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> Side view battlers, Minkoff style.....
Lioness
post Aug 26 2008, 10:01 AM
Post #81



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thanks for the reply, darkhalo.
i will have a look at your gallery rigt now and i'm looking forward for new battlers to come here in the screen smile.gif
keep up the good work!
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Adrien.
post Sep 1 2008, 11:52 AM
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Can you please place some hero battlers of both sexe's one preforably holding a bow....thanks


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darkhalo
post Sep 24 2008, 01:43 PM
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Here's another addition for those using RO side view. Hero battler ?



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Diogotav
post Oct 8 2008, 07:54 AM
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I realy like this im gona start making some too. I made one but my pc was virus atacked and i lost it


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darkhalo
post Oct 9 2008, 10:38 AM
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Okay, after changing to a different battle view, I made 4 customed battle RO sprites for the BOF
system which I no longer need alas. This is one of them. These can ideally be used for azith001's
BOF v2 system or Prexus/Minkoff 2.5 version. If anyone's interested contact me.



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Pierre_Phoenix
post Oct 26 2008, 06:12 AM
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i love your side view battlers biggrin.gif do you happen to have the characters??


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darkhalo
post Oct 27 2008, 01:26 PM
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QUOTE (Pierre_Phoenix @ Oct 26 2008, 02:12 PM) *
i love your side view battlers biggrin.gif do you happen to have the characters??


Have a look in the members gallery, under "darkhalo" and you should find quite a few hero battlers
there. Infact thinking about it, it needs an update...so just keep looking in there I guess.


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Despair From The...
post Nov 3 2008, 10:15 PM
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I'm slightly confused. Doesn't the Minkoff battle system normally use a 4 x 11 pose sheet? The ones posted here seem to be 4 x 10.


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darkhalo
post Nov 4 2008, 12:46 PM
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Well the sprite sheets here can all be used with the Minkoff/DerVvulfman script. For example, if you look
at the v10.7 Animated Battlers, you can configure the sprites to be used for a 10x4 or 11x4sheet or any
other similar ones such as cybersams for example. The reason I do these, is I don't find that extra pose
useful. Ill use the "death pose" the same as woozy or "exhausted"...it also cuts out alot of time when
putting these sprites together.
In the Config part of the script you can normally just take out the 11 and change it to a 10 pose.

#==========================================================================
# **** POSE CONTROL CENTER **** #
#==========================================================================

# Editable Template (Some people wanted to change their template design)
#--------------------------------------------------------------------------
MNK_POSE1 = 1 # Sets the 'Ready Pose' (MNK_POSE1) #1 in your template
MNK_POSE2 = 2 # Sets the 'Struck Pose' (MNK_POSE2) #2 in your template
MNK_POSE3 = 3 # Sets the 'Woozy Pose' (MNK_POSE3) #3 in your template
MNK_POSE4 = 4 # Sets the 'Block Pose' (MNK_POSE4) #4 in your template
MNK_POSE5 = 5 # Sets the 'Charge Pose' (MNK_POSE5) #5 in your template
MNK_POSE6 = 6 # Sets the 'Retreat Pose'(MNK_POSE6) #6 in your template
MNK_POSE7 = 7 # Sets the 'Attack Pose' (MNK_POSE7) #7 in your template
MNK_POSE8 = 8 # Sets the 'Item Pose' (MNK_POSE8) #8 in your template
MNK_POSE9 = 9 # Sets the 'Skill Pose' (MNK_POSE9) #9 in your template
MNK_POSE10 = 10 # Sets the 'Victory Pose'(MNK_POSE10) #10 in your template
MNK_POSE11 = 11 # Sets the 'Defeat Pose' (MNK_POSE11) #11 in your template

Then simply reconfigure the poses accordingly. ie change woozy to knockout if your'e
using the spritesheets I put together.


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Despair From The...
post Nov 4 2008, 04:48 PM
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Ah, I see. That's cool.


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darkhalo
post Dec 2 2008, 11:50 AM
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More little beauties. Creds to Annie K.


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Puppet Of Fate
post Dec 6 2008, 08:21 PM
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Do you happen to take requests?


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ShinAlcatraz
post Dec 7 2008, 08:09 PM
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looks really cool, but, what is this? a slime tree O_O'??


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darkhalo
post Dec 16 2008, 11:47 AM
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More RO style sprites here. At the mo Kira, I have very little time for anything in RM, infact I've still got 3
FF sprites to finish off... this being one of them so far.
Lil Cloud to finish.




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BlackMask
post Dec 27 2008, 05:34 PM
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Wow great sprites. I see your busy but if/when you start taking request hit me up


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Rose petel
post Feb 8 2009, 09:27 AM
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Are these compatible with http://www.rpgrevolution.com/forums/index....showtopic=18304
The IAB ver.?
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darkhalo
post Feb 9 2009, 12:54 PM
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I can't see why not. Just implement the add on for animated battlers. However, youll need to be
careful in that they will appear slightly oversize in VX.


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Kovu
post Feb 28 2009, 08:08 PM
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How do you people make these sprites?


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Kobushi
post Mar 12 2009, 02:13 AM
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This is riveted This is awesome!! I want some monsters plss..

Not RO format..

Make me some starter monsters and some dragon pls??

Thank you!


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darkhalo
post Jun 3 2009, 11:20 AM
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Okay, I'm adding some more RO battlers to the thread due to a number of PMs lately.





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