Submit Your Article


 
RPG Maker

Welcome Guest ( Log In | Register )


  Games Resources RPG Maker VX RPG Maker XP Scripts Tutorials Downloads

2 Pages V   1 2 >  
Closed TopicStart new topic
> PROJECT VIRAL 2: OUTBREAK, (Pure survival horror...) Demo now available!
obsorber
post Jan 30 2011, 03:30 AM
Post #1


Level 26
Group Icon

Group: Revolutionary
Posts: 589
Type: Writer
RM Skill: Skilled







FULL GAME FEATURES

-Updated and better ABS
-Tons of Weapons
-Infested City
-Choice of difficulty level
-Hints for Easy Difficulty
-Cheats
-Some fresh new graphics
-Zombies
-Mutants
-Shock Factors
-A dark atmosphere





THE STORY
Life’s tough for Croid Mason, a gangster living in the inner city of Colorado. What makes things worse is that Croid is sent off into the Correlli Estate to kill the local crime-lord, Don Correlli. Strangely enough, when he arrives the Don is already dead. Shocked from this, he is then randomly attacked by the Correlli members who have turned into flesh eating cannibals or in other words zombies and while all of this is occurs, a zombie outbreak floods the city. Croid manages to escape the estate to find that the city isn’t safe tagging along with some other survivors. Will it be possible for him to survive the horrors ahead?

Correlli Estate:



Screenshot of Some Variety of Zombies:


This post has been edited by obsorber: Nov 19 2011, 02:28 PM


__________________________

The final release of Project Viral is finally here!


Eden Hall, demo released!
Go to the top of the page
 
+Quote Post
   
kqurmiz
post Jan 30 2011, 03:43 AM
Post #2


Level 7
Group Icon

Group: Revolutionary
Posts: 108
Type: Developer
RM Skill: Masterful




Another infected city by zombies.. biggrin.gif Good luck to release the full game.
Looking foward.


__________________________
Shooting ABS:
Click here!
Go to the top of the page
 
+Quote Post
   
obsorber
post May 17 2011, 12:21 PM
Post #3


Level 26
Group Icon

Group: Revolutionary
Posts: 589
Type: Writer
RM Skill: Skilled




Just thought I'd upload some updated screenshots about the sprites I've been working on for Project Viral. I need to have many different types of zombies as well as the few mutants around too.




__________________________

The final release of Project Viral is finally here!


Eden Hall, demo released!
Go to the top of the page
 
+Quote Post
   
Lurvid
post May 17 2011, 01:12 PM
Post #4


Level 8
Group Icon

Group: Revolutionary
Posts: 113
Type: Developer
RM Skill: Intermediate




It looks good, but you should work on your mapping a little bit. It's mostly passable, but, that apartment screenshot for one, the hallway looks way too cluttered, I'm not even sure what's going on in that bathroom, and that sofa looks like it's blocking any possible path to the TV. And that streetlamp in the second screenshot is, like, right in the middle of the sidewalk when it should be at the edge of it. It's just not as realistic as it should be.

Though, the game looks pretty damn cool, I'll be sure to try it out when you get something up!


__________________________

Everybody look at my signature this meaningless website says I'm smart look at the size of my e-peen
Go to the top of the page
 
+Quote Post
   
obsorber
post May 17 2011, 09:32 PM
Post #5


Level 26
Group Icon

Group: Revolutionary
Posts: 589
Type: Writer
RM Skill: Skilled




Yeah your right, the apartment is an old map though. I was trying to test out a map with taller sprites. However I decided to stick to normal size rmxp sprites instead...

Anyways thanks for showing an interest. thumbsup.gif

This post has been edited by obsorber: May 17 2011, 09:33 PM


__________________________

The final release of Project Viral is finally here!


Eden Hall, demo released!
Go to the top of the page
 
+Quote Post
   
obsorber
post May 21 2011, 09:47 AM
Post #6


Level 26
Group Icon

Group: Revolutionary
Posts: 589
Type: Writer
RM Skill: Skilled






The protagonist of PRV2 is a gangster of to kill the local crimelord at the start of the game before the zombies appear all over the city. I'm planning for this game to be relatively longer than the prequel. I'm aiming for at least 2 and a half hours or more instead of the shorter hour and a half game for the original. The storyline will be more detailed and the tension with the zombies will be more intense. The city will actually feel over run with zombies because I currently have 25 different zombie charactersets, some from the prequel and that doesn't include the mutants. biggrin.gif

You'll find that when in the city it's best to run from zombies and to use your weapon to get out of difficult obstacles. The shooting for the game is much cleaner than Project Viral Disc One or Zero and its better to use guns than melee weapons in this game.

This post has been edited by obsorber: May 22 2011, 02:44 AM


__________________________

The final release of Project Viral is finally here!


Eden Hall, demo released!
Go to the top of the page
 
+Quote Post
   
Twin Matrix
post May 21 2011, 01:41 PM
Post #7


Level 19
Group Icon

Group: Revolutionary
Posts: 390
Type: Artist
RM Skill: Masterful




I see a naked RTP man with a penis. Hawt.

Anyhow, love the project you've got going on here, just not too much of a fan of the tileset. Those sidewalk tiles, ungh. They look very noisy and bad.


__________________________
Go to the top of the page
 
+Quote Post
   
obsorber
post May 23 2011, 10:01 PM
Post #8


Level 26
Group Icon

Group: Revolutionary
Posts: 589
Type: Writer
RM Skill: Skilled




Yeah don't like the tileset much either but its the best city sets I could find, modify and edit for my needs. A cheers for that. biggrin.gif

Also the game is rated mature and there is also some bad language in game.

I've finished the intro to the game which is optional to watch at the start of the game. Also gave the player the option of easy difficulty or hard. Now I just gotta create a quick sequence if you decide to skip the intro before I can start proper developing the game. I'm still planning to update the Title screen and add a little bit more to it. Up until now I've been mainly doing weapon testing and creating zombie sprites. I've managed to finish creating a knife, a pistol and a shotgun.

This post has been edited by obsorber: Jul 11 2011, 10:10 AM


__________________________

The final release of Project Viral is finally here!


Eden Hall, demo released!
Go to the top of the page
 
+Quote Post
   
obsorber
post Jun 6 2011, 10:54 AM
Post #9


Level 26
Group Icon

Group: Revolutionary
Posts: 589
Type: Writer
RM Skill: Skilled




This game is still a work in progress. I need to create elevator sequences for the Correlli Estate before the city is infected with zombies. Guns seem to be working smoothly in this game. However there is one bug which isn't too major at the moment. dry.gif

I think a dash system will make the game more difficult as the player can't run too long away from the zombies. I wonder what everybody thinks about making choice scenarios which could cause player to die if they choose the wrong one at certain points in the game?

My idea is that Croid will eventually flee to a Cafe whilst running from the zombies. Then try to escape from city eventually but I'm not going to try to think ahead too much yet until I've stamped a base for the plot to carry on. So far I'm thinking characters such as a police officer who is dining at the Cafe alongside with a Medic or maybe just one of them. Then your office worker, the bar staff, Pimp, Pretty Lady.

I want this game to be more story orientated which the original definitely lacked. There was little to no story there.

However I have no ideas what the purposes these characters will have before they either die or help the protagonist and essentially escape and survive the game with him. I'm all ears...

EDIT
My exams end today so it will give me more time to work on Project Viral, test and create new sequences and possibly develop a short demo of what to expect soon.

This post has been edited by obsorber: Jun 6 2011, 10:09 PM


__________________________

The final release of Project Viral is finally here!


Eden Hall, demo released!
Go to the top of the page
 
+Quote Post
   
obsorber
post Jun 12 2011, 03:02 AM
Post #10


Level 26
Group Icon

Group: Revolutionary
Posts: 589
Type: Writer
RM Skill: Skilled




THREAD UPDATE
A new screenshot has been added to the thread. happy.gif


__________________________

The final release of Project Viral is finally here!


Eden Hall, demo released!
Go to the top of the page
 
+Quote Post
   
obsorber
post Jul 6 2011, 01:04 PM
Post #11


Level 26
Group Icon

Group: Revolutionary
Posts: 589
Type: Writer
RM Skill: Skilled




Screenshot of CAFE, Near end of Demo

Hey I just wanted to say I've nearly finished the demo run of the game briefly showing the player what to expect from it. I just need to finish the final scenes then go back and do a little bit of revamping where needed then I can upload the demo release. After the demo is released I'll probably won't work on this project for a while and go back to my main project, the magnus light. So basically expect a download in a couple of days or so. wink.gif

This post has been edited by obsorber: Jul 7 2011, 12:30 PM


__________________________

The final release of Project Viral is finally here!


Eden Hall, demo released!
Go to the top of the page
 
+Quote Post
   
obsorber
post Jul 11 2011, 10:07 AM
Post #12


Level 26
Group Icon

Group: Revolutionary
Posts: 589
Type: Writer
RM Skill: Skilled




Screenshot of most of the main characters in the game.


This post has been edited by obsorber: Jul 11 2011, 10:08 AM


__________________________

The final release of Project Viral is finally here!


Eden Hall, demo released!
Go to the top of the page
 
+Quote Post
   
obsorber
post Jul 11 2011, 10:34 AM
Post #13


Level 26
Group Icon

Group: Revolutionary
Posts: 589
Type: Writer
RM Skill: Skilled




QUOTE (obsorber @ Jul 11 2011, 07:07 PM) *
Screenshot of most of the main characters in the game.


Demo comes out today biggrin.gif


__________________________

The final release of Project Viral is finally here!


Eden Hall, demo released!
Go to the top of the page
 
+Quote Post
   
obsorber
post Jul 16 2011, 11:51 AM
Post #14


Level 26
Group Icon

Group: Revolutionary
Posts: 589
Type: Writer
RM Skill: Skilled




I just thought I'd add that the demo is up for download if anyone wants to try it out. smile.gif


Please post some feedback thanks. I want to know what you think about it.

This post has been edited by obsorber: Jul 16 2011, 11:52 AM


__________________________

The final release of Project Viral is finally here!


Eden Hall, demo released!
Go to the top of the page
 
+Quote Post
   
DarkNesa
post Jul 16 2011, 12:27 PM
Post #15


u wot m8
Group Icon

Group: Revolutionary
Posts: 382
Type: Writer
RM Skill: Beginner




I've played some of your demo, and here's my thoughts (don't expect my constructive criticisms at the moment, I can't be assed):

Well, as far as I got the mapping was pretty good. I have no problem with your maps at all. Could you tell me where you got those tilesets from? biggrin.gif

As for controls, by god am I disappointed with this. Even for RPG Maker, I found movement very stiff and quite hard to run away from zombies EVEN when dashing. This maybe there incidentally, but I found it a huge pain in the ass to cope with. But I I liked how you thought realistically with this, adding an energy bar for when you dash (no one can keep on dashing forever, even with a high stamina).

As far as attacking goes, I found it extremely delayed. I had to ram the 'A' button (I think it was) several times to kill one zombie. This is a pain in the ass, and I think some players would be screwed when ambushed by a horde of zombies, unless they knew what they were doing.

One thing I definitely enjoyed though, is the tension. Some aspects in this demo made me ask loads of questions like: 'What's through that door?' 'Will a zombie jump out and make me sh*t my pants?'. During the start of the Demo, I wet myself when I was walking along, minding my own business, when BAM! A zombie came out of a door and hunt me down. Good job!

The music adds to this tension, so I think you've got quite a good Horror/Survival game going on here.

Pros:
-Mapping is pretty good for my standards.
-Some realism in some aspects.
-So much tension, which is what any Horror/Survival game should have.
-Very creepy music to back up this tension.

Cons:
-Movement is very stiff, which can become a pain in the ass very quickly, especially when the Dash meter is null.
-Attacks are very delayed, which can lead to uncertain death.

Final Verdict: 7.5 / 10 (Y)


__________________________
Go to the top of the page
 
+Quote Post
   
Somni
post Jul 16 2011, 01:32 PM
Post #16


Level 2
Group Icon

Group: Member
Posts: 20
Type: Artist
RM Skill: Beginner




Um, that background image you use for the Title Menu is from the graphic novel-The Walking Dead. Do you have permission to use it?

Tony Moore is the artist: http://tonymooreillustration.com/gallery/m...p?g2_itemId=549

You should be careful what you use just in case man.
Go to the top of the page
 
+Quote Post
   
obsorber
post Jul 17 2011, 12:45 AM
Post #17


Level 26
Group Icon

Group: Revolutionary
Posts: 589
Type: Writer
RM Skill: Skilled




No I don't have permission to use it just like I don't have permission to use the Resident Evil Soundtracks. This game is not for commercial purposes so I won't exactly be making a profit from it. I'll give credit no doubt though...


__________________________

The final release of Project Viral is finally here!


Eden Hall, demo released!
Go to the top of the page
 
+Quote Post
   
Kread-EX
post Jul 17 2011, 03:45 AM
Post #18


(=___=)/
Group Icon

Group: +Gold Member
Posts: 4,136
Type: Scripter
RM Skill: Undisclosed




Considering that Tony Moore is easily accessible through his website, you could at least have asked him, don't you think? I don't know, propose him to advertise for his novel in exchange or something like that...
You never know what might happen; for instance, the guy who made Portal's music gave to Beleren the permission to use one of his tracks in a commercial game and for free.

At least ask him.


__________________________
FRACTURE - a SMT inspired game (demo) made by Rhyme, Karsuman and me. Weep and ragequit.

My blog.

Click here for my e-peen


Go to the top of the page
 
+Quote Post
   
obsorber
post Jul 17 2011, 08:36 AM
Post #19


Level 26
Group Icon

Group: Revolutionary
Posts: 589
Type: Writer
RM Skill: Skilled




I don't know who Tony Moore is. Type in zombies and the image was found on Google images. I'll ask him anyways if you give me the link to his site but like I said I'm not going to sweat my ass off looking for permission for some of the files I've used because practically everyone on this website uses music resources from other games which is the main resources that I have used that don't belong to me or at least haven't been tweaked a little. All I can do there is give credit....

EDIT
I just did some research on the walking dead comics. Apparently the TV series is based off this comic where I've just realized I've already watched the whole first series. I was inspired by some of those episodes which gave me some inspiration for the game. Who would have guessed that. Anyway I still haven't found the site yet. Heck I'm not even sure what I'm meant to be looking for...

This post has been edited by obsorber: Jul 17 2011, 08:48 AM


__________________________

The final release of Project Viral is finally here!


Eden Hall, demo released!
Go to the top of the page
 
+Quote Post
   
kaz
post Jul 17 2011, 08:58 AM
Post #20


I ate the previous bunny - nom nom!
Group Icon

Group: Director
Posts: 5,734
Type: None
RM Skill: Beginner
Rev Points: 250




http://tonymooreillustration.com/

Google Search - Tony Moore artist!


__________________________

Stuff and Awards








Thanks X-M-O for the WTF award















and fearoftheunknown's tribute-bunny
Go to the top of the page
 
+Quote Post
   

2 Pages V   1 2 >
Closed TopicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 

Lo-Fi Version Time is now: 19th May 2013 - 10:24 PM
RPG RPG Revolution is an Privacy Policy and Legal
eXTReMe Tracker