"Can the remnants of our past lead us to a future...?"
Dragon Quest: Legacy of the Lost is a fangame highly inspired by Dragon Warrior 7. The game will feature the shard system and time travel aspect found in Dragon Warrior 7. The underlying story, however, is not the same and besides the time travelling portion, no plot sequence will be taken from Dragon Warrior 7.
STORYLINE:
Story
“Join a story that spans the ages! Through a series of seemingly unrelated events, a young man finds himself in the middle of a divine conflict. Picking up allies along the way, the man will confront the darkness and bring back the legacy of the lost!”
The world of Araginol is at peace… or so it seems. As far back as the people of this land can recall there is little in terms of land. The continent of Erdrich is all that has been discovered by seafarers and captains of the seas…
“How can this be? Is it truly possible that the world be so small?”
Unknown to the people of the current era, Araginol had once consisted of several islands and continents. Through the power of the demon lord, the islands that occupied Araginol fell one by one, eventually leaving no remnant of their passing.
Just when it seems Erdrich has been spared from this tragedy, several unfortunate events begin to plague the land. It is up to you, the hero, to traverse the rifts of time and save the world from evil’s vile clutches!
CHARACTERS:
Characters
Name: Aldain Age: 18 Job Class: Hero The Hero is formidable in both might and magic. Holy blood runs through his veins and he is an essential part of any team. The Hero also has the most well-rounded stat growth in the game, and while not too hard to train in early levels, requires a lot of experience points as he grows in level. The Hero can be equipped with most weapons and armor.
Aldain lives in the land of Erdrich, not far from the castle. He lives with his mother, Sarah, who has recently come down with a terrible sickness. He is willing to put his life on the line to find a way to save her.
Name: Oruba Stacain Age: 53 Job Class: Mage The Mage is formidable in attack magic. Mages excel in devastating their enemies with powerful magic. They can even fall back upon various support spells to aid in battle. This learned mage has a low attack, defense and agility rating but excels in intelligence. The Mage takes a fair amount of time to level. The Mage can use whips and staves and be equipped with small shields and lightweight armor.
Oruba was born in Rhemhage Village, older brother to the current mayor. He resents his brother for everything he stands for. His brother took over the village when his parents suddenly died. Blaming their death on his brother by bearing witness to the crime, Oruba has turned his back on his brother. When evil threatens his hometown, though, he is all too eager to defend it, as long as it wasn't a request by the mayor.
Name: Melody Age: 24 Job Class: Maiden The Maiden is a supplemental character who aids her allies by using detrimental magic on the enemy and raising one's own stats. However, her spell list is limited. She has a high amount of strength and agility, but defense and intellect lack slightly. She levels fairly quickly. She can be equipped with a wide array of heavy weaponry and can wear lightweight armor.
Melody is the upbeat daughter of Yardrick Village's mayor. She met a tragic end at the hands of the basilisk, a devastating beast borne of black magic. By purging the land of this foul beast, you lift the petrification and in her gratitude and eagerness to leave home, she offers to join you on your quest. She had studied to become a priest before leaving. Not much else about her past is known...
FEATURES/PLANNED FEATURES:
Features
- Breeding system akin to Dragon Warrior Monsters. At certain points of the game, it will be possible to recruit monsters to join your team. Eventually, you will unlock the breeding center in which you can breed your monsters together to create newer and more powerful offspring. In addition, there will be monster masters that will offer up their own monsters to breed with one of yours. - Alchemy Pot - Mini-Games - Dynamic party system: The final member of one’s team will consist of a wide variety of available monsters. At a certain point in the game you can swap out your team to mix and match to your choosing. - Scripts to make the game feel and play like a Dragon Quest game.
SCREENSHOTS:
Screenshots
Aldain's bedroom The monster library A fierce battle! Life couldn't get much better! The seaside city The great pyramid of Bariden Religious Disaster
Although what I've played is really good I've gotten a couple of errors, the first one caused the game to crash when i tried to cross the bridge just north of your house (I think it was something about the missing file presentday.wav I think even though there is a OGG file for it) but I can't go back and check to see what it is for definate because when I try to load the game I get this error:
Script 'Caterpillar' line 159: NoMethodError occured.
undefined method '[]' for nil:NilClass
So until thats fixed I can't really play this game, i don't know if anyone else is getting these errors either.
Although what I've played is really good I've gotten a couple of errors, the first one caused the game to crash when i tried to cross the bridge just north of your house (I think it was something about the missing file presentday.wav I think even though there is a OGG file for it) but I can't go back and check to see what it is for definate because when I try to load the game I get this error:
Script 'Caterpillar' line 159: NoMethodError occured.
undefined method '[]' for nil:NilClass
So until thats fixed I can't really play this game, i don't know if anyone else is getting these errors either.
Hmm! I'm looking into the issues now! I hate I didn't figure out what needed to be done sooner.
I had play tested my game thoroughly before I converted the mp3s and wavs to OGG vorbis files. Then I thought I was very careful about fixing all sound related issues. It seems that that caterpillar script error is caused by walking across that bridge (I don't understand why though), so I will be correcting these issues as soon as possible! EDIT: (4:25 PM EST) I have fixed the issues you found, Magicbow, and did a full play-through of the game myself for good measure. I can say with pretty good certainty that the game is working as intended now.
I updated the OP with information below to download either the new version or the required fixes for 1.1!
Version 1.1: Because of various errors that have been reported, I decided to go back through the game and make sure everything is working as intended. I did a full play-through of the game and can safely say that version 1.1 should cause no errors. All instances of music should be in OGG format. In addition, I have made various graphical fixes and added a few new NPC types to add variety.
1.1 also brings the third region, Cardial. You would be able to complete most of the region. Because it is not finished, I would advise ending the demo when you clear the Rhemhage Region.
You can download Version 1.1 here! The font PressStart2P is included in the ZIP file.
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However, I realize 112 MB may be a large download for some people. So to prevent you from having to download the game again, another way to fix the demo would be to download the 1.0 Fix.zip here. Then, just place the contained .wav files (Present Day, Castle, Curse and Sacred Shrine) into the game's BGM folder. The required font, PressStart2P, is included in this zip file as well!
I deeply regret that I had to do so many fixes of this nature, but home that the community can enjoy my demo!
This post has been edited by Orias Obderhode: Jul 20 2011, 12:25 PM
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Dragon Quest: Legacy of the Lost ! Estimated Progress: 100%