This was inspired by a game i played in VX sometime back, it had 3D Panorama areas that you could freely walk around. This tutorial contains some large screenshots and alot of information...
What i am trying to achieve in this tutorial:We want the player to be able to walk around in a 3d panorama forest, collect a treasure chest and talk with a npc while on this map.
Step 1: Getting the Panorama If you search "Cliff face" in google images, you are going to get a lot of bullcrap, probably internet memes or some other random crap. in this case, i got a battleback from rpgmakervx.net. Let's first setup our map.
Setting up the map! Now you must simply set the panorama, make sure that it doesn't repeat, as this will make the map look utterly dumb and ruin it. Here i have provided a screenshot, you don't have to set it up exactly like this, but you need to use the panorama and show it in the editor for optimal usefulness. Remember this is just a background, you cannot move around it. Not just yet. You now want to set the transparent tile in TileA to "Walkable" and have a blank event copied. This my friends, is where it gets confusing, infuriating and time consuming. 3D TIME!! The screenshot explains this, but i shall go over it in more detail in PM If you want me to type it out. You can pretty much guess what i am going to do here.
The results! Well, what do you think? It's time i added the NPC and the treasure chest!
Without Treasure/Npc: With NPC:
Excuse the bad presentation of this, i'll clean it up when i have more time.
Anyone know where i could upload this for download? I want to make a demo >_<
Warning!:These screenshots are pretty much full size RPGVX Windows! They Might stretch the page when you open a spoiler. It can't be helped. Just click on the screenshots if they show up small, the browser *should* open up a new tab and go onto imageshack with the full size image.
This really isn't '3D" as it's not rendered by the engine, it was probably done in Photoshop and that's not the same thing. This is fine for Rm2k/3 as there is no 3D rendering at all, at least with VX you can get away with true Mode7.
A Decent and poorly written Tutorial I'd spose.
Xeilsoft - Follow your dreams to the very end..
Kits that I'm working on. [Unity3D 4.0] LTTP/Minish Cap - I don't have time for custom gfx like what the pze folks are doing but I will try and work on some enhanced LTTP graphics.
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