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> World of Alsta : The End Times Sign-Ups/Info, It begins!
Sparrowsmith
post Oct 19 2010, 12:03 PM
Post #41


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looking good

and wow, a lot happened recently. Anyone else really excited for this battle? biggrin.gif


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Darkblade
post Oct 19 2010, 12:08 PM
Post #42


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Not me, I have a bad feeling about it with the state everyone is in.

On the other hand, Maxwell Million is a bit of a goof.
He could very well lead his men to death.
Unless something has caused him to change dramatically recently.


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Spirit_Master_X
post Oct 19 2010, 08:07 PM
Post #43


I did battle with ignorance today, and ignorance won.
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Max is your character right Darkblade? Who should control him?


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Darkblade
post Oct 20 2010, 04:23 AM
Post #44


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I thought you had plans for him coming up, so maybe you should.
I guess I could if you want, but if you had specific plans for him, you might be better off doing it.


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Spirit_Master_X
post Oct 20 2010, 04:44 PM
Post #45


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Nah, you play Max the best! happy.gif


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Sparrowsmith
post Oct 21 2010, 02:41 PM
Post #46


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If Darkblade does not post as max then I will cry mellow.gif I refuse to post until I have seen the pirate in action!


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Spirit_Master_X
post Oct 22 2010, 08:12 PM
Post #47


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I think everyone should take turns controlling the story. Maybe some of the other role-players have ideas in mind. Maybe they see the story going this way. We can't call ourselves a role-playing community if only one or two people are controlling the story.


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Sparrowsmith
post Oct 23 2010, 05:59 AM
Post #48


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I'm good with this, I have an idea or two biggrin.gif


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Spirit_Master_X
post Oct 23 2010, 10:17 AM
Post #49


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Send me a pm of what you had in mind


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Darkblade
post Oct 25 2010, 01:08 PM
Post #50


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Lets talk about the current map.
For now, lets just consider it a prototype to lock in the most prominent locations so far.
We'll make a newer one eventually, probably gigantic if I have my way biggrin.gif

For now, the current one just mentions prominent locations important to the current storyline.
I mean, after all, Sparrow had 3 ideas to run along side the current story?


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Spirit_Master_X
post Oct 25 2010, 01:34 PM
Post #51


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Yeah. Since then I've been editing it, adding locations that I've forgot to give spooky.x

But this time I'll wait until everything is legit.


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Sparrowsmith
post Oct 25 2010, 02:19 PM
Post #52


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I've told spirit my main idea, anything other than that is just too vague to be put into practice.
It mostly concerns Daniel and his involvement in the rest of this story... It's fairly interesting so far to say the least.
Spoilers wink.gif Can't tell you any more than that.

The idea is slowly being pushed into the RP though, keep an eye out, you might catch on. sleep.gif

As for any other ideas, well, I'm still confused as to whether Damien has the artifact or not huh.gif


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Spirit_Master_X
post Oct 25 2010, 02:52 PM
Post #53


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I've read the part when Damien dropped into the hole. When Nobu took the artifact I was looking for a mage to toss it to. I guess Damien came to mind first.


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Sparrowsmith
post Oct 25 2010, 03:24 PM
Post #54


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Well then I guess the hole could be positioned in such a way that Nobu could see Damien, even though he's down the hole. Such an angle could easily exist, and so Damien does in fact have the artifact.
All problems solved.

Did you get my latest message Spirit? The one regarding certain plot devices...


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Darkblade
post Oct 25 2010, 05:51 PM
Post #55


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QUOTE
On board the enemy ship, in a dark cell, the only light available was a small porthole.
A burned hat rested on top of a long haired man.
"You guys... suck." he depressingly stated.
A barely understandable chorus of complaints made their way back.
"Seriously? You're blaming me for this? Listen, I did my part, I paid you guys big money, I led you into battle and you think that its my fault... well, you know what, shut up! If we get out of this, forget it, I'm going to shoot you in the face."
"Hey, Ma- Captain Max, how come you ain't got out yet? What happened to your magic?" A voice questioned him.
"You idiot." He held his hands up in the air to display handcuffs. Simple steel, but with a green tint and an ancient language carved into it.
"These are Anti-magic, latest model too, 4 years ago, I would be out of them, had a spell learned for escaping them too."
Maxwell peeked out of the small porthole, an enemy ship closing in.
"That ship is covered in smoke... Could be our way out." He whispered.


Irony?
Or foreshadowing?

Ok, the second one is a bit vague, but everyone thinks he killed them all and himself.
So yeah.


So, onto Ordellia.
I can only guess things are going to get weirder.


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Spirit_Master_X
post Oct 25 2010, 08:26 PM
Post #56


I did battle with ignorance today, and ignorance won.
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Sparrow has cooked up a HUGE surprise that will render everyone breathless. I can't wait!!! biggrin.gif

Also, heres a hint of whats gonna happen in Welstarm...

--Brothers in arms shed blood.

Also, since we are heading to Ordelia...[Sign-ups are temporarily open]

If you wish to create a new character now is the chance.


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Spirit_Master_X
post Oct 25 2010, 09:23 PM
Post #57


I did battle with ignorance today, and ignorance won.
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Full name: India Tsunadi
Nickname: Dia
Race: Human
Age: 24
Appearance:
Pic

Job: Bounty Hunter
Weapon: Two short claymores & a single pistol
Background:
India was born in Diaga when she was little. Her mother and father were traveling merchants. From Polkuru, they started
their journey to Morento. They stopped in Diaga so her mother could give birth to little India. Since their parent's
business wasn't making enough money, they decided to move their services to Ordelia. Years prior to arriving,
her parent's business was continously getting mugged by local thugs. At desperate attempt to to fend off the muggers,
her father was killed once the muggers ganged up on him. Her mother decided to close the business and move across
the city into the small residential district. India taught herself to fight and saw no pleasure of seeing the outside world.
As an adult, she now mourns the loss of her mother. For a living, she have proclaimed herself to be a
bounty hunter. Catching thieves or being the thief of some client.
Personality:
She gets straight to the point and rarely cares for others emotions. She'll yawn in the middle of someone pouring
their eyes out, she'll face another direction when hearing someone cry in pain.
Life deal spirit name: Mother Tsunadi
Character relation: Her mother who died of natural causes.
--A'Sia's third cousin.


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Sparrowsmith
post Oct 26 2010, 03:47 AM
Post #58


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Full name: Nathaniel Dumont
Nickname: Eyes
Race: Human
Age: 18
Appearance:
Pic

Job: Academic Mage
Weapon: Incantations
Background:
Nathaniel is one of the few born under a Magus Mage, and as such has been raised into their order from birth. Nathaniel took a shining to spoken magic, and is considered excellent in his field. In the past few years he has become heavily involved with the plotting, and is currently attending the gathering at the court of the nine circles.
However, Nathaniel has allegiances to darker forces that the Magus.
Nathaniel has a strange tie with magic. He has no capabilities of his own, but through incantations he can summon a natural ability to wield magic, and he's more in tune with it that most mages. Despite constant pestering from those around him, he has sworn against getting a pact. Considering them ugly cheats to the true beauty of magic.
Personality:
Nathaniel is rarely heard saying a word unless it involves magic. It encompasses him and all that he is. If he's not practicing, he's studying. If he's not studying, he's talking about magic. If he's not talking about magic, then he's worshipping great deities and patiently awaiting the end of the world.
He's also just a little bit insane.
Life deal spirit name: none
Character relation: All of the Magus really


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Spirit_Master_X
post Oct 26 2010, 01:22 PM
Post #59


I did battle with ignorance today, and ignorance won.
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Interesting character! Approved!


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Darkblade
post Oct 29 2010, 02:37 PM
Post #60


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Seems like things are slowly wrapping up.
I'm wondering what the ending will be like.
Who will survive? How much of Welstarm can be saved, if any?

Time will tell I guess.


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