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> RPG Maker 2009 Ultimate, Pimp your RM2k3: From event highlighting to resources in subfolders
Cherry
post Nov 13 2010, 05:33 PM
Post #1


Level 7
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Group: Revolutionary
Posts: 100
Type: Developer
RM Skill: Masterful




Introduction

Patches of the RPG Maker 2000/2003 editor have always been the greatest problem, because they all changed the resource section in the executable. So there were two ways of distrubuting such a modification: Either the users had to change their RPG2000/3.exe by themselves using the famous “Resource Hacker� or replace it by a new one, which was often a big problem because modifications made in the past, and even localizations were overridden.

The aim of my project is to make things easier. RPG Maker 2009 Ultimate neither changes the executable file nor replaces it. It’s compatible with all versions and this way very flexible. When started, it will load any RPG Maker 200x editor and inject itself into it. From the inside, it is able to modify the RPG Maker then.


Already implemented features
* Interface modification: new, compact toolbar, seperated (�floating�) map tree and chip selector, project’s name in title bar
* User-defined interface modification or localization through INI files (UIMod). This replaces the old way, where you had to use Resource Hacker.
* Support for multiple instances (up to 100) without conflicts
* Opening project by entering the path
* Replacement of fonts (this way eliminating the bug where RM2k3 would display a yen sign instead of a backslash)
* “User tools� menu where you can put tools you want to call quickly
* Support for resources in subfolders
* File info for resources (image size, title/copyright information for MIDIs and MP3s, …)
* “Undo� button for many event commands
* New charset animation type “No steps when moving�
* New hotkeys, F11 can now be used in every window to open the music selector, F9 also works in the database
* Event command highlighting
* Size of event listboxes can be increased
* “Secret�, password-protected events
* Support for lower layer tiles in upper layer (with one important restriction, read ultimate.txt for details)
* Go to a map by entering its ID or a part of its name
* Support for comments up to 128 lines
* No size check at importing images
* Support for 125 (5×25) sprites instead of 25 (5×5) in one animation file
* Useful tips and tricks
* Language files included: German, French, Spanish and Polish
* Language file editor
...and more

Planned features
* Integration of CGSS
* Minimap of current map for better overview
* Better sound player with music download feature
* Debugger
* Event template feature (with parameters) for often used types of events (e.g. “chest�, “teleport�, …)
...and more

Screenshots
Loader

Main window with floating tool panel

Go to Map window

Secret event password change dialog

Secret event password enter dialog

Database menu

Tools menu with user-defined tools

Tips & Tricks window

Database with vertical tabs and event command highlighting

Maximized event listbox

Resource manager with file info

Move/rename function

Subfolder combobox

Listing of files in all subfolders

Big comment

New event animation style

Language file editor

Use of an animation file with 125 sprites

About window



Download of version 0.15 Alpha
http://cherrytree.at/download/?did=1
Changelog: http://cherrytree.at/ultimate-changelog

Please read the text files carefully before testing, especially ultimate.txt and faq.txt!

Best regards,
Cherry

This post has been edited by Cherry: Nov 15 2010, 12:20 AM


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Rukiri
post Nov 15 2010, 09:57 PM
Post #2


emerge -avt awesome! Wait... it brings me.... HERE?!
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Group: Revolutionary
Posts: 1,729
Type: Scripter
RM Skill: Advanced




So is CGSS based around your general C syntac.

if (statement) {
// comment
}

or

if (statement)
// comment
end

From the demo it seemed more lua like than a scripting system.


QUOTE (Cherry @ Nov 14 2010, 09:43 PM) *
QUOTE (Dark Gaia @ Nov 14 2010, 07:40 PM) *
I remember that with the Power Patch, you could code Mode 7 and pixel based movement so if he's using the same system, then these changes could be made quite easily.


This was a rumor, I don't know who started it. You never could do something like that.

However, with CGSS, maybe you will.

CGSS just tries to come close the RGSS, but in Lua.


I really hope so, you know how many people will find this godsend if Mode7 could be done in 2k/3 with scripting? a lot, and could actually do GBA quality RPGs!


__________________________
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- Follow your dreams to the very end..

Kits that I'm working on.
[Unity3D 4.0] LTTP/Minish Cap - I don't have time for custom gfx like what the pze folks are doing but I will try and work on some enhanced LTTP graphics.

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Posts in this topic
- Cherry   RPG Maker 2009 Ultimate   Nov 13 2010, 05:33 PM
- - Skurge   Looks good, more cleaner than the standard program...   Nov 13 2010, 07:25 PM
|- - Cherry   QUOTE (Skurge @ Nov 13 2010, 08:25 PM) Bu...   Nov 14 2010, 04:19 AM
- - Kread-EX   Wow, impressive. You're just injecting DLLs to...   Nov 14 2010, 12:49 AM
- - Brent Murray   Like usual, this shit is amazing work, Cherry...   Nov 14 2010, 02:00 AM
- - Rukiri   What's CGSS? is it a scripting language? If s...   Nov 14 2010, 01:55 PM
|- - Cherry   QUOTE (Rukiri @ Nov 14 2010, 02:55 PM) Wh...   Nov 14 2010, 02:09 PM
- - Dark Gaia   Looks very nice Cherry! I wouldn't say tha...   Nov 14 2010, 06:35 PM
- - Rukiri   It looks to be lua, but I'm more concerned abo...   Nov 14 2010, 07:00 PM
- - Dark Gaia   I remember that with the Power Patch, you could co...   Nov 14 2010, 07:40 PM
|- - Cherry   QUOTE (Dark Gaia @ Nov 14 2010, 07:40 PM)...   Nov 14 2010, 09:43 PM
- - Rukiri   A nice little feature to add would be particles, t...   Nov 14 2010, 10:41 PM
|- - Cherry   QUOTE (Rukiri @ Nov 14 2010, 11:41 PM) A ...   Nov 14 2010, 11:25 PM
- - Dark Gaia   Ah. So that's how it works. I forgot that RGSS...   Nov 15 2010, 08:02 PM
- - Dark Gaia   But having to learn Lua might offput a few people....   Nov 15 2010, 10:18 PM
- - Rukiri   I'm curious how CGSS comes in play with the ed...   Nov 15 2010, 10:24 PM
- - Dark Gaia   Either way, to fully intergrate CGSS to the same l...   Nov 15 2010, 11:42 PM
- - Cherry   QUOTE (Dark Gaia @ Nov 14 2010, 07:35 PM)...   Nov 16 2010, 12:24 AM
|- - Dark Gaia   QUOTE Well, look at the example script. It's u...   Nov 16 2010, 12:54 AM
|- - Blardow6   sorry if this has already been asked or something ...   Feb 18 2011, 09:34 AM
|- - Cherry   QUOTE (Blardow6 @ Feb 18 2011, 09:34 AM) ...   Feb 18 2011, 09:42 AM
- - Oaken   This is amazing! I never thought of this! ...   Nov 18 2010, 05:19 AM
- - Cherry   EDIT: Post removed.   Nov 29 2010, 10:38 AM
- - Kread-EX   I have to ask people to not post their comments co...   Nov 29 2010, 11:44 AM
- - Cherry   I now have what a wanted, this is, a clear answer ...   Nov 30 2010, 11:25 AM
- - MagitekElite   This sounds great, from what I can read! (Most...   Nov 30 2010, 04:39 PM
|- - Cherry   QUOTE (MagitekElite @ Nov 30 2010, 05:39 ...   Nov 30 2010, 10:50 PM
- - Zinx_therpgmaker   It is nice, but I feel like it is too different fr...   Dec 16 2010, 01:16 PM
- - MagitekElite   Looking over the screenshots, it looks great. I wa...   Dec 16 2010, 08:22 PM
|- - Cherry   QUOTE (MagitekElite @ Dec 16 2010, 09:22 ...   Dec 16 2010, 10:56 PM
- - MagitekElite   Oh, okay xD Is there a certain sprite (Rolling ro...   Dec 16 2010, 11:09 PM
|- - Cherry   QUOTE (MagitekElite @ Dec 17 2010, 12:09 ...   Dec 16 2010, 11:12 PM
- - MagitekElite   Okay, just thought I should ask. I'm sure th...   Dec 16 2010, 11:18 PM
|- - Cherry   QUOTE (MagitekElite @ Dec 17 2010, 12:18 ...   Dec 16 2010, 11:21 PM
- - MagitekElite   I mean the final version by "when it comes ou...   Dec 16 2010, 11:30 PM
|- - Cherry   QUOTE (MagitekElite @ Dec 17 2010, 12:30 ...   Dec 16 2010, 11:40 PM
- - Dart00   Ya, "Alpha" made me a bit nervous too (I...   Dec 17 2010, 02:26 PM
- - MagitekElite   QUOTE Well, maybe the word "Alpha" in th...   Dec 17 2010, 05:00 PM
|- - Cherry   QUOTE (MagitekElite @ Dec 17 2010, 06:00 ...   Dec 18 2010, 02:35 AM
- - ShinGamix   Cool stuff but I really don't use 2003 at all....   Jan 2 2011, 02:20 PM
|- - Cherry   QUOTE (ShinGamix @ Jan 2 2011, 03:20 PM) ...   Jan 3 2011, 03:04 AM
- - udivision   I think he means big sprites. I've always wond...   Mar 8 2011, 06:50 PM
|- - Cherry   QUOTE (udivision @ Mar 8 2011, 06:50 PM) ...   Mar 8 2011, 11:03 PM
|- - udivision   QUOTE (Cherry @ Mar 8 2011, 11:03 PM) By ...   Mar 9 2011, 11:56 AM
- - Puck   This looks beautiful and life-changing for us old-...   Mar 9 2011, 08:31 PM
- - Cherry   Oh, yeah, this my favourite kind of Windows' e...   Mar 9 2011, 10:48 PM
- - Puck   I tried the event viewer, the description said: ...   Mar 10 2011, 12:46 PM
- - Ceiling Cat   Which service pack? Upgrade to #3, if necessary. I...   Mar 10 2011, 03:07 PM
- - Cherry   QUOTE (Puck @ Mar 10 2011, 12:46 PM) I tr...   Mar 10 2011, 09:00 PM
- - Vanit   Slightly off topic, but still relevant: Cherry, a...   Mar 11 2011, 05:38 AM
|- - Cherry   QUOTE (Vanit @ Mar 11 2011, 05:38 AM) Sli...   Mar 11 2011, 07:35 AM
- - Vanit   I double checked and I had indeed made that adjust...   Mar 11 2011, 06:50 PM
|- - Cherry   QUOTE (Vanit @ Mar 11 2011, 06:50 PM) I d...   Mar 12 2011, 04:31 AM
|- - Vanit   QUOTE (Cherry @ Mar 12 2011, 10:31 PM) QU...   Mar 12 2011, 04:48 AM
- - NerdRage   Umm, when you load the recourse manager, the files...   Mar 16 2011, 08:30 PM
|- - Cherry   QUOTE (NerdRage @ Mar 16 2011, 08:30 PM) ...   Mar 16 2011, 09:11 PM
|- - NerdRage   Oh, so it doesn't show the default RTP but the...   Mar 17 2011, 02:31 PM
|- - Cherry   QUOTE (NerdRage @ Mar 17 2011, 02:31 PM) ...   Mar 17 2011, 02:37 PM
- - Mirage Verius   Hmm...Whenever I try to open something with 2009U,...   Mar 22 2011, 01:56 AM
|- - Cherry   QUOTE (Mirage Verius @ Mar 22 2011, 02:56...   Mar 22 2011, 11:13 AM
- - SlimeKilledMe   I'd hate to ask but, Does this Ultimate versi...   Apr 22 2011, 10:34 AM
|- - Cherry   QUOTE (SlimeKilledMe @ Apr 22 2011, 10:34...   Apr 23 2011, 05:44 AM
- - SlimeKilledMe   Well I did try Photoshop, but my version didn...   Apr 23 2011, 09:27 AM
- - Renkai141   These links don't work, help please?   Sep 9 2011, 10:41 PM
- - joey101   What is this a expansion???????????????   Sep 10 2011, 01:09 PM
- - Renkai141   The links in this forums do not work at all, her s...   Sep 11 2011, 10:04 AM


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