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> Dragon Quest: Legacy of the Lost, Complete! Embark on a quest to restore the lands of lost!
Orias Obderhode
post Jul 13 2011, 04:41 PM
Post #1


Level 8
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Posts: 128
Type: Developer
RM Skill: Intermediate





Created by: Orias Obderhode


Final Version Released on 3/4/2013!


"Can the remnants of our past lead us to a future...?"


Dragon Quest: Legacy of the Lost is a fangame highly inspired by Dragon Warrior 7. The game will feature the shard system and time travel aspect found in Dragon Warrior 7. The underlying story, however, is not the same and besides the time travelling portion, no plot sequence will be taken from Dragon Warrior 7.

STORYLINE:
Story
“Join a story that spans the ages! Through a series of seemingly unrelated events, a young man finds himself in the middle of a divine conflict. Picking up allies along the way, the man will confront the darkness and bring back the legacy of the lost!”

The world of Araginol is at peace… or so it seems. As far back as the people of this land can recall there is little in terms of land. The continent of Erdrich is all that has been discovered by seafarers and captains of the seas…

“How can this be? Is it truly possible that the world be so small?”

Unknown to the people of the current era, Araginol had once consisted of several islands and continents. Through the power of the demon lord, the islands that occupied Araginol fell one by one, eventually leaving no remnant of their passing.

Just when it seems Erdrich has been spared from this tragedy, several unfortunate events begin to plague the land. It is up to you, the hero, to traverse the rifts of time and save the world from evil’s vile clutches!


CHARACTERS:
Characters
Name: Aldain
Age: 18
Job Class: Hero
The Hero is formidable in both might and magic. Holy blood runs through his veins and he is an essential part of any team. The Hero also has the most well-rounded stat growth in the game, and while not too hard to train in early levels, requires a lot of experience points as he grows in level. The Hero can be equipped with most weapons and armor.

Aldain lives in the land of Erdrich, not far from the castle. He lives with his mother, Sarah, who has recently come down with a terrible sickness. He is willing to put his life on the line to find a way to save her.

Name: Oruba Stacain
Age: 53
Job Class: Mage
The Mage is formidable in attack magic. Mages excel in devastating their enemies with powerful magic. They can even fall back upon various support spells to aid in battle. This learned mage has a low attack, defense and agility rating but excels in intelligence. The Mage takes a fair amount of time to level. The Mage can use whips and staves and be equipped with small shields and lightweight armor.

Oruba was born in Rhemhage Village, older brother to the current mayor. He resents his brother for everything he stands for. His brother took over the village when his parents suddenly died. Blaming their death on his brother by bearing witness to the crime, Oruba has turned his back on his brother. When evil threatens his hometown, though, he is all too eager to defend it, as long as it wasn't a request by the mayor.

Name: Melody
Age: 24
Job Class: Maiden
The Maiden is a supplemental character who aids her allies by using detrimental magic on the enemy and raising one's own stats. However, her spell list is limited. She has a high amount of strength and agility, but defense and intellect lack slightly. She levels fairly quickly. She can be equipped with a wide array of heavy weaponry and can wear lightweight armor.

Melody is the upbeat daughter of Yardrick Village's mayor. She met a tragic end at the hands of the basilisk, a devastating beast borne of black magic. By purging the land of this foul beast, you lift the petrification and in her gratitude and eagerness to leave home, she offers to join you on your quest. She had studied to become a priest before leaving. Not much else about her past is known...



FEATURES/PLANNED FEATURES:
Features
- Breeding system akin to Dragon Warrior Monsters. At certain points of the game, it will be possible to recruit monsters to join your team. Eventually, you will unlock the breeding center in which you can breed your monsters together to create newer and more powerful offspring. In addition, there will be monster masters that will offer up their own monsters to breed with one of yours.
- Alchemy Pot
- Mini-Games
- Dynamic party system: The final member of one’s team will consist of a wide variety of available monsters. At a certain point in the game you can swap out your team to mix and match to your choosing.
- Scripts to make the game feel and play like a Dragon Quest game.



SCREENSHOTS:
Screenshots

Aldain's bedroom

The monster library

A fierce battle!

Life couldn't get much better!

The seaside city

The great pyramid of Bariden

Religious Disaster


CREDITS:
Credits
SCRIPTS:
Nelderson, Ekras, Sojabird, Yanfly, Gexrox, Woratana, Fridgecrisis,
StorymasterQ, Synthesize, Ty, Diedrupo, Night5h4d3, Mithran
dadartman.

Special Thanks:
nelderson(RPGMaker VX Community), dadartman

RESOURCES:
Square Enix
Dragon’s Den
Oran Gemeo (Logo, Title Screen and Game Over)
Myself


GAME DOWNLOAD:

To download the full game, click here!

REVIEWS:

Amerk completed a offical preview of Legacy of the Lost (version 1.5)! I thank him for his efforts and you can find the preview here!

Shadowval also completed a demo review of Legacy of the Lost for the 1.5 version. I appreciate the well written review! You can read the review here!

This post has been edited by Orias Obderhode: Mar 30 2013, 07:56 AM


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amerk
post Aug 20 2012, 06:13 PM
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It's been awhile since I played, but from a previous post on another site Orias stated you must have the Holy Water, attempt to get through the lost woods, and then speak to Rothberg when you realize you can't. The Holy Water comes from Gustav. That's about all I can help on that, since it's been several months.


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Fleta
post Aug 20 2012, 06:56 PM
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Posts: 119
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QUOTE (amerk @ Aug 20 2012, 10:13 PM) *
It's been awhile since I played, but from a previous post on another site Orias stated you must have the Holy Water, attempt to get through the lost woods, and then speak to Rothberg when you realize you can't. The Holy Water comes from Gustav. That's about all I can help on that, since it's been several months.


Yeah, I got that Gustav has the water. I'm now trying to get his key and I get to the center of the forest and there's a room that I can't get past. If you go south you go back to the main area, and if you go east you end up in the west corner, west you end up in the east corner and north you end up in the south corner!!!! ARGHHH!!!!
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Shaddow
post Aug 20 2012, 07:33 PM
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QUOTE (Fleta @ Aug 20 2012, 09:56 PM) *
QUOTE (amerk @ Aug 20 2012, 10:13 PM) *
It's been awhile since I played, but from a previous post on another site Orias stated you must have the Holy Water, attempt to get through the lost woods, and then speak to Rothberg when you realize you can't. The Holy Water comes from Gustav. That's about all I can help on that, since it's been several months.


Yeah, I got that Gustav has the water. I'm now trying to get his key and I get to the center of the forest and there's a room that I can't get past. If you go south you go back to the main area, and if you go east you end up in the west corner, west you end up in the east corner and north you end up in the south corner!!!! ARGHHH!!!!


Lol, I had the same frustation, actually the key is not in the forest, if you go east on the split in the world map instead of west you'll come to a cave, you can find the key in there. That should get you back on the right path.

Sidenote: The more I play of this game the more I fall in love with it, keep up the good work!


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Fleta
post Aug 21 2012, 08:24 AM
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QUOTE (shaddowval @ Aug 20 2012, 11:33 PM) *
Lol, I had the same frustation, actually the key is not in the forest, if you go east on the split in the world map instead of west you'll come to a cave, you can find the key in there. That should get you back on the right path.

Sidenote: The more I play of this game the more I fall in love with it, keep up the good work!


I finally got that. When Gustav said he had lost it in the forest I thought that was where it was. Beat the bandit, got the key and now I'm trying (less than successfully) to get the shards in the shrine. Speaking of shards, when I brought back the ingredients and cured "mom", the doc said I could have his shard on the table, but it didn't allow me to pick it up. How do you get that?
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Orias Obderhode
post Aug 21 2012, 12:44 PM
Post #6


Level 8
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Group: Revolutionary
Posts: 128
Type: Developer
RM Skill: Intermediate




QUOTE (Fleta @ Aug 21 2012, 12:24 PM) *
QUOTE (shaddowval @ Aug 20 2012, 11:33 PM) *
Lol, I had the same frustation, actually the key is not in the forest, if you go east on the split in the world map instead of west you'll come to a cave, you can find the key in there. That should get you back on the right path.

Sidenote: The more I play of this game the more I fall in love with it, keep up the good work!


I finally got that. When Gustav said he had lost it in the forest I thought that was where it was. Beat the bandit, got the key and now I'm trying (less than successfully) to get the shards in the shrine. Speaking of shards, when I brought back the ingredients and cured "mom", the doc said I could have his shard on the table, but it didn't allow me to pick it up. How do you get that?


I'm glad you all are enjoying it. smile.gif

When you clear the Shrine (beat the boss at the end), you will be able to pick up the shard from Dr. Rothberg. I'm currently working on my last demo for Legacy of the Lost which will probably take most people around 20-25 hours to complete. When this next demo is released, the way to get through Erdrich Forest will be changed!


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Fleta
post Aug 22 2012, 10:51 AM
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Posts: 119
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QUOTE (Orias Obderhode @ Aug 21 2012, 04:44 PM) *
QUOTE (Fleta @ Aug 21 2012, 12:24 PM) *
QUOTE (shaddowval @ Aug 20 2012, 11:33 PM) *
Lol, I had the same frustation, actually the key is not in the forest, if you go east on the split in the world map instead of west you'll come to a cave, you can find the key in there. That should get you back on the right path.

Sidenote: The more I play of this game the more I fall in love with it, keep up the good work!


I finally got that. When Gustav said he had lost it in the forest I thought that was where it was. Beat the bandit, got the key and now I'm trying (less than successfully) to get the shards in the shrine. Speaking of shards, when I brought back the ingredients and cured "mom", the doc said I could have his shard on the table, but it didn't allow me to pick it up. How do you get that?


I'm glad you all are enjoying it. smile.gif

When you clear the Shrine (beat the boss at the end), you will be able to pick up the shard from Dr. Rothberg. I'm currently working on my last demo for Legacy of the Lost which will probably take most people around 20-25 hours to complete. When this next demo is released, the way to get through Erdrich Forest will be changed!

Definitely enjoying the game. Only couple questions left... Is there any way to get rid of a team member? I got the slime from mom's yard and allowed him to join my party thinking he would help with the monsters that I couldn't dispatch with a slash. He's worthless and he keeps on dying and costing me more money than he's worth. Also how do you get into the mountain cave? It's door is locked tight (although it looks like the key from the king should work there) and I can't begin to imagine how to get rid of the vine on the outside. Also is there any way to talk to the guy living in the NW corner of the southern side?
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Orias Obderhode
post Aug 22 2012, 12:47 PM
Post #8


Level 8
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Group: Revolutionary
Posts: 128
Type: Developer
RM Skill: Intermediate




QUOTE (Fleta @ Aug 22 2012, 02:51 PM) *
QUOTE (Orias Obderhode @ Aug 21 2012, 04:44 PM) *
QUOTE (Fleta @ Aug 21 2012, 12:24 PM) *
QUOTE (shaddowval @ Aug 20 2012, 11:33 PM) *
Lol, I had the same frustation, actually the key is not in the forest, if you go east on the split in the world map instead of west you'll come to a cave, you can find the key in there. That should get you back on the right path.

Sidenote: The more I play of this game the more I fall in love with it, keep up the good work!


I finally got that. When Gustav said he had lost it in the forest I thought that was where it was. Beat the bandit, got the key and now I'm trying (less than successfully) to get the shards in the shrine. Speaking of shards, when I brought back the ingredients and cured "mom", the doc said I could have his shard on the table, but it didn't allow me to pick it up. How do you get that?


I'm glad you all are enjoying it. smile.gif

When you clear the Shrine (beat the boss at the end), you will be able to pick up the shard from Dr. Rothberg. I'm currently working on my last demo for Legacy of the Lost which will probably take most people around 20-25 hours to complete. When this next demo is released, the way to get through Erdrich Forest will be changed!

Definitely enjoying the game. Only couple questions left... Is there any way to get rid of a team member? I got the slime from mom's yard and allowed him to join my party thinking he would help with the monsters that I couldn't dispatch with a slash. He's worthless and he keeps on dying and costing me more money than he's worth. Also how do you get into the mountain cave? It's door is locked tight (although it looks like the key from the king should work there) and I can't begin to imagine how to get rid of the vine on the outside. Also is there any way to talk to the guy living in the NW corner of the southern side?


For your first question about removing party members, yes there is a way to remove them. Unfortunately, you cannot change your party setup until you complete the 2nd region, Cardial. A note about monsters though! While monsters do start of comparatively weak compared to human characters, they grow much faster and can very much meet or exceed the ability of a human character. While the slime is level 1, try having him just defend. He'll soak up damage relatively well and by about the time he's level 3, he really should be a decent addition to your team. In the 3rd region, you can start buying monster accessories to increase his stats. Also, if you really want, you can just leave him dead (although in the next demo, you may want him higher level to breed him wink.gif ).

As for Rhemhage Caverns, you'll need to recruit the main in that cottage in the NW. To recruit him, try talking to all of the townspeople and getting a request from the mayor. Once you do that, you can recruit the man in the cottage. You'll need to get him to level 2 before he can burn down the vines.

Good luck! smile.gif

EDIT (10:31 PM EST):
Progress on Legacy of the Lost has been going smoothly. I'm roughly a little halfway done with the game and think now would be the best time to release the final public demo. With this demo, breeding will be included so people get to try out this exciting new feature.

However, before I release the demo to the public, I would like to have a beta test. If you are interested in helping out, let me know on here or through PM! I am about 2-3 days away from finishing the demo, but I just wanted to get the word out that I am seeking testers. Keep in mind, this demo is expected to take a little over 20 hours to complete. I have posted this announcement on here, RMN and the RPGmaker VX Community and want no more than 5 beta testers. Below is a list of changes from the previous version to the new one:


Changes from previous version (1.5) to 2.0:
- Two new regions, Illae and Esrarch, has been added.
- Monster Breeding is now available.
- Tons of new sidequests were added.
- Based on the answers to the questions at the beginning of the game, Aldain now starts with a special skill.
- Drop rates on monster materials have increased.
- Heal is no longer "holy" based.
- The process for getting information to get through Erdrich Forest has changed.*
- Expansion of Arena.
- Arena no longer only revives Aldain upon defeat.
- Arena victory music is fixed.
- Changed Olian's sprite.
- Changed Aldain's sprite from the side.
- RobMagic now steals enemy's MP instead of just decreasing it.
- Sap and Slow now work with 100% accuracy.
- Removed the "!" warping you to Cardial.
- Exit Bells no longer stop working after the Cardial Region.

*Dr. Rothberg will now simply tell you the route through the forest without having to retrieve the Holy Water first. Now you can get both in any order.

This post has been edited by Orias Obderhode: Aug 22 2012, 06:32 PM


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Fleta
post Aug 23 2012, 09:16 AM
Post #9


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Posts: 119
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QUOTE (Orias Obderhode @ Aug 22 2012, 04:47 PM) *
QUOTE (Fleta @ Aug 22 2012, 02:51 PM) *

Definitely enjoying the game. Only couple questions left... Is there any way to get rid of a team member? I got the slime from mom's yard and allowed him to join my party thinking he would help with the monsters that I couldn't dispatch with a slash. He's worthless and he keeps on dying and costing me more money than he's worth. Also how do you get into the mountain cave? It's door is locked tight (although it looks like the key from the king should work there) and I can't begin to imagine how to get rid of the vine on the outside. Also is there any way to talk to the guy living in the NW corner of the southern side?


For your first question about removing party members, yes there is a way to remove them. Unfortunately, you cannot change your party setup until you complete the 2nd region, Cardial. A note about monsters though! While monsters do start of comparatively weak compared to human characters, they grow much faster and can very much meet or exceed the ability of a human character. While the slime is level 1, try having him just defend. He'll soak up damage relatively well and by about the time he's level 3, he really should be a decent addition to your team. In the 3rd region, you can start buying monster accessories to increase his stats. Also, if you really want, you can just leave him dead (although in the next demo, you may want him higher level to breed him wink.gif ).

As for Rhemhage Caverns, you'll need to recruit the main in that cottage in the NW. To recruit him, try talking to all of the townspeople and getting a request from the mayor. Once you do that, you can recruit the man in the cottage. You'll need to get him to level 2 before he can burn down the vines.

Good luck! smile.gif



I've tried and tried and can't get a request from the mayor. He only laments about not having Oruba. I thought that might have been enough and that it was Oruba up in the hut, but he only tells me to get lost! What am I doing wrong?
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Orias Obderhode
post Aug 23 2012, 11:55 AM
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QUOTE
I've tried and tried and can't get a request from the mayor. He only laments about not having Oruba. I thought that might have been enough and that it was Oruba up in the hut, but he only tells me to get lost! What am I doing wrong?


Head back to the Rhemhage Inn. The farmer type guy there will tell you a little more about Oruba and then head back to the mayor. As long as you've talked to the farmer guy and 11 other people in the village, the mayor will give you the request to recruit Oruba.


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Posts in this topic
- Orias Obderhode   Dragon Quest: Legacy of the Lost   Jul 13 2011, 04:41 PM
- - squirrelmg   Let me start with the bad things: Your story could...   Jul 13 2011, 06:10 PM
|- - Orias Obderhode   QUOTE (squirrelmg @ Jul 13 2011, 07:10 PM...   Jul 14 2011, 11:40 AM
|- - bulmabriefs144   QUOTE (squirrelmg @ Jul 13 2011, 06:10 PM...   Dec 16 2012, 12:41 AM
- - amerk   Dang! This looks very epic for VX. I can't...   Jul 14 2011, 01:11 PM
- - Orias Obderhode   Updated the OP with more information and provided ...   Jul 18 2011, 01:12 PM
|- - SillyHollow   QUOTE (Orias Obderhode @ Jul 18 2011, 11...   Jul 19 2011, 08:47 AM
|- - Orias Obderhode   QUOTE (SillyHollow @ Jul 19 2011, 12:47 P...   Jul 19 2011, 09:22 AM
|- - SillyHollow   QUOTE (Orias Obderhode @ Jul 19 2011, 07...   Jul 19 2011, 10:09 AM
- - Orias Obderhode   I apologize for anyone who came across this bug, b...   Jul 19 2011, 06:35 PM
- - Magicbow   Although what I've played is really good I...   Jul 20 2011, 07:53 AM
|- - Orias Obderhode   QUOTE (Magicbow @ Jul 20 2011, 11:53 AM) ...   Jul 20 2011, 09:02 AM
- - Magicbow   Well I managed to copy the game save file across a...   Jul 21 2011, 06:20 AM
|- - Orias Obderhode   QUOTE (Magicbow @ Jul 21 2011, 10:20 AM) ...   Jul 21 2011, 11:42 AM
- - Magicbow   Ok well at least you know what the problem is and ...   Jul 21 2011, 01:42 PM
- - Orias Obderhode   I have updated the OP with a new demo version for ...   Jul 24 2011, 01:02 PM
- - OranGemeo   I tested this game for Orias, and I will say it...   Jul 24 2011, 01:25 PM
- - Orias Obderhode   Just a quick progess update! I've been wor...   Jul 27 2011, 09:28 AM
- - NotoriousRDogg   Hi, I'm also a sucker for old-school RPG...   Aug 6 2011, 08:09 AM
- - Orias Obderhode   I'm glad you're enjoying it! To get ...   Aug 6 2011, 09:38 AM
- - Orias Obderhode   Giving a quick progress update! I've final...   Aug 11 2011, 04:06 PM
- - Orias Obderhode   Progress has been going a bit slower now that I am...   Aug 23 2011, 07:13 PM
- - Knot   I really like the monster! Did you also do the...   Aug 25 2011, 11:35 PM
- - Orias Obderhode   Thanks so much for the feedback so far, Knot! ...   Aug 28 2011, 06:42 AM
- - Orias Obderhode   I wanted to provide a quick progress update for Le...   Aug 30 2011, 07:54 PM
- - Orias Obderhode   Progress on the next version of Legacy of the Lost...   Sep 19 2011, 11:57 AM
- - amerk   DQ: Legacy of the Lost has been previewed. See th...   Oct 4 2011, 10:28 AM
- - Orias Obderhode   I have just added the latest version of Legacy of ...   Oct 6 2011, 08:54 AM
- - Orias Obderhode   It's been an incredibly long time since I last...   Jul 7 2012, 05:28 PM
- - Puck   This looks absolutely amazing. I am a huge fan of ...   Jul 9 2012, 09:28 AM
|- - Orias Obderhode   QUOTE (Puck @ Jul 9 2012, 01:28 PM) This ...   Jul 9 2012, 06:50 PM
- - amerk   After several months of silence, I was beginning t...   Jul 10 2012, 11:16 AM
|- - Orias Obderhode   QUOTE (amerk @ Jul 10 2012, 03:16 PM) Aft...   Jul 11 2012, 09:54 AM
- - Orias Obderhode   Well, after about a month of work, the breeding sy...   Jul 29 2012, 05:05 PM
- - shaddowval   This looks absolutely amazing! I must admit, I...   Aug 3 2012, 01:42 PM
- - Fleta   Seems like fun so far. Having a little bit of a p...   Aug 20 2012, 03:59 PM
|- - Fleta   QUOTE (Orias Obderhode @ Aug 23 2012, 03...   Aug 23 2012, 12:15 PM
- - Orias Obderhode   Hm... I've never had that error come up. You s...   Aug 23 2012, 05:27 PM
|- - Fleta   QUOTE (Orias Obderhode @ Aug 23 2012, 09...   Aug 23 2012, 05:35 PM
- - Orias Obderhode   Wow, that really confuses me! I've done so...   Aug 23 2012, 05:45 PM
- - Shaddowval   I love that your game is getting so many questions...   Aug 23 2012, 05:48 PM
|- - Orias Obderhode   QUOTE (Shaddowval @ Aug 23 2012, 09:48 PM...   Aug 23 2012, 05:59 PM
|- - Fleta   QUOTE (Orias Obderhode @ Aug 23 2012, 09...   Aug 24 2012, 05:51 AM
|- - Orias Obderhode   QUOTE (Fleta @ Aug 24 2012, 09:51 AM) QUO...   Aug 24 2012, 03:39 PM
|- - Fleta   QUOTE (Orias Obderhode @ Aug 24 2012, 07...   Aug 25 2012, 09:19 AM
- - Shaddowval   Kill his flunkies first, then you can tear him up,...   Aug 25 2012, 09:56 AM
- - Fleta   Amazing work Orias. When can we expect the next p...   Aug 29 2012, 06:04 AM
- - Orias Obderhode   I'm glad you enjoyed it! You can actually ...   Aug 29 2012, 12:37 PM
|- - Fleta   QUOTE (Orias Obderhode @ Aug 29 2012, 04...   Aug 30 2012, 09:23 AM
||- - Fleta   QUOTE (Fleta @ Aug 30 2012, 01:23 PM) QUO...   Oct 31 2012, 07:41 AM
||- - Orias Obderhode   QUOTE (Fleta @ Oct 31 2012, 11:41 AM) QUO...   Oct 31 2012, 02:13 PM
|- - Fleta   QUOTE (Orias Obderhode @ Aug 29 2012, 04...   Sep 11 2012, 12:37 PM
|- - Orias Obderhode   QUOTE (Fleta @ Sep 11 2012, 04:37 PM) QUO...   Sep 11 2012, 01:36 PM
- - Shaddowval   That's so incredible! You put me to shame ...   Aug 29 2012, 01:03 PM
- - Magical_RuNE_Knight2001   Ah my god!! Dragon Quest!!! : ...   Sep 11 2012, 01:01 PM
- - Shaddowval   It is really good too! I've played them al...   Sep 11 2012, 01:11 PM
- - Orias Obderhode   Well, I think I can say that I am finally satisfie...   Sep 13 2012, 01:40 PM
- - Orias Obderhode   Been really busy lately, but I've finally deci...   Oct 28 2012, 07:02 AM
- - Shaddowval   These animations really look amazing, great job on...   Oct 28 2012, 07:40 AM
- - amerk   Instant glorification! Those really fit the th...   Oct 29 2012, 09:44 AM
- - Iperks   Finally a good classic rpg game with rmvx!   Nov 4 2012, 07:38 PM
|- - markchapman10   This does look great!   Nov 4 2012, 07:43 PM
- - Orias Obderhode   Progress is coming along nicely! I just now f...   Nov 11 2012, 03:52 PM
- - Orias Obderhode   Well, I'm coming up on to the end of this game...   Dec 9 2012, 02:27 PM
- - Shaddowval   Post game content would be lovely. I don't wan...   Dec 9 2012, 02:55 PM
- - Orias Obderhode   Ooooh, I really like the idea of a harder arena. T...   Dec 9 2012, 03:56 PM
- - Orias Obderhode   As of last night, I finished the final full-length...   Dec 24 2012, 08:09 AM
|- - Fleta   QUOTE (Orias Obderhode @ Dec 24 2012, 12...   Feb 5 2013, 07:42 PM
|- - Orias Obderhode   QUOTE (Fleta @ Feb 5 2013, 10:42 PM) QUOT...   Feb 6 2013, 03:36 AM
|- - Ratty524   QUOTE (Orias Obderhode @ Feb 6 2013, 03:3...   Feb 6 2013, 01:25 PM
|- - amerk   QUOTE (Ratty524 @ Feb 6 2013, 03:25 PM) C...   Feb 8 2013, 08:49 AM
- - Orias Obderhode   Beta testing will be starting shortly! I am re...   Jan 11 2013, 04:36 PM
- - yayapipi   it just like do by rpg2003   Feb 5 2013, 06:26 AM
- - Ratty524   The graphic of the light circle kind of looks out ...   Feb 5 2013, 10:17 PM
- - Orias Obderhode   I liked it before, but I really think it does look...   Feb 7 2013, 04:51 PM
- - Ratty524   Not bad at all! The blue-colored pixels look a...   Feb 7 2013, 05:46 PM
- - Orias Obderhode   Well, the beta test is complete and the finishing ...   Feb 27 2013, 08:02 PM
|- - Fleta   QUOTE (Orias Obderhode @ Feb 28 2013, 12...   Feb 28 2013, 10:03 PM
- - Orias Obderhode   A little later than expected, but it is here! ...   Mar 4 2013, 07:08 PM
|- - Fleta   QUOTE (Orias Obderhode @ Mar 4 2013, 11:0...   Mar 13 2013, 12:47 PM
|- - Orias Obderhode   QUOTE (Fleta @ Mar 13 2013, 04:47 PM) QUO...   Mar 13 2013, 01:53 PM
|- - Fleta   QUOTE (Orias Obderhode @ Mar 13 2013, 05...   Mar 13 2013, 04:55 PM
|- - Orias Obderhode   QUOTE (Fleta @ Mar 13 2013, 08:55 PM) QUO...   Mar 13 2013, 06:13 PM
|- - Fleta   QUOTE (Orias Obderhode @ Mar 13 2013, 10...   Mar 13 2013, 09:37 PM
- - Shaddowval   Huzzah! I've been looking forward to this...   Mar 4 2013, 07:26 PM
- - Shaddowval   I'm going to be writing a new review of this n...   Mar 13 2013, 03:36 PM
|- - Orias Obderhode   QUOTE (Shaddowval @ Mar 13 2013, 07:36 PM...   Mar 13 2013, 04:38 PM
- - Orias Obderhode   Hey all! The updated version is here. It is 10...   Mar 30 2013, 07:57 AM
- - Fleta   QUOTE (Orias Obderhode @ Mar 30 2013, 11...   Mar 31 2013, 06:15 PM
- - Orias Obderhode   QUOTE (Fleta @ Mar 31 2013, 10:15 PM) QUO...   Mar 31 2013, 07:42 PM
- - Fleta   I started out again with the Final Final. Once I ...   Apr 8 2013, 11:38 AM
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