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Rukiri
post Nov 14 2010, 03:54 PM
Post #1


emerge -avt awesome! Wait... it brings me.... HERE?!
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Since people have been asking I'd thought I'd go over it teehee.gif

RPG Toolkit is an open source RPG Maker that is aimed at Snes and PS1 era RPGs, but because of it's robust nature and scripting abilities almost anything from this era can be emulated through RPG Code.

Taken from the RPG TK manual.
QUOTE
RPGCode is very easy to learn. It has a relatively concise syntax for the newcomer and sports both procedural and object oriented programming for the more advanced. It borrows certain features from languages like C++ and has a wide range of built-in functions that allow you to manipulate text, graphics, files, and other things. Whether you're new to programming in general or you're a seasoned pro, RPGCode is easy to pick up after a few short sittings.


With it's programming langauge just about any type of game can be made so if you can imagine it, it can be done. But like RMXp or VX you will have to progam it in as almost nothing can be done without using RPG Code.

Graphics
RPG Toolkit supports 32bit graphics which by default supports the alpha channel, with 32 bits you can create gfx that far exceed the genesis, super nintendo, ps1 is questionable.

The tile size must be 32X32 but you can use images instead of tiles I heard as I've seen GBA like maps which require 8X8 tiles or higher.

I've seen gfx from TK games that actually outlook anything I've seen from a RPG Maker game and that's saying somthing but the people who spend the time with the gfx are generally the ones who spend more time on the programming than the gfx.

Sound
RPG Toolkit supports CD Studio Quality sound so if you were worried about sound fear no more.

Since there's alot to cover, just head over to the TK3 manual.
http://tk3.toolkitzone.com/help/?page=23#faq_1.1


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Xeilsoft
- Follow your dreams to the very end..

Kits that I'm working on.
[Unity3D 4.0] LTTP/Minish Cap - I don't have time for custom gfx like what the pze folks are doing but I will try and work on some enhanced LTTP graphics.

Main PC
Core i7 3820 overclocked @ 4.8GHZ
Galaxy: Nvidia Geforce GTX 680 GDDR5 2GB
Asrock X79 Extreme9 w' creative sound
64GB corsair platinum @ 1600MHZ
Muchkin 128GB SSD(boot), OZKIN 2TB SSD, Western Digital GREEN 1TB HDD.
Rosewill Lightning 1000W PSU
OS: Funtoo Linux, Windows 8 (Virtual Machine)

iMac (March 2013)
3.4GHz Quad-core Intel Core i7, Turbo Boost up to 3.9GHz
16GB 1600MHz DDR3 SDRAM - 2X8GB
1TB Serial ATA Drive @ 7200 rpm
NVIDIA GeForce GTX 680MX 2GB GDDR5
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Dark Gaia
post Nov 14 2010, 06:33 PM
Post #2


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Hmm... I tried this toolkit once. It does seem to have some nice features and although I personally enjoyed VX better because of its ease of use and organisation, I'd say that the Toolkit is certainly great value for a free maker and a good alternative to RM2k/3.


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Rukiri
post Nov 14 2010, 07:03 PM
Post #3


emerge -avt awesome! Wait... it brings me.... HERE?!
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keep in mind that it has the same capabilities as RMXP/VX and out perform them as well. RPG TK takes a ton of time to get used to.


__________________________
Xeilsoft
- Follow your dreams to the very end..

Kits that I'm working on.
[Unity3D 4.0] LTTP/Minish Cap - I don't have time for custom gfx like what the pze folks are doing but I will try and work on some enhanced LTTP graphics.

Main PC
Core i7 3820 overclocked @ 4.8GHZ
Galaxy: Nvidia Geforce GTX 680 GDDR5 2GB
Asrock X79 Extreme9 w' creative sound
64GB corsair platinum @ 1600MHZ
Muchkin 128GB SSD(boot), OZKIN 2TB SSD, Western Digital GREEN 1TB HDD.
Rosewill Lightning 1000W PSU
OS: Funtoo Linux, Windows 8 (Virtual Machine)

iMac (March 2013)
3.4GHz Quad-core Intel Core i7, Turbo Boost up to 3.9GHz
16GB 1600MHz DDR3 SDRAM - 2X8GB
1TB Serial ATA Drive @ 7200 rpm
NVIDIA GeForce GTX 680MX 2GB GDDR5
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Dark Gaia
post Nov 14 2010, 07:38 PM
Post #4


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Yeah, I'm well aware of those things, just of the opinion that since I already know how to use VX I should stick with it. As I said, Toolkit is a brilliant alternative if you're willing to learn it.


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Rukiri
post Nov 16 2010, 12:15 AM
Post #5


emerge -avt awesome! Wait... it brings me.... HERE?!
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Group: Revolutionary
Posts: 1,723
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RM Skill: Advanced




I've been messing with it, seeing if I can't do a basic FF6 system. I will totally leave out the world map as well I don't know enough RPG Code yet, and I never really got into C++. I love C# though.

For RPGs, you can create anything from nes-ps1. I've seen a FF7 battle system with Toolkit! Can XP or Vx do that!


__________________________
Xeilsoft
- Follow your dreams to the very end..

Kits that I'm working on.
[Unity3D 4.0] LTTP/Minish Cap - I don't have time for custom gfx like what the pze folks are doing but I will try and work on some enhanced LTTP graphics.

Main PC
Core i7 3820 overclocked @ 4.8GHZ
Galaxy: Nvidia Geforce GTX 680 GDDR5 2GB
Asrock X79 Extreme9 w' creative sound
64GB corsair platinum @ 1600MHZ
Muchkin 128GB SSD(boot), OZKIN 2TB SSD, Western Digital GREEN 1TB HDD.
Rosewill Lightning 1000W PSU
OS: Funtoo Linux, Windows 8 (Virtual Machine)

iMac (March 2013)
3.4GHz Quad-core Intel Core i7, Turbo Boost up to 3.9GHz
16GB 1600MHz DDR3 SDRAM - 2X8GB
1TB Serial ATA Drive @ 7200 rpm
NVIDIA GeForce GTX 680MX 2GB GDDR5
Go to the top of the page
 
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Dark Gaia
post Nov 16 2010, 12:48 AM
Post #6


Chaotic Good
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QUOTE (Rukiri @ Nov 16 2010, 12:15 AM) *
I've been messing with it, seeing if I can't do a basic FF6 system. I will totally leave out the world map as well I don't know enough RPG Code yet, and I never really got into C++. I love C# though.

For RPGs, you can create anything from nes-ps1. I've seen a FF7 battle system with Toolkit! Can XP or Vx do that!


Yes, I have. Not in 3D of course, but there's certainly been an XP game that incorporated the ATB system and materia. There was also a Junction script for VX (FF8)

Why don't you go and look in our scripts section and see all the different things that can be done? Just like RPG Code, RGSS can do pretty much anything.

I suppose Toolkit is more designed for people who know what they're doing. Non programmers like me should stick to RPG Maker.


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Rukiri
post Nov 16 2010, 12:55 AM
Post #7


emerge -avt awesome! Wait... it brings me.... HERE?!
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I am pissed though that toolkit isn't really compatible with windows 7.. Too slow, so moved over to Sphere.

Toolkit has a better map engine, much more suited for Zelda esque Map battles, RGSS can't do spot on collision checking if you can please enlighten me and maybe I'll give ruby a shot. I'm good with C# and GML.

I'm mostly into action games and I can't seem to do pixel-collision with RMXP/VX even if it's a event script shouldn't matter as it's ruby.


__________________________
Xeilsoft
- Follow your dreams to the very end..

Kits that I'm working on.
[Unity3D 4.0] LTTP/Minish Cap - I don't have time for custom gfx like what the pze folks are doing but I will try and work on some enhanced LTTP graphics.

Main PC
Core i7 3820 overclocked @ 4.8GHZ
Galaxy: Nvidia Geforce GTX 680 GDDR5 2GB
Asrock X79 Extreme9 w' creative sound
64GB corsair platinum @ 1600MHZ
Muchkin 128GB SSD(boot), OZKIN 2TB SSD, Western Digital GREEN 1TB HDD.
Rosewill Lightning 1000W PSU
OS: Funtoo Linux, Windows 8 (Virtual Machine)

iMac (March 2013)
3.4GHz Quad-core Intel Core i7, Turbo Boost up to 3.9GHz
16GB 1600MHz DDR3 SDRAM - 2X8GB
1TB Serial ATA Drive @ 7200 rpm
NVIDIA GeForce GTX 680MX 2GB GDDR5
Go to the top of the page
 
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Dark Gaia
post Nov 16 2010, 02:49 AM
Post #8


Chaotic Good
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Err, no, I don't think it can actually do pixel collisions. Pixel movement yes, but not collisions.


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Rukiri
post Nov 16 2010, 02:55 AM
Post #9


emerge -avt awesome! Wait... it brings me.... HERE?!
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Group: Revolutionary
Posts: 1,723
Type: Scripter
RM Skill: Advanced




Hmm, custom Collision boxes?


__________________________
Xeilsoft
- Follow your dreams to the very end..

Kits that I'm working on.
[Unity3D 4.0] LTTP/Minish Cap - I don't have time for custom gfx like what the pze folks are doing but I will try and work on some enhanced LTTP graphics.

Main PC
Core i7 3820 overclocked @ 4.8GHZ
Galaxy: Nvidia Geforce GTX 680 GDDR5 2GB
Asrock X79 Extreme9 w' creative sound
64GB corsair platinum @ 1600MHZ
Muchkin 128GB SSD(boot), OZKIN 2TB SSD, Western Digital GREEN 1TB HDD.
Rosewill Lightning 1000W PSU
OS: Funtoo Linux, Windows 8 (Virtual Machine)

iMac (March 2013)
3.4GHz Quad-core Intel Core i7, Turbo Boost up to 3.9GHz
16GB 1600MHz DDR3 SDRAM - 2X8GB
1TB Serial ATA Drive @ 7200 rpm
NVIDIA GeForce GTX 680MX 2GB GDDR5
Go to the top of the page
 
+Quote Post
   
Dark Gaia
post Nov 16 2010, 06:46 PM
Post #10


Chaotic Good
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Posts: 2,538
Type: Writer
RM Skill: Masterful




I've never used Sphere before, what's Sphere like?


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Rukiri
post Nov 16 2010, 06:54 PM
Post #11


emerge -avt awesome! Wait... it brings me.... HERE?!
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Group: Revolutionary
Posts: 1,723
Type: Scripter
RM Skill: Advanced




take a gander for yourself.
http://spheredev.org/


__________________________
Xeilsoft
- Follow your dreams to the very end..

Kits that I'm working on.
[Unity3D 4.0] LTTP/Minish Cap - I don't have time for custom gfx like what the pze folks are doing but I will try and work on some enhanced LTTP graphics.

Main PC
Core i7 3820 overclocked @ 4.8GHZ
Galaxy: Nvidia Geforce GTX 680 GDDR5 2GB
Asrock X79 Extreme9 w' creative sound
64GB corsair platinum @ 1600MHZ
Muchkin 128GB SSD(boot), OZKIN 2TB SSD, Western Digital GREEN 1TB HDD.
Rosewill Lightning 1000W PSU
OS: Funtoo Linux, Windows 8 (Virtual Machine)

iMac (March 2013)
3.4GHz Quad-core Intel Core i7, Turbo Boost up to 3.9GHz
16GB 1600MHz DDR3 SDRAM - 2X8GB
1TB Serial ATA Drive @ 7200 rpm
NVIDIA GeForce GTX 680MX 2GB GDDR5
Go to the top of the page
 
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addes3
post Nov 24 2010, 02:06 PM
Post #12


Level 2
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Posts: 15
Type: Mapper
RM Skill: Intermediate




Just gotta say, the toolkit is undergoing a major changes, which will hopefully make it a lot more user friendly.


__________________________
Hleeo. Tahnk you for tkanig the tmie to raed tihs. I am bsaing tihs on the frist {oigranl} can you raed tihs? Yaeh olny smoe poelpe can sikm sneentces lkie tehse woituht hvanig to sotp. You rllaey olny hvae to konw the frist and end lttres of the wrod you are tyrnig to raed for yuor mnid to pcik tehm up esaily. Olny 55% of poelpe can raed tihs.I tihnk taht snice you konw waht you are raendig aoubt you can gesus the wrods. If you can raed tihs, palce it in yuor sgitanrue. I cna raed it.


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Rukiri
post Nov 24 2010, 02:45 PM
Post #13


emerge -avt awesome! Wait... it brings me.... HERE?!
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Group: Revolutionary
Posts: 1,723
Type: Scripter
RM Skill: Advanced




They really need to update it so it actually works with windows 7 64 bit..


__________________________
Xeilsoft
- Follow your dreams to the very end..

Kits that I'm working on.
[Unity3D 4.0] LTTP/Minish Cap - I don't have time for custom gfx like what the pze folks are doing but I will try and work on some enhanced LTTP graphics.

Main PC
Core i7 3820 overclocked @ 4.8GHZ
Galaxy: Nvidia Geforce GTX 680 GDDR5 2GB
Asrock X79 Extreme9 w' creative sound
64GB corsair platinum @ 1600MHZ
Muchkin 128GB SSD(boot), OZKIN 2TB SSD, Western Digital GREEN 1TB HDD.
Rosewill Lightning 1000W PSU
OS: Funtoo Linux, Windows 8 (Virtual Machine)

iMac (March 2013)
3.4GHz Quad-core Intel Core i7, Turbo Boost up to 3.9GHz
16GB 1600MHz DDR3 SDRAM - 2X8GB
1TB Serial ATA Drive @ 7200 rpm
NVIDIA GeForce GTX 680MX 2GB GDDR5
Go to the top of the page
 
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addes3
post Dec 1 2010, 07:05 PM
Post #14


Level 2
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Group: Member
Posts: 15
Type: Mapper
RM Skill: Intermediate




That's one reason they're updating it.


__________________________
Hleeo. Tahnk you for tkanig the tmie to raed tihs. I am bsaing tihs on the frist {oigranl} can you raed tihs? Yaeh olny smoe poelpe can sikm sneentces lkie tehse woituht hvanig to sotp. You rllaey olny hvae to konw the frist and end lttres of the wrod you are tyrnig to raed for yuor mnid to pcik tehm up esaily. Olny 55% of poelpe can raed tihs.I tihnk taht snice you konw waht you are raendig aoubt you can gesus the wrods. If you can raed tihs, palce it in yuor sgitanrue. I cna raed it.


Which Zelda Character Are You?
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