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> Tinting the screen but not the player, is this possible with events or do i need a script?
lilcooldude69
post Oct 7 2010, 12:43 AM
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yeh i wanna tint the screen but i dont want the player to be tinted is that possible at all? if it is with events i missed somthing and if it is with scripts can one of you guys script me somthing like that biggrin.gif?


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Kread-EX
post Oct 7 2010, 01:14 AM
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Go to the Spriteset_Map script section. And find this:
CODE
  def create_characters
    @character_sprites = []
    for i in $game_map.events.keys.sort
      sprite = Sprite_Character.new(@viewport1, $game_map.events[i])
      @character_sprites.push(sprite)
    end
    for vehicle in $game_map.vehicles
      sprite = Sprite_Character.new(@viewport1, vehicle)
      @character_sprites.push(sprite)
    end
    @character_sprites.push(Sprite_Character.new(@viewport1, $game_player))
  end

Replace all the @viewport1 occurences by @viewport2 or @viewport3. This method will not tint events.
If you want events to be tinted but not the player, change only the third one.


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