All of the outdoor maps are complete. Also, I have upgraded the skill system to make them more like Might and Magic 7. For instance, in order to become a Grandmaster in fire magic, you will have to be an archmage. The old method followed MM6 where whatever class can use the basic skill can GM the skill. I have also added four new classes to the game: Barbarian/Barbarian Chief/Warlord, Hunter, Ranger, Ranger Lord, Thief, Scout, Spy, and the Monk/Initiate/Master. That brings the total base classes to 11.
I also did some in game testing (about 20 hours now), and LOE feels like a cross between MM4/5(Xeen) and MM7. Those who enjoyed those games will find themselves at home with LOE once it is released.
Lastly, I created all of the class charts which shows the skill restrictions per class. You can check them out here:
http://www.legendoferthia.com/loe/skills.html
This post has been edited by erthia: May 25 2011, 11:06 PM