Currently you all know the Game War of the Souls. Well its main battle system alot of you are use to, the Tactical Battle system. I am tired of its bugs and broken-ness especially when it comes to events that take place after battles. It erases all on screen events when entering a battle, and doesn't put them back properly after a battle.
My question is simple:
Half way to 3/4 through a game its one thing to change the text system....Whats your thoughts on changing the battle system?
is it worth it if its a hell of a lot of work?
Games I am working on | Each image is a link to the game
He didn't say he was having the battle system change IN-GAME halfway through... he meant that he is fixing the game's battle system after experiencing too many bugs and passing the halfway mark to completion.
I recommend having only one battle system in the game that's primary, that way gamers know how to control battling and know what to expect. You could always have a secondary battle system. I recommend playing Prophecy of the Demon Kingdom, one of the very best rpg maker games by Sagitar made in VX. He combines 2 battle systems for his game with one primary one and a secondary one which I think worked really well.
The final release of Project Viral is finally here!