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> Necroposting & Spam
Holder
post Jul 1 2011, 03:25 PM
Post #1


Spoilers.
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Group: Revolutionary
Posts: 4,204
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Well I said we'd be bringing some changes and this is the first of more to come.

This announcement concerns two things so I'm going to break it down into two parts, surprising isn't it? tongue.gif

Necroposting

Something that a lot of people mentioned is the way we handle people posting in topics that are old, well we're dropping this rule from all but a few sections which wouldn't need it. The list will follow. This means that if you've found a topic via a pinned topic then it's fine for you to continue that discussion (Like topics from a Theory and Design Discussion) if a script submission is something you've always wanted then you're free to reply giving loads of praise for their hard work, also topics within general/serious that have some more points you'd like to bring up or even reply to previous points made, sometimes topics within the Game Lounge fall down the list and people are still interested in them then don't fear bringing them back and getting people talking about it again is now fine.
Just remember to add relevant content into your post and not simply 'bump' these topics up.

Now I mentioned forum sections which are exempt from this, necroposting is still in effect - though it's going to be extended, within the following sections:
Don't revive topics from

  • Introductions and Farewells
  • Site / Forum Feedback and Help
  • Games Under Construction
  • RPG Maker VX
  • RGSS2 Script Requests
  • RGSS2 Script Support
  • RPG Maker XP
  • RGSS Script Requests
  • RGSS Script Support
  • RPG Maker 2000 / 2003
  • Game Maker
  • Resource Requests
  • Fun and Games
  • Noteworthy Topics
  • Topic Disposal
  • Ad Plaza



So it's basically the help/support/instant sections which don't need bringing back from the dead.


Spam
We're now also going to be more relaxed on what we consider to be spam. Sometimes in the past people have pointed out that moderation has been too harsh and warnings served, so we're going to ease up and allow general conversation along the lines of the Original Topic without warnings - though a moderators duty will be in place to inform people when to get back onto topic if it drifts.

General comments for a topic are now also fine, by this we mean if someone is offering to do music tracks for people and someone posts saying how great they are and recommends them, this wouldn't be spam. Praise, Thanks, C&C, general responses like this are fine.

This can be used as a dual announcement because finding that script/resource/tutorial you've liked then you can freely comment and thank the original creator without fear of the bluenames tongue.gif

Use common sense, don't be an idiot.


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bulmabriefs144
post Jul 14 2011, 08:57 AM
Post #2


Something Other Than Level 16
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Group: Revolutionary
Posts: 627
Type: Developer
RM Skill: Advanced




Right. But what I was getting at, is that it's kinda silly to post super-minor edits on in construction games in the first place. Either update it to demo, or it's probably not worth talking about unless it's something like this.



Major art updates qualify as a worthwhile post even for games too short for short demo.

The rules told to me by the admins when I was first posting the game is that the actual game should take at least 30 min to play to qualify as demo. Unless it's a rare super-short complete game like Clock of Atonement.

Ohhhhhh. For some reason, I thought there was a Under Construction, then Short Demo, then Long Demo, and then Complete.

This post has been edited by bulmabriefs144: Jul 14 2011, 09:04 AM


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Posts in this topic
- Holder   Necroposting & Spam   Jul 1 2011, 03:25 PM
- - Rob_Riv   QUOTE (Holder @ Jul 2 2011, 12:25 AM) [...   Jul 1 2011, 03:48 PM
|- - Storm237   QUOTE (Rob_Riv @ Jul 1 2011, 04:48 PM) QU...   Jul 4 2011, 07:23 AM
|- - bulmabriefs144   QUOTE (Rob_Riv @ Jul 1 2011, 04:48 PM) QU...   Jul 12 2011, 07:16 PM
|- - Rob_Riv   QUOTE (bulmabriefs144 @ Jul 13 2011, 04:1...   Jul 13 2011, 04:46 AM
|- - bulmabriefs144   QUOTE Right, I'm not sure that the period is ...   Jul 14 2011, 07:57 AM
|- - Rob_Riv   QUOTE (bulmabriefs144 @ Jul 14 2011, 04:5...   Jul 14 2011, 08:18 AM
- - Klokinator   I usually try to follow the rules but trolling is ...   Jul 1 2011, 04:12 PM
- - amerk   First, I'm liking these change of rules. While...   Jul 1 2011, 04:24 PM
- - Holder   The obvious places where the revival isn't nec...   Jul 1 2011, 04:53 PM
- - amerk   Ah, sorry, I read through the list, but somehow wh...   Jul 1 2011, 05:13 PM
- - bacon   I think that the general idea is to have common se...   Jul 1 2011, 09:03 PM
- - Atoa   I think that the support/request areas should also...   Jul 3 2011, 09:40 AM
|- - X-M-O   QUOTE (Atoa @ Jul 3 2011, 12:40 PM) I thi...   Jul 3 2011, 06:38 PM
- - Croixiane   Thanks a lot for this, after reading this I get be...   Jul 3 2011, 07:20 PM
- - ShinGamix   I fully support this and think it is very needed h...   Jul 4 2011, 10:07 AM
- - Storm237   I think my idea was a good one, but would that tak...   Jul 4 2011, 11:13 AM
- - Redd   I never really thought of our spam tolerance being...   Jul 4 2011, 01:33 PM
- - amerk   Also even if it's halfway down the forum page,...   Jul 13 2011, 07:13 AM
- - kaz   Giving this a bump- although we appreciate reports...   Oct 1 2011, 02:53 PM
- - lato22   Ok question here, I saw that you cant necro post o...   Oct 1 2011, 09:24 PM
- - Oceans Dream   Well, just be smart about it basically. If it...   Oct 1 2011, 09:35 PM


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