Is there a way a Condition will apply to the current party member displayed on the field (or map)?
Example, i have 3 party member named A, B and C.. We all know we can arrange them in the menu window to show whose character sprite will be displayed on maps (ie. when walking, interacting in towns...)
I'm looking for a condition wherein the event will be activated when a certain character is displayed on field map.
Example, A, B, C's in the party.. Now "A" is the 1st party member, so his character is displayed on field. And I'm going to make a parallel event (ie. @condition> when Y button is pressed) wherein if "C" is displayed on field, the event will take place.
If "A" is displayed on the field, the event would not function if Y button is pressed. But if i rearrange the party and put "C" as the 1st party member (making "C's" character display on the map), the event will take place when I press Y button
It functions the same way as "@Condition> actor "C"> in the party" but a little different because this condition applies even though you dont rearrange the party members
Well I hope you got the point.. And can help me with this..
I don't know if this can be done purely by eventing (using variables) or should a script able to do this (ie. @Condition> Script...)