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> [SSS] Disassemble Shop, Salvage your items rather than selling them.
Shanghai
post Jun 12 2010, 07:32 PM
Post #1


Level 31
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Group: Revolutionary
Posts: 747
Type: Developer
RM Skill: Skilled




Shanghai Simple Script - Disassemble Shop
made by Shanghai



Link/Script
Click here

Introduction
This script creates a new scene where players can disassemble their unwanted items or break them down into something more basic. That broadsword which has been replaced by a mightier broadsword can now be broken down into various components and aid the player one last time rather than just sitting there in the inventory to rust.

How to Use
To load the disassemble shop, use the following evented script call:
CODE
$scene = Scene_Disassemble.new


Inside the shop, it will only list items with the following tag set inside of their noteboxes.
CODE
<disassemble>
weapon 1
armor 2
item 3
</disassemble>

Place this in the notebox of either an item, weapon, or armor and that item can then be disassembled into the materials you've placed in between the disassemble tags.

Compatibility
This script is not compatible with people who don't care about database efficiency.

For more Shanghai Simple Scripts
Visit Here.


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leongon
post Jun 13 2010, 10:41 AM
Post #2


Leongon of the Village of Awesome
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Group: Revolutionary
Posts: 1,006
Type: Developer
RM Skill: Skilled




I know you don't take ideas, but I lose nothing else than a few seconds trying to help.

A good addition could be a second value being chance, and if ommited is 100%, like:

<disassemble>
weapon 1
armor 2
item 3 70
</disassemble>


__________________________
Leon's Basic VX Scripts of Awesome:
Step 1. Passive Skills - Create skills that add passive bonuses. (shitty)
Step
2. Learning from Everyone - Learn skills from enemies, or allies, without being the target of the skill. (nice)
Step 3. Dual Battle Landscapes - Set background and foreground image for your battles. (nice)
Step 4. State Details - Add description to states, and allow viewing them on menu, and in battle. (nice)
Step 5. Item Quality Colors - Colourize item, weapon, armor and skill's name according their quality or affinity. (very nice)
Step 6. Skill Trees - Your actors can have talent trees now, like in the MMORPGs. (extremely nice)
Step 7. Main Menu Manager - Easy, straight, and intuitive total control of commands for the main menu. (very nice)

Drawing commissions are open. Facesets... monsters... anything: click here.


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Second place again xD
Deadly Christmas setup. 8.04 score... this one was not so fail. Yay!
Twist of Fate. Worst game in the competition... Yay!
Tie with two more guys out of 6 participants, so fail... Yay!
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