I'm sure most of you have seen my efforts occasionally posted around the various RM communities and since this forum seems to be the most active these days I've decided to make it my games new dev home. The main purpose of this thread is just to show people where I'm up to and hopefully get some encouraging feedback if people like what they see.
This remake is aiming to be as faithful as possible, and hopefully it should be impossible to tell its even made with rm2k3.
Feature List:
- Custom Menu System 99% similar to the original FF7 - Custom Battle System 99% similar to the original FF7 (including all mechanics, enemy AI, battle formulas, insane materia combos etc) - Custom Text System (using the pic pointer patch I've devised my own system that uses the actual FF7 font and is capable of multiple windows etc as in the original FF7) - Completely custom graphics (This won't just play like FF7, you'll recognise it all instantly in its 2D glory) - Basically everything will have a custom system. Shops, mini games, chocobos etc. NOTHING will be cut, expect everything (in due time). - Also for those wondering I've ripped the SFX and midi's from the pc version of FF7, so sound is completely authentic too (and not bad recorded quality either!)
Group: Member
Posts: 68
Type: None
RM Skill: Masterful
I like this... Even your test monsters look like Square's, heh. As for the "update", probably meant to be "retranslate and finish" like Square did with FF1-6. FF7 was a beta at best due to its deadlines, many things were half-implemented and poorly translated.
Would you be interested in having the graphics look more 2D FF-alike and just better overall? As much as my free time is scarce due to my own game, I'd lend you my spriting skills. And other skills if you're lacking anywhere.
This post has been edited by Ceiling Cat: Mar 10 2011, 11:00 AM