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> FF6 Tilesets, 'Cause I gues I'm the only one! :D
MagitekElite
post May 30 2010, 07:17 PM
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Welcome to Magi's try at ripping the tilesets from Final Fantasy 6!

Making my FF6 project has been a "want" and a "love" of mine since 2003! Yea, I was pretty young, but my brother had this really nice game maker and I have always been interested in games. He drew everything in his game and coded from scratch, and I mean completely from scratch! He made his own game maker! I was going to use it, but his program disc was destroyed so, I decided to buy my copy of Xp (and VX, which was sent to me as a gift! xD) to make my fan-dream come true again.

Anyway, here is my attempt to rip the tilesets and more from FF6! I have come a long way, hard to believe, but its true. I can rip tilesets now, my only problem so far is autotiles and what should be autotiles. But, I thought I should show everyone what I have done so far first:


Screenshots:

f


Yay, there wasn't a door. There will be one once I figure out the mechanics of autotiles and placement of them...Oh, and those images are new wink.gif

Videos: In Action tilesets.

[youtube]http://www.youtube.com/watch?v=jMECgdNerdw[/youtube]


The video is very old, I have done so much, and have managed to figure out how to set passages and properties. That was the easy part...

Cities/Towns/Caves/Placed Done:


Narshe: 65% done

Narshe Village: Complete
Narshe Village inside houses: Nearly complete, need to autotile the inside of the house (the "roof" I guess that's what it is.)
Narshe Caves (Cart Mines): Nearly complete, need to make the walls into autotiles and then the cart tracks into autotiles
Narshe Caves (Battle Room): Nearly complete, need to learn how to make Autotiles
Narshe Cliff Scene (start of the game): Complete
Narshe Northern Cliff (Where you fight for the Esper against Kefka): Nearly done -- autotiles info needed.
Narshe Caves (Area where you get Umaro): Haven't started yet, but I do know I can do it fast, it'll be the autotiles that's the problem.


Figaro Castle:


Outside of Figaro: (???)
Inside of Figaro: (???)
Autotiles of Figaro: (???)
Anything else: (???)

It should be relatively easy, because I was looking at it -- not much to miss.

South Figaro Caves


South Figaro Caves: (???)
South Figaro Caves (Part 2): (???)
South Figaro Caves Autotiles: (???)

South Figaro (City)


Outside (while inside lol) South Figaro: (???)
South Figaro (Inside of houses): (???)
Anything else in South Figaro: (???)

Little House North of South Figaro


Little House (Sabin's home): (???)



Mount Koltz:


Mount Koltz (Outside): (???)
Mount Koltz (Inside): (???)


Returners' Hideout:


Returners' Hideout (Outside?): (???)
Returners' Hideout (Inside): (???)


Imperial Base:


Imperial Base (Outside): (???)
Imperial Base (Inside): (???)


Castle of Doma:


Castle of Doma (Outside): (???)
Castle of Doma (Inside): (???)


Phantom Forest:


Phantom Forest (Outside): (???)
Phantom Forest (Inside): (???)


Baren Falls:


Baren Falls (Outside?): (???)
Baren Falls (Inside?): (???)


The Veldt:


The Veldt: (???)


Mobliz:


Mobliz (Outside): (???)
Mobliz (Inside): (???)


Crescent Mountain:


Crescent Mountain (Inside): (???)


Nikeah:


Nikeah (Outside): (???)
Nikeah (Inside): (???)


Kohlingen:


Kohlingen (Outside): (???)
Kohlingen (Inside): (???)


Jidoor:


Jidoor (Outside): (???)
Jidoor (Inside): (???)


Zozo:


Zozo (Outside): (???)
Zozo (Inside): (???)


Opera House:


Opera House: (???)


Albrook:

(???)


Tzen:

(???)


Miranda:


(???)


Vector:

(???)


Seal Gate:

(???)


Esperville:

(???)


Thamasa:

(???)


World Map (World of Balance):
XXXXX

World Map (World of Ruin):
XXXXX


A lot to do, but it will be easy as soon as I know a few things, promise.

Things I must learn first:

1: How to properly make a autotile
2: How to properly Animated Autotiles

That's all for now....


And finally, the update log:

Updates as of August:

1: 6-12th -- finished Narshe and Narshe caves, need autotile.


__________________________

The Project Zelda Engine!

Support, Projects & More!

Vacant Sky -- truly the best game made with the RM game makers ever!
LoMatsul's RPGVX Spriting Tutorial! Great for "newbies".
Lits' Sprite Emporium!
Text Editor & Guard Watching Script by Night_Runner
Thunderstorm Engine!
Final Fantasy 6 Tileset Ripping
Black Moon (Prophecy)
Mystic Studio!
Legacy's Ruby/RGSS Tutorial
Save-Point (a RPG VX/XP Community!)
RPG Creation (Game Creation (all makers))
RM/RPG World Community


Final Fantasy VI: Esper Realm (since 2003)
Black Moon (Prophecy) [since 2004]
Secret Project (still under thought and construction) [New!]
----------

Want a awesome program to make sprites with? Try out GraphicGale! The best editor/graphic program for RPG Game Maker XP/VX use!
___________________________________________________________________________
VX char creator for females. | XP male/Female char creator.
VX char creator for males. | Ragnarok Online char creator | RMVXP Forums
| RPG VX Resources -- extremely good!
| RPG-Maker.fr find sprites of all things! | RPGCreation -- a great, new forum! | | ChaosProject








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Sekai
post Aug 13 2010, 02:09 PM
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If you're trying to make autotiles, this is a good "tutorial" of sorts that shows how they basically work: http://img292.imageshack.us/img292/8231/au...tutorialak7.png

This post has been edited by Sekai: Aug 13 2010, 02:09 PM


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MagitekElite
post Aug 13 2010, 02:27 PM
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QUOTE (Sekai @ Aug 13 2010, 03:09 PM) *
If you're trying to make autotiles, this is a good "tutorial" of sorts that shows how they basically work: http://img292.imageshack.us/img292/8231/au...tutorialak7.png

Hey, thanks for that! It helped where this one didn't, a bit.

I've a question though...if you can answer, I mean.

Autotile Tutorial



In the top left-hand corner, we have the main tile. This consists of the four outermost corners of the large tile below. The middle tile at the top is the main tile which the autotile will tile with - in other words, another autotile that will tile with this autotile. For example, if you take a look at the waterfall autotile above, you will see that it has the main tile of the lake autotile here. This means that it will tile seamlessly with the lake.

The top right corner is the inverse corners of the autotile. These are not included within the large set of tiles below, but are needed for the autotile to work properly, so you have to define them separately here. You can see where three of the four are used in this picture here…



The large 96 × 96 area below is where you draw out the rest of your autotile, complete with corners. When in-game, RMXP takes the 16 × 16 corners and inverse corners from this graphic, along with some edges and other parts from the graphic below to make a tile that joins with itself in all shapes and forms. Import your autotile in the normal way: using the materialbase. You probably won't need to set a transparent colour, so just clear the two colour boxes when importing. Once you've done that, you need to add the autotiles to the tileset that you're using in the database. Go to the tilesets tab, and you will see down the side a list of boxes under Autotile Graphic. You can select your autotile from there.


I can't understand the bolded part >.> how would I go about finding those pieces, from ripped tilsets....?


__________________________

The Project Zelda Engine!

Support, Projects & More!

Vacant Sky -- truly the best game made with the RM game makers ever!
LoMatsul's RPGVX Spriting Tutorial! Great for "newbies".
Lits' Sprite Emporium!
Text Editor & Guard Watching Script by Night_Runner
Thunderstorm Engine!
Final Fantasy 6 Tileset Ripping
Black Moon (Prophecy)
Mystic Studio!
Legacy's Ruby/RGSS Tutorial
Save-Point (a RPG VX/XP Community!)
RPG Creation (Game Creation (all makers))
RM/RPG World Community


Final Fantasy VI: Esper Realm (since 2003)
Black Moon (Prophecy) [since 2004]
Secret Project (still under thought and construction) [New!]
----------

Want a awesome program to make sprites with? Try out GraphicGale! The best editor/graphic program for RPG Game Maker XP/VX use!
___________________________________________________________________________
VX char creator for females. | XP male/Female char creator.
VX char creator for males. | Ragnarok Online char creator | RMVXP Forums
| RPG VX Resources -- extremely good!
| RPG-Maker.fr find sprites of all things! | RPGCreation -- a great, new forum! | | ChaosProject








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Posts in this topic
- MagitekElite   FF6 Tilesets   May 30 2010, 07:17 PM
- - buprettyinpink   I recommend posting the actual tileset instead of ...   May 31 2010, 01:12 PM
- - Holder   Just as a heads up there's already the entire ...   May 31 2010, 01:35 PM
- - MagitekElite   There are FF6 tilesets.....? I've run so many ...   May 31 2010, 01:47 PM
- - Holder   http://charas-project.net/resources.php has a few ...   May 31 2010, 01:59 PM
- - MagitekElite   ..... :C I was told that using those types of ima...   May 31 2010, 02:46 PM
- - MagitekElite   Update again! I've nearly done with Nars...   Jun 2 2010, 08:09 PM
- - MagitekElite   Update! I think I found out to make autotiles...   Jun 3 2010, 04:27 PM
- - MagitekElite   Alright, started up on it....I've encountered ...   Aug 11 2010, 05:56 PM
- - MagitekElite   I've decided to just mess around with the auto...   Aug 13 2010, 12:37 PM
- - Holder   Best thing you can do when learning to create auto...   Aug 13 2010, 12:47 PM
|- - MagitekElite   QUOTE (Holder @ Aug 13 2010, 12:47 PM) Be...   Aug 13 2010, 01:59 PM
- - Sekai   If you're trying to make an autotile out of th...   Aug 13 2010, 02:49 PM
|- - MagitekElite   QUOTE (Sekai @ Aug 13 2010, 03:49 PM) If ...   Aug 13 2010, 03:14 PM
- - MagitekElite   Okay, thought I should update. I'm trying to ...   Sep 12 2010, 01:14 PM
- - MagitekElite   Now that I'm finished with my novel and have l...   Oct 19 2010, 08:55 PM


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