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> Why is Final Fantasy VII so popular?, The title says it all.
DarkNesa
post Oct 20 2010, 11:49 AM
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I am a pure Final Fantasy fan. But recently, or shall I say, since 1997, all I ever find is 'Final Fantasy 7 pwns all Final Fantasy games.' or 'This game is crap. Square Enix should have remade Final Fantasy 7 instead of this.' -1st Quote I made up, 2nd Quote from a Final Fantasy 13 Trailer on YouTube. TOTALLY UNRELEVANT!

Also, I have noticed over the years that there has been lots of Final Fantasy 7 prequels/sequels. I mean... why? Just why? WHY! WHY WHY! WHY!!!!!?!?!?!!?!? Is it because... they couldn't round up the original Final Fantasy 7's story? Or is it because... fans wanted more? (MOST LIKELY!) Too much attention is being payed to this game. There's millions of- wait, let me rephrase that. There's several Final Fantasy fans (I'm one of them) who think FF7 is overrated, and have interests in games like V, VI, VIII, IX, X and so on and so forth.

Personally my favourite is 13. I just loooved the characters. Especially Sazh. He just made me laugh. Oooh! And also when Fang totally pwned Snow in Orphans Cradle. ...BACK ON TOPIC!

There was:
Final Fantasy 7 (Fair enough, it is the original 7)

Crisis Core
Before Crisis
After Crisis
Advent Children
Dirge of Cerberus
Unnamed (It wasn't called unnamed. I think there was an anime film of FF7 called Last Stand or summit. Can't remember.)

Come on people! 5 Extra, pointless games just to please fans needs? Personally, I got bored with FF7. It just didn't seem to drag me into the story. I'm like: 'Woohoo Aeris has been kidnapped. Better go save her. *YAWN* YAWN*'

I know there are LOTS AND LOTS AND LOTS AND LOTS (2 hours later) AND LOTS AND LOTS of fans who will disagree with my message I am trying to pass on.

I'm just trying to say: 'Hey. Us fans have gave this game too much praise. Let us focus on another game, this is getting old. 13 years of praise.' *Yikes*

I've presented this discussion in a calm manor. All I want back is a nice, calm comment. Nothing like 'OMG YOU DONT LIKE FINAL FANTASY 7? YOUR A F*****. GO LEARN ABOUT GOOD GAMES.' or something on those lines.

Thank you, and I hope I have got a point across.

This post has been edited by DarkNesa: Oct 20 2010, 11:51 AM


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Sparrowsmith
post Oct 20 2010, 11:57 AM
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just gonna fly this over to the game lounge, pay more attention where you're posting next time thumbsup.gif


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KisarethStudios
post Oct 20 2010, 12:07 PM
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QUOTE (DarkNesa @ Oct 20 2010, 03:49 PM) *
I am a pure Final Fantasy fan. But recently, or shall I say, since 1997, all I ever find is 'Final Fantasy 7 pwns all Final Fantasy games.' or 'This game is crap. Square Enix should have remade Final Fantasy 7 instead of this.' -1st Quote I made up, 2nd Quote from a Final Fantasy 13 Trailer on YouTube. TOTALLY UNRELEVANT!

Also, I have noticed over the years that there has been lots of Final Fantasy 7 prequels/sequels. I mean... why? Just why? WHY! WHY WHY! WHY!!!!!?!?!?!!?!? Is it because... they couldn't round up the original Final Fantasy 7's story? Or is it because... fans wanted more? (MOST LIKELY!) Too much attention is being payed to this game. There's millions of- wait, let me rephrase that. There's several Final Fantasy fans (I'm one of them) who think FF7 is overrated, and have interests in games like V, VI, VIII, IX, X and so on and so forth.

Personally my favourite is 13. I just loooved the characters. Especially Sazh. He just made me laugh. Oooh! And also when Fang totally pwned Snow in Orphans Cradle. ...BACK ON TOPIC!

There was:
Final Fantasy 7 (Fair enough, it is the original 7)

Crisis Core
Before Crisis
After Crisis
Advent Children
Dirge of Cerberus
Unnamed (It wasn't called unnamed. I think there was an anime film of FF7 called Last Stand or summit. Can't remember.)

Come on people! 5 Extra, pointless games just to please fans needs? Personally, I got bored with FF7. It just didn't seem to drag me into the story. I'm like: 'Woohoo Aeris has been kidnapped. Better go save her. *YAWN* YAWN*'

I know there are LOTS AND LOTS AND LOTS AND LOTS (2 hours later) AND LOTS AND LOTS of fans who will disagree with my message I am trying to pass on.

I'm just trying to say: 'Hey. Us fans have gave this game too much praise. Let us focus on another game, this is getting old. 13 years of praise.' *Yikes*

I've presented this discussion in a calm manor. All I want back is a nice, calm comment. Nothing like 'OMG YOU DONT LIKE FINAL FANTASY 7? YOUR A F*****. GO LEARN ABOUT GOOD GAMES.' or something on those lines.

Thank you, and I hope I have got a point across.


I agree and disagree with you on some points. One of the points you made that I absolutely agree with you on, is that more attention needs to be diverted to the more "classic" FF series games like V and VI. Hell, I'm still waiting on Final Fantasy VI in 3D one day smile.gif (that would totally rock the boat). Anyway, I digress. I think that FF7 was one of Square's masterpieces, it showcased the PSX's abilities to the degree that no game really had before then in my opinion. FF7 was a solid story, with solid characters, and it really generated an audience in North America the likes of which previous FF games (at that point in time) really did not achieve (though they should have in my view). The cries of fans yearning for a FF7 remake on the PS3/Xbox 360 with their next-gen graphics are..well..all over the 'net. I think the cry for a FF7 remake is equal or nearly equal to a "true" sequel of Chrono Trigger (I'm sorry but Chrono Cross just didn't cut it for me).

I think in summation, I agree with most of what you said, except that while FF7 has had 13 years of praise..games like FFIV - FFVI are STILL revered in the gaming community since their days on the SNES even. My favorite FF is, and always will be, FFVI. The characters, the story, the depth..and Kefka blew up the fricken' world! smile.gif How many FF villains can really make that assertion?

Oh..and just to put it out there I think FFXIII was just...blah. The game was one big cliche', with poorly written characters, no explorable "towns" really, and its emphasis was "oh wow look at my graphics aren't I fantastic?". No offense to those who loved the game, but for me it was a serious let-down.


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Satou Asahira
post Oct 20 2010, 01:25 PM
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Yeah, I get sick of hearing "FFVII is the best game in the universe." I shit you not, I hear that all the time. Personally, I'm kinda glad it got all those spinoff games. Dirge of Cerberus and Crisis Core were hella fun. Way better than actual FFVII. I'm a pretty big FF fan too, I've beaten the majority of the main series games, including FFVII. I didn't like FFVII all that much. I'd have to say it's near the bottom of my list actually. I don't have an official list but I like the majority of I-XIII better, if not all of them. It just wasn't that fun for me. The story was alright. Sephiroth is far from the coolest villain and Cloud is far from being the most badass hero.
Hatred aside, I think FFVII is what got a lot of people into Final Fantasy in general. Out of the main entries, only I, IV, and VI had been released in America before, and those were for NES and SNES. FFVII was the first one for PSX and the first one with 3D graphics. Those graphics were amazing back then. I know for some of the less retarded fans, FFVII will always hold a special place in their hearts that no RPG can replace.
People like that, I can understand. Some people are just stupid about it though and I don't get it.


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PhantomH
post Oct 20 2010, 01:41 PM
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People just say it's the best because it was the one game that revolutionized the series (By this I mean it created a huge turn for the series), and the game that revolutionizes a series is often picked as the best game in the series no matter how much better future sequels are (This, Ocarina of Time, Castlevania: Symphony of the Night, World of Warcraft, and a few others I have forgotten at the moment).

To be honest though, I stopped caring about the series after IX, with VII being the last in the series that I've beaten and VI as my favorite one of all. However, I do make exceptions with a select few spin-offs if they catch my interest, such as 4 Heroes of Light since it's more like the old school FFs.


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Sparrowsmith
post Oct 20 2010, 02:34 PM
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VII has always been popular with me because of its replay value. I'm not sure why, I've just played it over and over and respect it more each time. I can replay any other FF, and enjoy it, but there'll always be parts I get to where boredom strikes. I'll say to myself, "ugh, can't be arsed with this bit, I'm just gonna rush through it."
But I've never done that with FFVII.

Another thing is concept value. Another game I love is Dark Chronicle, because of the themes involved being absolutely brilliant to me, but even that had a period of 'rest' in which I got bored and didn't play for a while, and I had to push myself to finish.
Few games, even FF games, manage to hold my attention for the whole journey. There are games with fantastic beginnings, with timeless middles, and climatic ends, but few have all three.
It's also about loops. Imagine Lost. Lost was a hit TV show because for every question answered it asked five more, sadly they didn't quite get the flourishing end many hoped for (though I did enjoy it). FFVII opens and closes its loops flawlessly. It does not seek to over blow anything, at least not originally, it just follows. Too many games, especially RPGs, take a hapless hero and have them save the world - and this works - but too many do it badly... Even FF games.

The point I'm making is that I've never cringed during FFVII, but I have in almost every other FF game.
And I have cringed definitely in every single RPG game...
Then again, I didn't play FFVI for very long, but it couldn't hold my attention for shit. For all its praise I just can't stand it.
But to each their own I guess...


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Satou Asahira
post Oct 20 2010, 03:32 PM
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In the end, it all comes down to matter of preference. Where you said you were never bored with FFVII, it was almost the opposite for me. I was completely bored with the majority of it. The story didn't really hook me and I didn't like many of the characters. I know people who cried when Aerith died, but I barely got to know her before she kicked the bucket. Maybe if it had happened later in the game and I was able to get attached to her, I would have cared. Or if she had been at all a likable character.
One of my favorite RPGs is Infinite Undiscovery but I hear a lot of bad things about that game. I'm on my third playthrough of that game. So while I do have these gripes for FFVII, your opinion is valid and in no way am I putting you down for it.


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The Devil

Materiality. Material Force. Material temptation; sometimes obsession

The Devil is often a great card for business success; hard work and ambition.Perhaps the most misunderstood of all the major arcana, the Devil is not really "Satan" at all, but Pan the half-goat nature god and/or Dionysius. These are gods of pleasure and abandon, of wild behavior and unbridled desires. This is a card about ambitions; it is also synonymous with temptation and addiction. On the flip side, however, the card can be a warning to someone who is too restrained, someone who never allows themselves to get passionate or messy or wild - or ambitious. This, too, is a form of enslavement. As a person, the Devil can stand for a man of money or erotic power, aggressive, controlling, or just persuasive. This is not to say a bad man, but certainly a powerful man who is hard to resist. The important thing is to remember that any chain is freely worn. In most cases, you are enslaved only because you allow it.






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Shinan
post Oct 20 2010, 10:22 PM
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Final Fantasy VII was basically the first jRPG that reached Europe (and didn't get stuck in the US with lackluster sales and thus it being obvious to businessmen that "if it doesn't sell in the US, then how could it sell in Europe?".

Final Fantasy VII also had quite the marketing budget (I even remember there being a TV-ad for it). So apart from Europe it's not unreasonable to think that VII was the first encounter most people had with FF. And as everyone knows your first encounter is usually the best one. Those nostalgia goggles are hard to get over. I remember first playing it and being completely blown away. I didn't even understand video games could do what FFVII did (and what VI had done before.). The closest I had come was Link's Adventure.

Of course by the end of VIII I was completely over Final Fantasy and since the first disc of IX I've never touched a Final Fantasy. Because at the PSX era the development of games started to go at such a breakneck phase that by IX Final Fantasy was more or less irrelevant to me.
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Satou Asahira
post Oct 20 2010, 10:53 PM
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I completely agree with what you're saying. I have to admit that FFVII was the first FF I played and I did think it was pretty cool way back then. I played it at my friend's house for a couple hours and thought it was awesome. Then I forgot about it and finally got around to beating it a year or so ago and by then, the glamor had worn off a long time ago. I don't really like it at all now. lol


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The Devil

Materiality. Material Force. Material temptation; sometimes obsession

The Devil is often a great card for business success; hard work and ambition.Perhaps the most misunderstood of all the major arcana, the Devil is not really "Satan" at all, but Pan the half-goat nature god and/or Dionysius. These are gods of pleasure and abandon, of wild behavior and unbridled desires. This is a card about ambitions; it is also synonymous with temptation and addiction. On the flip side, however, the card can be a warning to someone who is too restrained, someone who never allows themselves to get passionate or messy or wild - or ambitious. This, too, is a form of enslavement. As a person, the Devil can stand for a man of money or erotic power, aggressive, controlling, or just persuasive. This is not to say a bad man, but certainly a powerful man who is hard to resist. The important thing is to remember that any chain is freely worn. In most cases, you are enslaved only because you allow it.






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Samechiel
post Oct 21 2010, 07:14 AM
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I honestly don't know why VII has so many fanboys, but these people are the same people that went apeshit over that train wreck of a "game" FF13, so I'm going to mark stupidity as one of the reasons its so popular. It's like the chumps that hail NGE as the Second Coming; something bearable and decidedly mediocre being blown way, way, way out of proportion.

Best Final Fantasy games? Dirge of Cerberus and X-2. Both way underrated and both extremely solid, and both would have done tremendously better if they hadn't been Final Fantasy related.


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MagitekElite
post Oct 21 2010, 07:39 PM
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I think its so popular because of the love triangle, the first game to enter a new era and the first of the FF series to kill off a main character that's a...girl lol
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RzrBladeMontage
post Oct 21 2010, 11:28 PM
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QUOTE (Samechiel @ Oct 21 2010, 11:14 AM) *
I honestly don't know why VII has so many fanboys, but these people are the same people that went apeshit over that train wreck of a "game" FF13, so I'm going to mark stupidity as one of the reasons its so popular. It's like the chumps that hail NGE as the Second Coming; something bearable and decidedly mediocre being blown way, way, way out of proportion.

Best Final Fantasy games? Dirge of Cerberus and X-2. Both way underrated and both extremely solid, and both would have done tremendously better if they hadn't been Final Fantasy related.


I love FFVII and I thought FF13 was complete shit. That game should just be deleted from existence. It seriously just pushed you through the entire game. You couldn't go where you wanted or do what you wanted at all. You couldn't even make your own party until the 3rd disc (on the xbox 360) and even then it forced you to use certain characters minutes later! Aaaaaaaanyway. Dirge of Cerberus was a good game, I own it and have beaten it on all difficulties... however, I disagree with your X-2 statement. I thought X-2 was extremely boring as well. Sure there was a ton of stuff you could do, and the dress spheres really gave each battle it's own "zing." However... the endings to the game were just stupid. Especially the secret ending. Complete garbage. I also disagree with your statement about if they weren't FF games they would of done better. I doubt I even would of picked up Dirge of Cerberus if I didn't know anything about the game. Vincent is a bad ass character and he fit the role perfectly. Anyway; I believe FFVII is so popular because of it's replay value. There is so many things you can do in that game and so many side-quests to get better equipment and what-not. I would pick FFVII over any Final Fantasy, any day. If they remade FFVII I would buy whatever system it was for, in a heartbeat.


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post Oct 22 2010, 07:07 AM
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I've never played FFVII, but I've heard that it's the best game ever.
I heard the same thing about VI, and I played it and thought it was real boring. >__>

FFXIII supposedly sucks, but, IMO, it's one of the best games I've played. But I'm stuck on Bahamut.
.__.

I think that the reason FFVII is so popular is, like everyone else says, people's first RPG, but it also has a bajillion PSP spinoffs and also Kingdom Hearts.
How THAT crappy series is popular, I don't know.
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Samechiel
post Oct 22 2010, 07:11 AM
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QUOTE
the endings to the game were just stupid


And this is why I said they'd have done better if they weren't FF related.

I'm speaking more directly towards X-2 than Dirge of Cerberus because you ARE right that Vincent fit that role perfectly, it's just that everything else FFVII related to DoC felt... extraneous. The game could have focused SOLEY on Vincent (and also Yuffie, I guess) without any input from anyone else and it would have been just fine. Set the damn game somewhere other than Midgar's outskirts and interior, have Vinnie do his gunplay and Yuffie take care of the stealth sections. Awesome game with minimal FFVII influence. I mean, seriously. I really could have done without Cait Sith.

But I digress.

X-2 was, mechanically speaking, an incredibly solid game. It looked beautiful, the combat system was probably the best in any Final Fantasy game... but the setting and the story? Not so good. Honest to god, it really felt as if it had started off as an entirely unrelated FF game, and they gutted it and stuffed it full of Final Fantasy X bullshit and slapped on a terrible fucking story for shits and giggles. But part of the reason it's still one of the better FF titles is, despite the wicked bad story, you can ignore all that and its still a fun game.


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post Oct 22 2010, 08:51 AM
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FFX-2 did have a nice combat system, and I did enjoy it, but it was a pathetic excuse for a story line and 95% of the game was twelve-year-old fan service (AKA softcore porn) mixed with hyperactive, embarrassing, and canon destroying cutscenes.

If I had to choose though, I'd put the FFVII battle system above any other. Maybe vamp it up, but the materia system has yet to be matched. Even the simplest of materia had the potential to become devastating if trained properly and used effectively. This is one of the reasons I love it so much.
There's also a large base of people who power level early in the game for the lulz (My brother bought the game in japanese to help himself learn the language, and got himself to level 60 before the end of the first disk) and other people who try to make it to the end with the lowest levels possible (often hacking the game to do this)
It's popular because the battles never hindered the mood, the characters weren't 'THE BEST' like so many other RPGs try to do, the cutscenes are beautiful - not graphically as such, but in the way they are done.
Overall it just works.


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post Oct 22 2010, 12:02 PM
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Stating that FFVII is the best game ever is ridiculous, however bashing it and denying its qualities is also ridiculous.

Coming from a guy whose first console was a NES and who suckled Seiken Dentetsu series like crazy, FFVII was an enjoyable experience. Sure, it's full of clichés: the huge conglomerate, the ancient civilization living in harmony with nature, the super soldier, the "cool" professionnals... yeah, that's true. But the execution was quite good and kept me playing.
Gameplay-wise, classic but effective. Regular battles are short, enemies can pack good damage, and certain bosses (like the wall in the Ancient Temple) could present a certain challenge. Lots of secrets too, so potential play time is high.

No, seriously, it's certainly not the best game ever (it's not even the best FF, and FF is not the best franchise either), but it certainly doesn't suck.


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post Oct 23 2010, 05:09 AM
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QUOTE (Samechiel @ Oct 21 2010, 11:14 AM) *
I honestly don't know why VII has so many fanboys, but these people are the same people that went apeshit over that train wreck of a "game" FF13, so I'm going to mark stupidity as one of the reasons its so popular. It's like the chumps that hail NGE as the Second Coming; something bearable and decidedly mediocre being blown way, way, way out of proportion.

Best Final Fantasy games? Dirge of Cerberus and X-2. Both way underrated and both extremely solid, and both would have done tremendously better if they hadn't been Final Fantasy related.

K...I was going to leave this alone, because for fuck's sake we have a "lol ff7" thread about every 2 weeks...but here goes. For the longest time, FF7 was my favorite RPG. I don't know why...maybe it's because it had the most significant impact on me. I agree that it's gotten overhyped in the form of prequels, sequels, movies, cameos, etc. If anything, it's amazing that FFX was the first FF to ever receive a sequel, FF6 still hasn't, and I really never heard much about FF4 After Years or whatever it's called.

In a way I'm glad FF6 hasn't because it's preserved the memory of the game for me. The pre/sequels of FF7 have literally ruined what I loved. And I agree that not everyone likes it, but often people only hate on it because it was popular, which is just as bad as loving it blindly. For the record, Dirge of Cerberus SUCKED. No FF game should've been degraded to the level of a terrible third person shooter. The story was crap, they tried to make Vincent interesting and only succeeding in making him MORE emo, and the weapon system was just complex enough to be annoying but not complex enough to be interesting.

However, I will agree with you about X-2. Most people scoff at it because LOL GRRL POWER ACTUALLY. However, the battle system was pretty nice and I actually liked the dress sphere system. It combined what I liked about former job systems and allowed for rapid switching on the fly to change up tactics. Final Fantasy 7 WAS relevant because it had a lot of firsts going for it and to be fair, so did the original FF, FF4, FF6, FF8, FFX, FF12, and even FF13. Obviously the original was...well, the original. Naturally it would have a lot of firsts.

FF2 tried to stem away from traditional leveling up, but it became weird in the process. Some of the traits were passed to the SaGa series and done better there, IMO. FF3 had jobs. FF4 had several types of vehicles, multiple planes, and an actual story with actual characters, but it allowed for less customization as a result. Definitely a good pick up and play title beside Mystic Quest, but much better than MQ. FF5...really didn't do anything new or different besides try to be funny...and fail in that respect.

FF6 had the largest cast of characters, an opera scene, two whole worlds with a semi-apocalyptic theme, an actual funny script at times, lots of bizarre new classes, magicite doubling as espers/summons, and yet still managed to pull off the class thing FF4 was without feeling too restricting. While it is true FF7 had a visceral update, there's so much more than that...

- First FF to have FMVs and cutscenes, changing the way we thought about RPGs.
- First FF to have 3D graphics and therefore awesomely prerendered backgrounds.
- First FF to go sci-fi/futuristic, which may have turned off some people, but it totally worked for me.
- Utilized materia, which wasn't quite as good as magicite, but still interesting.
- Second FF to have limit breaks and special characters.
- First FF to have a black main character.
- Second FF to have cross dressing.
- First FF to have mindfuck qualities.

And more, of course. Final Fantasy 7 took off firstly because of its visceral qualities, then kept people in with its excellent starter and all around great story. Looking back on it now, naturally it looks very dated and doesn't even sound as good as I remember it. And of course, constantly mentioning it as much favorite RPG didn't do justice to various other titles I loved such as FF6, Chrono Trigger, 7th Saga, or even new titles like the Persona games, Mass Effect, Tales of Vesperia, Lost Odyssey, or Eternal Sonata.

I'll tell you exactly why I hated FF13. When I played FF12, I didn't really like how it wasn't turn based. I had hoped that they would modify it in a way that I would be able to select what I wanted everyone to do. I think FFX did it best with its fast pace, yet still wait time oriented turn based combat. FF12 felt like an MMO. However, FF13 felt like they were trying to satisfy too many parties at once and ended up satisfying no one. The ATB, naturally, reminded me of FF6...but the bar moves too fast and because there are too many things to queue up at once, you eventually HAVE to stick with auto-battle, even if you set the speed to slow.

Granted, it's supposed to pick the best strategy, but that means the only amount of strategy you concentrate on is paradigm shifting, which is still a cool idea, but that's literally all you do besides press the goddamn confirm button over and over again. I felt more like that one guy that didn't really like FF games but played them anyway and just skipped all the dialog while constantly mashing the A button over and over again in battle, hoping for the best, except now it's like you're ENCOURAGED to do that.

The crystarium isn't any better. Originally I thought it was interesting...take a concept similar to that of the sphere grid, but have it more like a branching tree a la Diablo and relevant to different roles for each person. Also, put it in tiers so you can't level up too far too quickly, allowing for greater strategy in battle. Except, it doesn't allow for greater strategy...just more trial and error. On top of that, it eventually gets to the point that it's basically just one path for each role, not gigantic branching and tough choices like I was expecting.

There also doesn't seem to be any major difference between one character on one role or another besides the obvious (Hope clearly isn't a fighter, so obviously he's more suited as a mage, for example). I often found myself, especially after reaching Gran Pulse, just staying with one party and never changing them around. In fact, there isn't even an option to do so mid combat. That was another thing I liked about FFX that they didn't transfer over...every person had some distinct strategy or situation most appropriate for them.

Yes, I've heard tale of "breaking" those strategies by completely exploiting the sphere grid, but at least initially and up to where I usually get before I get bored (calm plains), I didn't notice anything like that, possibly because I tried to have everyone stay within their classes the best I could. FF13 is a beautiful game, don't get me wrong, but it's little more than that. The story does a terrible job of explaining things, instead opting to have a gigantic encyclopedia for you to read, I didn't really like any of the characters, the battle music got annoying and repetitive, and the lack of the FF theme sealed the deal of my disdain with this title.

Now I don't know. I haven't beaten it yet, mostly because I got bored in Gran Pulse. Maybe there's some AMAZING ending that will bring me back into focus, but I doubt it. The only FF ending I ever liked was FF6. The others were either nonsense or just slapped together for an almost "oh shit, did he actually beat it, uh, congratulations or something!" Therefore I don't really play FFs for the ending, but rather the experience. And so far, I've not exactly had a grand experience from the game, as you might have imagined.

...And that's about it. tongue.gif


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Satou Asahira
post Oct 23 2010, 12:42 PM
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QUOTE (gunsage @ Oct 23 2010, 06:09 AM) *
FF5...really didn't do anything new or different besides try to be funny...and fail in that respect.


They just got served. With mashed potatoes AND cheese biscuits! *gets shot for quoting one of the most retarded lines in history*


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The Devil

Materiality. Material Force. Material temptation; sometimes obsession

The Devil is often a great card for business success; hard work and ambition.Perhaps the most misunderstood of all the major arcana, the Devil is not really "Satan" at all, but Pan the half-goat nature god and/or Dionysius. These are gods of pleasure and abandon, of wild behavior and unbridled desires. This is a card about ambitions; it is also synonymous with temptation and addiction. On the flip side, however, the card can be a warning to someone who is too restrained, someone who never allows themselves to get passionate or messy or wild - or ambitious. This, too, is a form of enslavement. As a person, the Devil can stand for a man of money or erotic power, aggressive, controlling, or just persuasive. This is not to say a bad man, but certainly a powerful man who is hard to resist. The important thing is to remember that any chain is freely worn. In most cases, you are enslaved only because you allow it.






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gunsage
post Oct 24 2010, 06:25 AM
Post #19


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Actually, that's probably not fair. It's one of the few FFs I haven't beaten. HOWEVER...I did see my brother beat it...and I wasn't really impressed...so there's that! Yeah! tongue.gif


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Satou Asahira
post Oct 24 2010, 02:40 PM
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Death continues to elude me
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I beat it. Favorite parts: Gilgamesh and Battle at the Big Bridge. That song was awesome. And Gilgamesh was horribly cheesy with such memorable quotes as "Hasta la bye-bye!" and "Ha ha! Looking for something? Well, geuss what? I already took the treasure! Ohh, you guys are sooo burned!" and last but not least, "Oh really? Just try it, Baldy! You cannot even hold a birthday candle to the blazing flame of my winning spirit!"
Back onto the topic of Final Fantasy endings, I had to take a moment to think of which ones I really liked and XII immediately popped into my head. I loved that game, then hated it and quit, then loved it, then hated it but trudged through it, then loved it and made it to the extremely awesome ending. I cried at the end. lol I really, really, really, really loved it. I think the 80 hours I spent on it were worth it and I've been meaning to start a second playthrough for all the side quests and whatnot.
They made a sequel to XII too called Revenant Wings that was pretty fun. It was kind of an RTS style and I think it was well executed. I remember enjoying the game but I don't really remember the ending. lol


__________________________
I am


The Devil

Materiality. Material Force. Material temptation; sometimes obsession

The Devil is often a great card for business success; hard work and ambition.Perhaps the most misunderstood of all the major arcana, the Devil is not really "Satan" at all, but Pan the half-goat nature god and/or Dionysius. These are gods of pleasure and abandon, of wild behavior and unbridled desires. This is a card about ambitions; it is also synonymous with temptation and addiction. On the flip side, however, the card can be a warning to someone who is too restrained, someone who never allows themselves to get passionate or messy or wild - or ambitious. This, too, is a form of enslavement. As a person, the Devil can stand for a man of money or erotic power, aggressive, controlling, or just persuasive. This is not to say a bad man, but certainly a powerful man who is hard to resist. The important thing is to remember that any chain is freely worn. In most cases, you are enslaved only because you allow it.






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