Hey there,Question 1:] Answered!
(Was in regards to exporting images from Photoshop to RPGmaker.Question 2:] Don't believe I need Q2 anymore
(Was asking about the prospect of using "Linking to an Event" under the Class Menu.
--Any help would be appreciated, or comment if this just sounds quite complicated. Anyway, thanks for your time, and any help would be welcomed Question 3:] Hoping to implement a custom battle system that does the following:
-ATB style play (waits though, on character turn)
-Has the option to Attack and Flee with influence from stats.
-Possibly the option to have an additional stat. (I think I do this through variables)
-Battle command options:Attack
(Characters equip ghosts, or spirits, that give them traditional FF skills and abilities. They use from this menu. Most characters can only equip 5 of these.Character Specific Moveset
(Character has an ability that is used by accumulating AP throughout the battle. These tend to be rather powerful, such as summoning a magical beast or boosting the defenses of all party members the same as "defend" would)Item
(Surely hope I can tie this to the default item menu or something)Flee
(Chance to flee)Character Specific Action
(Character uses an action that costs no MP or AP. They aren't amazing, but can be useful. One character learns "Pray" - which heals all members a tiny bout of HP)
Any help on how to achieve this will be helpful! Thanks
This post has been edited by OranGemeo: Jul 6 2011, 12:38 PM