"Can the remnants of our past lead us to a future...?"
Dragon Quest: Legacy of the Lost is a fangame highly inspired by Dragon Warrior 7. The game will feature the shard system and time travel aspect found in Dragon Warrior 7. The underlying story, however, is not the same and besides the time travelling portion, no plot sequence will be taken from Dragon Warrior 7.
STORYLINE:
Story
“Join a story that spans the ages! Through a series of seemingly unrelated events, a young man finds himself in the middle of a divine conflict. Picking up allies along the way, the man will confront the darkness and bring back the legacy of the lost!”
The world of Araginol is at peace… or so it seems. As far back as the people of this land can recall there is little in terms of land. The continent of Erdrich is all that has been discovered by seafarers and captains of the seas…
“How can this be? Is it truly possible that the world be so small?”
Unknown to the people of the current era, Araginol had once consisted of several islands and continents. Through the power of the demon lord, the islands that occupied Araginol fell one by one, eventually leaving no remnant of their passing.
Just when it seems Erdrich has been spared from this tragedy, several unfortunate events begin to plague the land. It is up to you, the hero, to traverse the rifts of time and save the world from evil’s vile clutches!
CHARACTERS:
Characters
Name: Aldain Age: 18 Job Class: Hero The Hero is formidable in both might and magic. Holy blood runs through his veins and he is an essential part of any team. The Hero also has the most well-rounded stat growth in the game, and while not too hard to train in early levels, requires a lot of experience points as he grows in level. The Hero can be equipped with most weapons and armor.
Aldain lives in the land of Erdrich, not far from the castle. He lives with his mother, Sarah, who has recently come down with a terrible sickness. He is willing to put his life on the line to find a way to save her.
Name: Oruba Stacain Age: 53 Job Class: Mage The Mage is formidable in attack magic. Mages excel in devastating their enemies with powerful magic. They can even fall back upon various support spells to aid in battle. This learned mage has a low attack, defense and agility rating but excels in intelligence. The Mage takes a fair amount of time to level. The Mage can use whips and staves and be equipped with small shields and lightweight armor.
Oruba was born in Rhemhage Village, older brother to the current mayor. He resents his brother for everything he stands for. His brother took over the village when his parents suddenly died. Blaming their death on his brother by bearing witness to the crime, Oruba has turned his back on his brother. When evil threatens his hometown, though, he is all too eager to defend it, as long as it wasn't a request by the mayor.
Name: Melody Age: 24 Job Class: Maiden The Maiden is a supplemental character who aids her allies by using detrimental magic on the enemy and raising one's own stats. However, her spell list is limited. She has a high amount of strength and agility, but defense and intellect lack slightly. She levels fairly quickly. She can be equipped with a wide array of heavy weaponry and can wear lightweight armor.
Melody is the upbeat daughter of Yardrick Village's mayor. She met a tragic end at the hands of the basilisk, a devastating beast borne of black magic. By purging the land of this foul beast, you lift the petrification and in her gratitude and eagerness to leave home, she offers to join you on your quest. She had studied to become a priest before leaving. Not much else about her past is known...
FEATURES/PLANNED FEATURES:
Features
- Breeding system akin to Dragon Warrior Monsters. At certain points of the game, it will be possible to recruit monsters to join your team. Eventually, you will unlock the breeding center in which you can breed your monsters together to create newer and more powerful offspring. In addition, there will be monster masters that will offer up their own monsters to breed with one of yours. - Alchemy Pot - Mini-Games - Dynamic party system: The final member of one’s team will consist of a wide variety of available monsters. At a certain point in the game you can swap out your team to mix and match to your choosing. - Scripts to make the game feel and play like a Dragon Quest game.
SCREENSHOTS:
Screenshots
Aldain's bedroom The monster library A fierce battle! Life couldn't get much better! The seaside city The great pyramid of Bariden Religious Disaster
Group: Global Mod
Posts: 1,795
Type: None
RM Skill: Undisclosed
Rev Points: 15
It's been awhile since I played, but from a previous post on another site Orias stated you must have the Holy Water, attempt to get through the lost woods, and then speak to Rothberg when you realize you can't. The Holy Water comes from Gustav. That's about all I can help on that, since it's been several months.
It's been awhile since I played, but from a previous post on another site Orias stated you must have the Holy Water, attempt to get through the lost woods, and then speak to Rothberg when you realize you can't. The Holy Water comes from Gustav. That's about all I can help on that, since it's been several months.
Yeah, I got that Gustav has the water. I'm now trying to get his key and I get to the center of the forest and there's a room that I can't get past. If you go south you go back to the main area, and if you go east you end up in the west corner, west you end up in the east corner and north you end up in the south corner!!!! ARGHHH!!!!
Group: Local Mod
Posts: 1,250
Type: Event Designer
RM Skill: Masterful
Rev Points: 90
QUOTE (Fleta @ Aug 20 2012, 09:56 PM)
QUOTE (amerk @ Aug 20 2012, 10:13 PM)
It's been awhile since I played, but from a previous post on another site Orias stated you must have the Holy Water, attempt to get through the lost woods, and then speak to Rothberg when you realize you can't. The Holy Water comes from Gustav. That's about all I can help on that, since it's been several months.
Yeah, I got that Gustav has the water. I'm now trying to get his key and I get to the center of the forest and there's a room that I can't get past. If you go south you go back to the main area, and if you go east you end up in the west corner, west you end up in the east corner and north you end up in the south corner!!!! ARGHHH!!!!
Lol, I had the same frustation, actually the key is not in the forest, if you go east on the split in the world map instead of west you'll come to a cave, you can find the key in there. That should get you back on the right path.
Sidenote: The more I play of this game the more I fall in love with it, keep up the good work!
Lol, I had the same frustation, actually the key is not in the forest, if you go east on the split in the world map instead of west you'll come to a cave, you can find the key in there. That should get you back on the right path.
Sidenote: The more I play of this game the more I fall in love with it, keep up the good work!
I finally got that. When Gustav said he had lost it in the forest I thought that was where it was. Beat the bandit, got the key and now I'm trying (less than successfully) to get the shards in the shrine. Speaking of shards, when I brought back the ingredients and cured "mom", the doc said I could have his shard on the table, but it didn't allow me to pick it up. How do you get that?
Lol, I had the same frustation, actually the key is not in the forest, if you go east on the split in the world map instead of west you'll come to a cave, you can find the key in there. That should get you back on the right path.
Sidenote: The more I play of this game the more I fall in love with it, keep up the good work!
I finally got that. When Gustav said he had lost it in the forest I thought that was where it was. Beat the bandit, got the key and now I'm trying (less than successfully) to get the shards in the shrine. Speaking of shards, when I brought back the ingredients and cured "mom", the doc said I could have his shard on the table, but it didn't allow me to pick it up. How do you get that?
I'm glad you all are enjoying it.
When you clear the Shrine (beat the boss at the end), you will be able to pick up the shard from Dr. Rothberg. I'm currently working on my last demo for Legacy of the Lost which will probably take most people around 20-25 hours to complete. When this next demo is released, the way to get through Erdrich Forest will be changed!
Lol, I had the same frustation, actually the key is not in the forest, if you go east on the split in the world map instead of west you'll come to a cave, you can find the key in there. That should get you back on the right path.
Sidenote: The more I play of this game the more I fall in love with it, keep up the good work!
I finally got that. When Gustav said he had lost it in the forest I thought that was where it was. Beat the bandit, got the key and now I'm trying (less than successfully) to get the shards in the shrine. Speaking of shards, when I brought back the ingredients and cured "mom", the doc said I could have his shard on the table, but it didn't allow me to pick it up. How do you get that?
I'm glad you all are enjoying it.
When you clear the Shrine (beat the boss at the end), you will be able to pick up the shard from Dr. Rothberg. I'm currently working on my last demo for Legacy of the Lost which will probably take most people around 20-25 hours to complete. When this next demo is released, the way to get through Erdrich Forest will be changed!
Definitely enjoying the game. Only couple questions left... Is there any way to get rid of a team member? I got the slime from mom's yard and allowed him to join my party thinking he would help with the monsters that I couldn't dispatch with a slash. He's worthless and he keeps on dying and costing me more money than he's worth. Also how do you get into the mountain cave? It's door is locked tight (although it looks like the key from the king should work there) and I can't begin to imagine how to get rid of the vine on the outside. Also is there any way to talk to the guy living in the NW corner of the southern side?
Lol, I had the same frustation, actually the key is not in the forest, if you go east on the split in the world map instead of west you'll come to a cave, you can find the key in there. That should get you back on the right path.
Sidenote: The more I play of this game the more I fall in love with it, keep up the good work!
I finally got that. When Gustav said he had lost it in the forest I thought that was where it was. Beat the bandit, got the key and now I'm trying (less than successfully) to get the shards in the shrine. Speaking of shards, when I brought back the ingredients and cured "mom", the doc said I could have his shard on the table, but it didn't allow me to pick it up. How do you get that?
I'm glad you all are enjoying it.
When you clear the Shrine (beat the boss at the end), you will be able to pick up the shard from Dr. Rothberg. I'm currently working on my last demo for Legacy of the Lost which will probably take most people around 20-25 hours to complete. When this next demo is released, the way to get through Erdrich Forest will be changed!
Definitely enjoying the game. Only couple questions left... Is there any way to get rid of a team member? I got the slime from mom's yard and allowed him to join my party thinking he would help with the monsters that I couldn't dispatch with a slash. He's worthless and he keeps on dying and costing me more money than he's worth. Also how do you get into the mountain cave? It's door is locked tight (although it looks like the key from the king should work there) and I can't begin to imagine how to get rid of the vine on the outside. Also is there any way to talk to the guy living in the NW corner of the southern side?
For your first question about removing party members, yes there is a way to remove them. Unfortunately, you cannot change your party setup until you complete the 2nd region, Cardial. A note about monsters though! While monsters do start of comparatively weak compared to human characters, they grow much faster and can very much meet or exceed the ability of a human character. While the slime is level 1, try having him just defend. He'll soak up damage relatively well and by about the time he's level 3, he really should be a decent addition to your team. In the 3rd region, you can start buying monster accessories to increase his stats. Also, if you really want, you can just leave him dead (although in the next demo, you may want him higher level to breed him ).
As for Rhemhage Caverns, you'll need to recruit the main in that cottage in the NW. To recruit him, try talking to all of the townspeople and getting a request from the mayor. Once you do that, you can recruit the man in the cottage. You'll need to get him to level 2 before he can burn down the vines.
Good luck!
EDIT (10:31 PM EST): Progress on Legacy of the Lost has been going smoothly. I'm roughly a little halfway done with the game and think now would be the best time to release the final public demo. With this demo, breeding will be included so people get to try out this exciting new feature.
However, before I release the demo to the public, I would like to have a beta test. If you are interested in helping out, let me know on here or through PM! I am about 2-3 days away from finishing the demo, but I just wanted to get the word out that I am seeking testers. Keep in mind, this demo is expected to take a little over 20 hours to complete. I have posted this announcement on here, RMN and the RPGmaker VX Community and want no more than 5 beta testers. Below is a list of changes from the previous version to the new one:
Changes from previous version (1.5) to 2.0: - Two new regions, Illae and Esrarch, has been added. - Monster Breeding is now available. - Tons of new sidequests were added. - Based on the answers to the questions at the beginning of the game, Aldain now starts with a special skill. - Drop rates on monster materials have increased. - Heal is no longer "holy" based. - The process for getting information to get through Erdrich Forest has changed.* - Expansion of Arena. - Arena no longer only revives Aldain upon defeat. - Arena victory music is fixed. - Changed Olian's sprite. - Changed Aldain's sprite from the side. - RobMagic now steals enemy's MP instead of just decreasing it. - Sap and Slow now work with 100% accuracy. - Removed the "!" warping you to Cardial. - Exit Bells no longer stop working after the Cardial Region.
*Dr. Rothberg will now simply tell you the route through the forest without having to retrieve the Holy Water first. Now you can get both in any order.
This post has been edited by Orias Obderhode: Aug 22 2012, 06:32 PM
Definitely enjoying the game. Only couple questions left... Is there any way to get rid of a team member? I got the slime from mom's yard and allowed him to join my party thinking he would help with the monsters that I couldn't dispatch with a slash. He's worthless and he keeps on dying and costing me more money than he's worth. Also how do you get into the mountain cave? It's door is locked tight (although it looks like the key from the king should work there) and I can't begin to imagine how to get rid of the vine on the outside. Also is there any way to talk to the guy living in the NW corner of the southern side?
For your first question about removing party members, yes there is a way to remove them. Unfortunately, you cannot change your party setup until you complete the 2nd region, Cardial. A note about monsters though! While monsters do start of comparatively weak compared to human characters, they grow much faster and can very much meet or exceed the ability of a human character. While the slime is level 1, try having him just defend. He'll soak up damage relatively well and by about the time he's level 3, he really should be a decent addition to your team. In the 3rd region, you can start buying monster accessories to increase his stats. Also, if you really want, you can just leave him dead (although in the next demo, you may want him higher level to breed him ).
As for Rhemhage Caverns, you'll need to recruit the main in that cottage in the NW. To recruit him, try talking to all of the townspeople and getting a request from the mayor. Once you do that, you can recruit the man in the cottage. You'll need to get him to level 2 before he can burn down the vines.
Good luck!
I've tried and tried and can't get a request from the mayor. He only laments about not having Oruba. I thought that might have been enough and that it was Oruba up in the hut, but he only tells me to get lost! What am I doing wrong?