# [1.0] # > Background & water surface images # > Water surface & fish have wave effect # > Aim with cursor image right & left # > Calculate strength with power meter & cursor # > Throw hook, if a fish is on landing area, catch. # > Multiple configurable sound effects # > Multiple configurable images # > Fish catching limit per session through variable (or infinite) # > Caught fish listing on end of session # > Configurable speed of power cursor & hook # > Link fish objects in script with items from database # > Receive items (fish) # > Fish become available through a game switch # > Edit chances of appearance for fish # > Accurate movement speed (decimal numbers) for fish
Controls: Left and Right keys for aiming with the cursor. Press Space Bar for entering power meter mode. Press Space Bar again to shoot hook. If a fish is on the hook landing area, it is caught. There are cool features like maximum catchable fish "per session", or linking fish to a database item (and get such item if you manage to catch said fish), or enabling/disabling fish appearance through a game switch etc...
Notes: I think there's an error if you try to play the minigame when no fish is available (not activated by the game switch). That makes sense, so I didn't go and fix it.