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> Super Mario RPG: The Starlite Worlds, Demo v2.0.2
udivision
post Jun 14 2010, 07:35 PM
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Download Demo 2.0.2!

From the makers of Super Mario RPG: The Seven Sages...


Quick Game Info:
-Genre: RPG
-Adventure/Comedy

The story so far... (Updated 11/28/12)
It's another day in Bowser's Castle. The Koopa King is recanting his past glories to a script toad (stolen of course) as suggested by his advisor Kammy Koopa. It's going rather poorly. A Koopa servant bursts into the room with urgent news: "Your Ruthlessness, there are some weird things going down in the dungeon!" Annoyed with the incompetence of his minions, King Bowser heads down the fix the problem with Kammy right behind him. Little did they know that this little disturbance would become a big problem.

It isn't too long before a devious ploy by Kamort, Kammy's former apprentice, reveals his plan that'll put the world (and several others) into jeopardy

Characters
Bowser
The Koopa King who is surrounded by inferior beings (or so he says). Something's up in his castle and he doesn't want to take any chances.
Kammy
Bowser's advisor and servant. A loyal witch who follows Bowser into danger time after time.
Kammy
An apprentice Magikoopa who has found a new master. He returns to enact revenge on Bowser.
Mario
A plumber conscripted into repairing a Toad's roof. While on the job, he is summoned to the castle and the adventure begins.
Luigi
Mario's younger twin, helping his brother on the job. He too ends up on the quest of his life.
Princess Peach
The ruler of the Mushroom Kingdom. When trouble arrives, she summons the Kingdom's two bravest plumbers.
Toadsworth
The ever-worrying servant of the Princess. All he cares about is her safety.
Sir Spinalot
The pompous, pretentious, and loyal servant of King Bowser. He is a Spiny summoned by Kammy to aid her in her quest.
Kappin
Kool as a kukumber, Kappin is snarky and disrespectful. He is a Koopa Paratroopa summoned by Kammy to aid her in her quest.

Features: (Updated 11/28/12)
-Action Commands, Timed Defense & Field Skills
-Over 100 Badges to collect
-Mouse Support in battled and in field
-Control different playable characters throughout the game, including Kammy's task force and Princess Peach!
-New, mouse-based "Starlite Powers" for battle and dungeon solving

Videos
Video #5 - Mini-Game Mash Up (New!)
Video #4 - Skill Teaser
Video #3 - Gameplay Splash Video
Video #2 - Intro Sneak Peek
Video #1 - Announcement of "Mario XP"

Screenshots







Credits
shun's Mouse System
Atoa's Sideview Battle System & Add-Ons
Punk's Skip Title XP
Mohhunter's Menus
Rataime's Destruction Egine
Dubealex's Parallax Backgrouund Script
Autoscrolling Panaroma's by RPG Advocate
The Sleeping Leonhearts' Hero and Event Frame Script
Agckuu Coceg's Modified Advanced Weather Script
arevulopapo's New Particle Engine
Gubid's Enemy Detection System
Dubealex's Advanced Message Script
Raziel's Battle Report

...and all the fans of Seven Sages that made this game possible!

This post has been edited by udivision: Nov 28 2012, 12:58 PM


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manat31790
post Jun 14 2010, 10:17 PM
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This looks awesome, udivision! I will definately try this out. 126 MB... This is going to take a while to download...


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Kinger556
post Jun 14 2010, 11:17 PM
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Ok....well

I cant see the font


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Phoeni6
post Jun 14 2010, 11:43 PM
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Interesting, interesting indeed. You have your work cut out for you if you intend to compete with actual Mario RPGs. Not saying that it is impossible to create a decent game though. Good luck.


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Ereth
post Jun 15 2010, 03:45 AM
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The demo's here! The demo's here! woot.gif

I really liked Seven Sages, so I've been looking forward to playing this one.

Kinger:

Have you installed the font files?

Just a note . . . the demo crashed for me after I won the first battle (some audio file couldn't be found, I think). There are a few typos so far as well, the worst being "Canivingness." Oh, and in the word unsightliness, you drop the y and stick an i in there.

This post has been edited by Ereth: Jun 15 2010, 04:31 AM


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Rob_Riv
post Jun 15 2010, 04:53 AM
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You need to include a list of credits.


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udivision
post Jun 15 2010, 07:58 AM
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QUOTE (Phoeni6 @ Jun 14 2010, 11:43 PM) *
Interesting, interesting indeed. You have your work cut out for you if you intend to compete with actual Mario RPGs. Not saying that it is impossible to create a decent game though. Good luck.

We've made a Mario fan game before (it's on this forum even) but this one will be even closer to the actual games!


Credits added, sorry about that!


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amerk
post Jun 15 2010, 05:46 PM
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I've given this a test, and I have to say this pretty awesome. The gameplay is very well handled, and the humor of past SM RPG games is present. My only complaints so far (just two) are:

In the Intro, you have to wait for the Gigasoft and Luigi/Mario/Bowser antics before the menu for new game, continue, and exit pop up. This was funny the first time around but gets old fast. Is there a way to skip over this and go directly to the startup menu? If not, I would suggest adding something to skip this.

I can't remember from previous SM RPG games if the characters moved so slowly, but Bowser seems to be extremely sluggish. Perhaps an increase in speed, if even by a small fraction, may go a long way.

Other than that, excellent start so far. Looking forward to more of it.


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udivision
post Jun 15 2010, 06:29 PM
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If you have a save file, you can skip the intro.

Um, Bowser move's as fast as any RPG Maker XP character. We'll consider changing it, but it seems good to me.





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udivision
post Oct 17 2010, 02:01 PM
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New Gameplay & Battle Video

Enjoy!


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Holder
post Oct 17 2010, 02:24 PM
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How much Gameplay approx does the demo have? Just asking because I could move this into the Long Demos section if it's over 1.5hours and would be ready for an Official Preview.


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udivision
post Oct 17 2010, 02:31 PM
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I think it's 1 to 1.5 hours, so it might not be ready for that yet.


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Holder
post Oct 17 2010, 02:35 PM
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That would be okay, it's borderline so at this stage it's up to you.
If you think it's presentable for a preview you can just PM a moderator of this section to get it moved or when it's ready.


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Dark Kyu
post Oct 18 2010, 06:03 AM
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The game looked superb happy.gif

I love the Seven Sages so much and I will definitely love this game!


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udivision
post Nov 21 2010, 07:13 PM
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Thanks. A lot has changed since the demo and hopefully we can have a demo out sometime soon showcasing that.


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carloswith47
post Nov 29 2010, 03:48 PM
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Super Mario is my favourite game. This is very popular game all over the world. There are many versions of this game are come one by one. The new version Super Mario Galaxy is very exiting. Now the Super Mario is come in 3D. This is its one more advantage.


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udivision
post Feb 12 2011, 04:09 PM
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Could a mod move this to long demos?
Demo 2.0.2 is out and about 5 hours.


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Klokinator
post Feb 12 2011, 05:19 PM
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Just a quick suggestion, "Starlight" would be the correct spelling, unless "lite" was intentional. I've heard other people spell it "lite" but I thought I'd mention it.

Incidentally, I liked the first game a lot, being a fan of every mario RPG game ever released. It was especially reminiscent of Mario and Luigi superstar saga.


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C-Division
post Feb 12 2011, 07:00 PM
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"Lite" was intentional. If you at all like Seven Sages, you'll definitely like this game.
Timed Hits, timed defense, combo attacks, etc.
What more do you need, lol?
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udivision
post Feb 12 2011, 08:55 PM
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The "ite" was chosen because "ite" seems to denote a substance. (Magicite, Carbonite, Malachite, Pelagicite, Nethycite, etc...)

Of course the "lite" can be interpreted as "light" as well, creating the wordplay the title is based around.


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