The obvious places where the revival isn't necessary, like I said at the end there it's common sense. It's say to know know what the:
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So it's basically the help/support/instant sections which don't need bringing back from the dead.
Which is the main place where they're (as someone said) instant threads, support on an issue isn't necessary six months down the line for example.
It's in place with GUC because there's only developmental process where the user may not be continuing the game or moved on from the idea, difference with LD & CG is that there's things (Like actual content, bugs, etc) which the members can comment and reply to.
If you're the creator of a topic in GUC then you can also bring the topic back with an update - since it's still in development.
There's a load of great games within the Long Demos and Complete Games sections that are now gathering dust, though they still remain brilliant games they've fallen down the pages, it's not really right for them to just be forgotten and distant even if they remain popular amongst the ones who find it but can't actually post their views on it.
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Is there really a need for necroposting rules in the first place?
This is why we're lifting the rule, a lot of people don't tend to and though sometimes when it happens -even if it is solid content within a post- the topic is simply closed.
It's not really useful to have x amount of topics about one single subject.
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Also, you didn't define necroposting in your post at all, is it a specific period of time or does it vary?
It'll depend on the Moderators choice, if they see the post as
relevant content or not.