update on the problem: There doesn't seem to be ANY other compatibility issue, considering I tried a regular battle in the demo of the battle system itself, and I had the same issue. So is there anything I can edit in the script itself to make this work? The whole point of this system switching on and off was so you could have multiple battle systems... so.
Yeah.

This post has been edited by Phantomaang: Aug 1 2011, 09:49 PM


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