Please note no further updates will be posted within this topic, I am continuing to create and distribute my Animated Battlers at a number of other locations.
Please click each thumbnail for the full Animated Battler VX Ace sheet.
Terms of use
You may download and store these images you plan to use as materials for the creation of a project. For non-commercial use, can be redistributed via projects and script demos. Do not remove the credits section and redistribute. Not for use within outside accessible archives or complied into a downloadable pack. Subject to request only. Not for commercial purposes including edits upon these images.
Free to work upon these images, you must still credit the original and not remove any text that may be within the image which state the original details. Inclusion of additional text within the credits is fine.
3. Woozy - Under status effect. (Also low hp value)
4. Struck - Being hit. (Taking damage)
5. Attack - Striking the target.
6. Item - Using an item.
7. Skill - Using a technique.
8. Magic - Casting a spell.
9. Advance - Moving forward.
10. Retreat - Moving away. (From target or fleeing from battle)
11. Victory - Battle end.
12. Enter - Battle start.
13. Dead - Corpse. (Dead-dood-ded)
14. Credits - Information about the graphic. (Not shown in game)
Creation details for those curious
T The main placement of the sheet is located at the bottom middle of every sheet:
Every sprite is located 32 pixels in from the horizontal edges of the frame (Including larger & smaller sprites). Each attack/skill extends into the first 32 pixels of the frame.
This post has been edited by Holder: Mar 14 2012, 12:32 PM
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I'm running the Great North Run in September in aid of NACC. A condition my wife has in it's severe form. Please sponsor me with whatever you can, thank you. If you'd like to help spread the word please share the image and link to my fundraising page.