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> [Eventing]How to make a GOOD cutscene(VX and XP), Making good cutscenes(RMVX + RMXP)
Marrth
post Jun 15 2010, 10:31 AM
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So, Ive seen some people's game cutscenes- And they are kind of cheesy, boring, and hmm... Stationary?

So to make a good cutscene. You should do the following:
1- Make your characters move around while the scene is going on. This will make the scene more interesting and fun to watch.
2- Include sound effects, Change in BGM, and Animations depending on the scene.
3- Use the Emote Bubbles. I know this doesnt seem like much... But these help ALOT. They make the scene more fun, exciting, and easier to watch.
4- If you have different face sets for your characters, try to use different emotion faces for more visualization on what the characters are thinking.
5- Include hints on future parts of the game. If you put a little hint in your scene for a future twist or part of the game, this will make it more exciting and leave your players saying "Whats going to happen next!?" and the game is then more enjoyable.

Hope this helps! Thanks for reading!

This post has been edited by Marrth: Jun 17 2010, 07:45 AM
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Zackwell
post Jun 22 2010, 12:53 AM
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I can add a point, if I may.
Adding cinematic blinders can give a more emphasised look to it, so the player knows that it's a cutscene. It also gives the awesome widescreen look. I can't provide a universally useful picture of the blinders, as it depends on how wide you need them.
The easiest way to make them is to make a 640x480 image, and put black rectangles at the top and the bottom.
[Show/Hide] My blinders


All you need do is 'Show pictures > Blinders.png' and erase it at the end of your cutscene.

This post has been edited by Greigh: Jun 22 2010, 12:54 AM


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