Welcome to Magi's try at ripping the tilesets from Final Fantasy 6!
Making my FF6 project has been a "want" and a "love" of mine since 2003! Yea, I was pretty young, but my brother had this really nice game maker and I have always been interested in games. He drew everything in his game and coded from scratch, and I mean completely from scratch! He made his own game maker! I was going to use it, but his program disc was destroyed so, I decided to buy my copy of Xp (and VX, which was sent to me as a gift! xD) to make my fan-dream come true again.
Anyway, here is my attempt to rip the tilesets and more from FF6! I have come a long way, hard to believe, but its true. I can rip tilesets now, my only problem so far is autotiles and what should be autotiles. But, I thought I should show everyone what I have done so far first:
Screenshots:
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Yay, there wasn't a door. There will be one once I figure out the mechanics of autotiles and placement of them...Oh, and those images are new
The video is very old, I have done so much, and have managed to figure out how to set passages and properties. That was the easy part...
Cities/Towns/Caves/Placed Done:
Narshe: 65% done
Narshe Village: Complete Narshe Village inside houses: Nearly complete, need to autotile the inside of the house (the "roof" I guess that's what it is.) Narshe Caves (Cart Mines): Nearly complete, need to make the walls into autotiles and then the cart tracks into autotiles Narshe Caves (Battle Room): Nearly complete, need to learn how to make Autotiles Narshe Cliff Scene (start of the game): Complete Narshe Northern Cliff (Where you fight for the Esper against Kefka): Nearly done -- autotiles info needed. Narshe Caves (Area where you get Umaro): Haven't started yet, but I do know I can do it fast, it'll be the autotiles that's the problem.
Figaro Castle:
Outside of Figaro: (???) Inside of Figaro: (???) Autotiles of Figaro: (???) Anything else: (???)
It should be relatively easy, because I was looking at it -- not much to miss.
South Figaro Caves
South Figaro Caves: (???) South Figaro Caves (Part 2): (???) South Figaro Caves Autotiles: (???)
South Figaro (City)
Outside (while inside lol) South Figaro: (???) South Figaro (Inside of houses): (???) Anything else in South Figaro: (???)
Little House North of South Figaro
Little House (Sabin's home): (???)
Mount Koltz:
Mount Koltz (Outside): (???) Mount Koltz (Inside): (???)
Best thing you can do when learning to create autotiles is look at a simple RTP one, like a path for example. You'll soon see where what sections do what. If not then don't bulk everything in, just do some simple colours and or lines and see how they form together in the editor.
Just as an example the upper right block is split into quarters, 16x16 squares within the 32x32 block. This acts as an edge for outward turns, like if you're placing tiles up and then drag to the right. What will happen is it will place the bottom right quarter onto the connecting corner, leading onto the top block of the main 3x3 grid.
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I'm running the Great North Run in September in aid of NACC. A condition my wife has in it's severe form. Please sponsor me with whatever you can, thank you. If you'd like to help spread the word please share the image and link to my fundraising page.