I would say RM2k3. As for the help. Common events are the way to go. Besides, you shouldn't need that much switches, variables. As for the weight system, it would be easy, although, it would be easier to have a CMS come with it.

That is the way to calculate weight. To actually decide of how much each item weighs, do a conditional branch if a person has this many items, they calculate a weight.
QUOTE
FORMULA:
xy=w
X: Item Weight
Y: Item number
W: Total Weight
Example
.5(30)=15
That means 30 potions will weigh 15 pounds.
This post has been edited by Zinx_therpgmaker: Jun 2 2011, 08:58 AM