Submit Your Article


 
RPG Maker

Welcome Guest ( Log In | Register )


  Games Resources RPG Maker VX RPG Maker XP Scripts Tutorials Downloads

> [RM2K3]Equipment-bound Skills, Skills bound to a certain weapon.
Fallen-Griever
post Jul 17 2010, 04:34 AM
Post #1


Forgotten Neural Kiss
Group Icon

Group: Revolutionary
Posts: 183
Type: Event Designer
RM Skill: Masterful




This is a tutorial that will let you create skills that are only usable whilst the character has a certain weapon (or, in theory, any other type of item) equipped. This system is being heavily used in Sore Losers because I think it brings another dimension to the slightly zany, non-standard weapons you could place in a game, items like Paintball Guns and Hockey Sticks. It also adds a little strategy to item selection, meaning that this is a simple way to add a little depth to your game.

The first step is to make the weapon and the skill respectively. You do not need to do anything special here, just make the weapon and the skill as you normally would any other weapon or skill. Ideally, the skill/weapon combination should be as unique as possible so that the skill needing the weapon makes sense. For instance, using paint to blind enemies is something you require a Paintball Gun for.

The second and final step is actually coding the event. In the example here, Markus is going to learn the skill "Hooking" when he equips a "Hockey Stick". If the "Hockey Stick" is unequipped then he will forget the skill. The code is relatively simple and should be placed into the maker as a "Common Event". The event should be set as a "Parallel Process" so that it is always actively checking the equipment the character has on.

You can see the code here:



That's it. A simple system that lets you add a slight element of strategy to equipment selection.


__________________________
<-- Complete
<-- In Development
<-- Complete
Go to the top of the page
 
+Quote Post
   
 
Start new topic
Replies
Hiashi
post Sep 11 2010, 06:16 PM
Post #2


Level 3
Group Icon

Group: Member
Posts: 31
Type: None
RM Skill: Beginner




Sorry to sound stupid and all, but the system isn't working for me, even though I followed all of your steps. huh.gif

This was made with RPG Maker 2000, right?


Go to the top of the page
 
+Quote Post
   



Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 

Lo-Fi Version Time is now: 25th May 2013 - 10:42 PM
RPG RPG Revolution is an Privacy Policy and Legal
eXTReMe Tracker