QUOTE (Twilight @ May 19 2011, 08:02 PM)
you likely haven't set it up right
<atk: 110%> raise attack by 10%
<atk: 90%> lowers attack by 10%
also changing lines in the code can and will break things unless you know what you're doing
You also need to take into consideration the value of your stats as a 10% increase in Max HP when it's at 100 will only raise it by (Max HP /10 ) or a value of 10
I've tried that and it worked. However, for some reason I can't get the state to stack even with <max stack: x> I'm still wondering if it's because the <stat: x%> actually boosts
the paremeter or if it sets
it to the value. On the first case, it should be stackable on the second case, it wouldn't change anything to stack it.
By the way, since the changes I tried to make didn't work, I've reverted back to vanilla YEM.
Anyway if anyone is aware of a way to modify YEM in order for it to support <stat: +
x%> either for skills or states, that would be awesome.