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> help with force action
darkace77450
post Aug 8 2010, 05:16 AM
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I'm looking to make a few skills using force action that are usable by any character and tie these skills to the use of items from the player's inventory. Am I going to have to use variablse and conditional branches to force the action subject be the correct user of the skill? Or is there another, easier way to do this that I'm just not seeing? Thanks.
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