Group: Director
Posts: 6,347
Type: None
RM Skill: Undisclosed
That looks great! I love speed-drawings, it shows what pieces of art the artist finds most necessary to include. =] He got a little bloody in this one, as well as gaining some clothing. XD
Here's one i drew quicky for a friend o mine, who roleplay with a guy as a couple and they do... naughty stuff, you know
They getting married.
This one got lot of views on my furaffinity page... looks like people loves to see marriage pictures.
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Leon's Basic VX Scripts of Awesome: Step 1. Passive Skills- Create skills that add passive bonuses. (shitty) Step 2. Learning from Everyone- Learn skills from enemies, or allies, without being the target of the skill. (nice) Step 3. Dual Battle Landscapes- Set background and foreground image for your battles. (nice) Step 4. State Details- Add description to states, and allow viewing them on menu, and in battle. (nice) Step 5. Item Quality Colors - Colourize item, weapon, armor and skill's name according their quality or affinity. (very nice) Step 6. Skill Trees- Your actors can have talent trees now, like in the MMORPGs. (extremely nice) Step 7. Main Menu Manager- Easy, straight, and intuitive total control of commands for the main menu. (very nice) Drawing commissions are open. Facesets... monsters... anything: click here.
This is the third collaboration artwork I made together with my friend Ranblush... Now for many different reasons I had to get away from her for a long long time...
The sun lion and the moon wolf.
She made the lines of my character and the colors and shade of her character. I made the lines of her char and colors and shades of mine, and also the background.
The night effect of her side was screwed because she uses a different software... but still I love this piece.
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Leon's Basic VX Scripts of Awesome: Step 1. Passive Skills- Create skills that add passive bonuses. (shitty) Step 2. Learning from Everyone- Learn skills from enemies, or allies, without being the target of the skill. (nice) Step 3. Dual Battle Landscapes- Set background and foreground image for your battles. (nice) Step 4. State Details- Add description to states, and allow viewing them on menu, and in battle. (nice) Step 5. Item Quality Colors - Colourize item, weapon, armor and skill's name according their quality or affinity. (very nice) Step 6. Skill Trees- Your actors can have talent trees now, like in the MMORPGs. (extremely nice) Step 7. Main Menu Manager- Easy, straight, and intuitive total control of commands for the main menu. (very nice) Drawing commissions are open. Facesets... monsters... anything: click here.
Here's one i drew quicky for a friend o mine, who roleplay with a guy as a couple and they do... naughty stuff, you know
They getting married.
This one got lot of views on my furaffinity page... looks like people loves to see marriage pictures.
I love the colours and the furrys in this, it just comes off as an adorable scene~ Touching that you would do this for a friend, oddity of the situation aside:) You are a an artist to be sure!
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I Support these Projects~
...If I give all I possess to the poor and surrender my body to the flames, but have not love, I gain nothing. Love is patient, love is kind. It does not envy, it does not boast, it is not proud. It is not rude, it is not self-seeking, it is not easily angered, it keeps no record of wrongs. Love does not delight in evil but rejoices with the truth. It always protects, always trusts, always hopes, always perseveres. Love never fails....
Here is the final version of that battle scene I was working on. Sized down to 1024px wide for your eyes... the original is 3000px wide xD!
Xepher has bow & arrows, and pyromancy... and as a good assassin ambushed me from a tree. Barely I managed to avoid and parry his arrows, but now is throwing fireballs at me... last resort is the only clothing I had; my scarf... It will get burnt, but at least worked to stop the fire.
Bad idea to come closer, Xepher... close combat is my domain!
Who will win? Make your bet!
Poor me, no battle gear. I will get clothes at least for next pictures xD
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Leon's Basic VX Scripts of Awesome: Step 1. Passive Skills- Create skills that add passive bonuses. (shitty) Step 2. Learning from Everyone- Learn skills from enemies, or allies, without being the target of the skill. (nice) Step 3. Dual Battle Landscapes- Set background and foreground image for your battles. (nice) Step 4. State Details- Add description to states, and allow viewing them on menu, and in battle. (nice) Step 5. Item Quality Colors - Colourize item, weapon, armor and skill's name according their quality or affinity. (very nice) Step 6. Skill Trees- Your actors can have talent trees now, like in the MMORPGs. (extremely nice) Step 7. Main Menu Manager- Easy, straight, and intuitive total control of commands for the main menu. (very nice) Drawing commissions are open. Facesets... monsters... anything: click here.
Group: Member
Posts: 44
Type: Event Designer
RM Skill: Undisclosed
Wow leongon I'm so speechless, this was amazing, I love the dancing one and also the last one.... Somehow they felt so alive.... I really envy you to being able draw this good.
Group: Member
Posts: 26
Type: Artist
RM Skill: Beginner
Wow I looked through a lot of your stuff Leon you draw some fine art. Espically that battle scene very lovely. If you ever want some animaitng done I have Anime Studio 8 pro, so I can pretty much animate anything in your pictures
This post has been edited by Elfsong: Jul 7 2011, 06:51 AM
THanks Croixiane and Elfsong, I'm glad you like those artsies ^^
As for animating I ave not tried much x.x is a little scary. But I want to try to draw some battles about the characters of my Lelianthea's Heart comic someday.
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Leon's Basic VX Scripts of Awesome: Step 1. Passive Skills- Create skills that add passive bonuses. (shitty) Step 2. Learning from Everyone- Learn skills from enemies, or allies, without being the target of the skill. (nice) Step 3. Dual Battle Landscapes- Set background and foreground image for your battles. (nice) Step 4. State Details- Add description to states, and allow viewing them on menu, and in battle. (nice) Step 5. Item Quality Colors - Colourize item, weapon, armor and skill's name according their quality or affinity. (very nice) Step 6. Skill Trees- Your actors can have talent trees now, like in the MMORPGs. (extremely nice) Step 7. Main Menu Manager- Easy, straight, and intuitive total control of commands for the main menu. (very nice) Drawing commissions are open. Facesets... monsters... anything: click here.
Group: Member
Posts: 5
Type: Scripter
RM Skill: Advanced
Looks like the Mangix ( I am a Warcraft player XD)
Yeah, i live in Sichuan, which was considered as the home of panda. i love it, too. Something interesting is that ... my Chinese family name pronounced similar to Den.(In fact, in Pinyin, is Deng ) >_<
This post has been edited by DeathKing: Jul 7 2011, 08:33 AM
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# just a ruby script with metaprogramming (reflection) # Hamlet _2b || !(_2b) that.is_a? Question
Here's a chinese dragon... Speedpainting, took about 15 minutes.
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Leon's Basic VX Scripts of Awesome: Step 1. Passive Skills- Create skills that add passive bonuses. (shitty) Step 2. Learning from Everyone- Learn skills from enemies, or allies, without being the target of the skill. (nice) Step 3. Dual Battle Landscapes- Set background and foreground image for your battles. (nice) Step 4. State Details- Add description to states, and allow viewing them on menu, and in battle. (nice) Step 5. Item Quality Colors - Colourize item, weapon, armor and skill's name according their quality or affinity. (very nice) Step 6. Skill Trees- Your actors can have talent trees now, like in the MMORPGs. (extremely nice) Step 7. Main Menu Manager- Easy, straight, and intuitive total control of commands for the main menu. (very nice) Drawing commissions are open. Facesets... monsters... anything: click here.
Now I'll post a batch of sketches and quick works I made lately.
Ever played Zelda: Ocarina of Time? My girlfriend did, so I drew her character in Link clothes wanting to kill the fckng annoying Navi :3!
She again, now drawing some whiskers on me x.x
She yet again, yes I draw her a lot xD
She she she, now hugging her sheep plushie.
A kiss between the char of a friend and his girlfriend.
A quick doodle of my Lelianthea... maybe someone can remember this girl from a comic I'm working on.
A speed painting of a random kitty in perspective... feel free to awwwwww.
A dragoness character I designed for a friend.
A headshot of a snow leopard character of a friend, wearing a Fedora hat.
And one i drew for the watchers of my livestream session, as chibis.
Yay for spam of artsies. xD
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Leon's Basic VX Scripts of Awesome: Step 1. Passive Skills- Create skills that add passive bonuses. (shitty) Step 2. Learning from Everyone- Learn skills from enemies, or allies, without being the target of the skill. (nice) Step 3. Dual Battle Landscapes- Set background and foreground image for your battles. (nice) Step 4. State Details- Add description to states, and allow viewing them on menu, and in battle. (nice) Step 5. Item Quality Colors - Colourize item, weapon, armor and skill's name according their quality or affinity. (very nice) Step 6. Skill Trees- Your actors can have talent trees now, like in the MMORPGs. (extremely nice) Step 7. Main Menu Manager- Easy, straight, and intuitive total control of commands for the main menu. (very nice) Drawing commissions are open. Facesets... monsters... anything: click here.
Thanks for all the comments on my silly drawings X-M-O xD
One not safe for work, but is properly censored... Here you have two nice dragonesses posing for you. At the left a dragon girl from a fan, and at the right... my Lelianthea <3
Not safe for work
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Leon's Basic VX Scripts of Awesome: Step 1. Passive Skills- Create skills that add passive bonuses. (shitty) Step 2. Learning from Everyone- Learn skills from enemies, or allies, without being the target of the skill. (nice) Step 3. Dual Battle Landscapes- Set background and foreground image for your battles. (nice) Step 4. State Details- Add description to states, and allow viewing them on menu, and in battle. (nice) Step 5. Item Quality Colors - Colourize item, weapon, armor and skill's name according their quality or affinity. (very nice) Step 6. Skill Trees- Your actors can have talent trees now, like in the MMORPGs. (extremely nice) Step 7. Main Menu Manager- Easy, straight, and intuitive total control of commands for the main menu. (very nice) Drawing commissions are open. Facesets... monsters... anything: click here.
Group: Director
Posts: 6,347
Type: None
RM Skill: Undisclosed
You're welcome. ^^ Unfortunately I've found that I have less time to do much except to comment, lol. ><;
At any rate, I'll say that your two dragon girls look pretty good (despite not being work-safe, lol). By comparison, I like Lelianthea much better because of the unique pattern she has. =]
Here is a little 2 page quick comic I made from a silly situation between my girlfriend and me
1. ----- 2.
I'm all innocent.. I just wanted to nom my banana...
This post has been edited by leongon: Jul 17 2011, 12:38 PM
__________________________
Leon's Basic VX Scripts of Awesome: Step 1. Passive Skills- Create skills that add passive bonuses. (shitty) Step 2. Learning from Everyone- Learn skills from enemies, or allies, without being the target of the skill. (nice) Step 3. Dual Battle Landscapes- Set background and foreground image for your battles. (nice) Step 4. State Details- Add description to states, and allow viewing them on menu, and in battle. (nice) Step 5. Item Quality Colors - Colourize item, weapon, armor and skill's name according their quality or affinity. (very nice) Step 6. Skill Trees- Your actors can have talent trees now, like in the MMORPGs. (extremely nice) Step 7. Main Menu Manager- Easy, straight, and intuitive total control of commands for the main menu. (very nice) Drawing commissions are open. Facesets... monsters... anything: click here.
Oh, here's another silly quick mini-comic... Is pretty self explanatory too: Don't use Pew oil, it goes pew pew.
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Leon's Basic VX Scripts of Awesome: Step 1. Passive Skills- Create skills that add passive bonuses. (shitty) Step 2. Learning from Everyone- Learn skills from enemies, or allies, without being the target of the skill. (nice) Step 3. Dual Battle Landscapes- Set background and foreground image for your battles. (nice) Step 4. State Details- Add description to states, and allow viewing them on menu, and in battle. (nice) Step 5. Item Quality Colors - Colourize item, weapon, armor and skill's name according their quality or affinity. (very nice) Step 6. Skill Trees- Your actors can have talent trees now, like in the MMORPGs. (extremely nice) Step 7. Main Menu Manager- Easy, straight, and intuitive total control of commands for the main menu. (very nice) Drawing commissions are open. Facesets... monsters... anything: click here.