I'm sure most of you have seen my efforts occasionally posted around the various RM communities and since this forum seems to be the most active these days I've decided to make it my games new dev home. The main purpose of this thread is just to show people where I'm up to and hopefully get some encouraging feedback if people like what they see.
This remake is aiming to be as faithful as possible, and hopefully it should be impossible to tell its even made with rm2k3.
- Custom Menu System 99% similar to the original FF7 - Custom Battle System 99% similar to the original FF7 (including all mechanics, enemy AI, battle formulas, insane materia combos etc) - Custom Text System (using the pic pointer patch I've devised my own system that uses the actual FF7 font and is capable of multiple windows etc as in the original FF7) - Completely custom graphics (This won't just play like FF7, you'll recognise it all instantly in its 2D glory) - Basically everything will have a custom system. Shops, mini games, chocobos etc. NOTHING will be cut, expect everything (in due time). - Also for those wondering I've ripped the SFX and midi's from the pc version of FF7, so sound is completely authentic too (and not bad recorded quality either!)
RM Skill: Skilled
This game looks incredible. I've gone through almost every nook and cranny of Final Fantasy 7, and so far this looks like an excellent transition of the game from 3D to 2D.
The animations you have with the game are spot on. Sure, they could be tweaked and changed a little to make them closer to the animations of the original game, but right now they're looking very smooth and very nice. The graphics of the game overall are very good. You have a good depth of detail in the battle background and in the characters/enemies. It might not be that far along right now, but I can't wait to see what you can do with some of the other areas of the game.
Speaking of the future of this game, I'm very interested in how you'll handle a lot of things from this game. For example, the knights of the round summon. I would hope that it would be in the completed game, but it'd certainly be a challenge to figure out how to go about implementing it into the game. Another thing I'm looking forward to if this game would be finished at some point in time would be the weapons (Ultimate/Ruby/Emerald). On that note, the underwater world map part of the game (with Emerald Weapon) would be an admirable feat to put into the game while still having it on the same terms with the original game. There are a lot of challenges in transitioning a game like this into a 2D format, but from the things you've shown us, I'm confident that you have the skill to overcome these challenges.
Good luck working on the game, and I really hope you'll eventually be able to finish this. It'd be a terrible loss if the entirety of the game would never see the light of day. I know after I beat Final Fantasy 7 in its entirety I told myself I would never have the patience to go through all that again, but if you would be successful in this project, there's no doubt in my mind that I'd play it start to finish (this 2D version I mean).
This post has been edited by Marche100: May 7 2011, 04:54 PM