What does this script do?player cannot load or save.
AuthorsScriptless (Removed Save & game shut down)
Tanz (Removed Continue)
What will you need this for?How the hell should I know? Maybe you might need it for an arcade style game or for showing off scripts.
ScreenshotsNone
Terms of useNon commercial projects, must give credit.
if used for showing off scripts, you do not need to mention Tanz or I.
Updated to V 3.0 player cannot save too nowScriptCODE
#------------------------------------------------------------------------------
#Authors: Scriptless & Tanz
#------------------------------------------------------------------------------
#Free to use for non commercial projects!
#This script is RPG Revolution exclusive (www.rpgrevolution.com/forums)
#------------------------------------------------------------------------------
#Alzheimer Menu V 3.0 (Final)
#------------------------------------------------------------------------------
#*Removing Continue Feature*
#------------------------------------------------------------------------------
class Scene_Title < Scene_Base
def create_command_window
s1 = Vocab::new_game
s2 = Vocab::continue
s3 = Vocab::shutdown
@command_window = Window_Command.new(172, [s1]) #172
@command_window.x = (544 - @command_window.width) / 2
@command_window.y = 288
if @continue_enabled
#@command_window.index = 1
else
@command_window.draw_item(1, false)
end
@command_window.openness = 0
@command_window.open
end
end
#------------------------------------------------------------------------------
#*Removing Save Feature*
#------------------------------------------------------------------------------
class Scene_Menu < Scene_Base
def create_command_window
s1 = Vocab::item
s2 = Vocab::skill
s3 = Vocab::equip
s4 = Vocab::status
s5 = Vocab::save
s6 = Vocab::game_end
@command_window = Window_Command.new(160, [s1, s2, s3, s4, ])
@command_window.index = @menu_index
if $game_party.members.size == 0
@command_window.draw_item(0, false)
@command_window.draw_item(1, false)
@command_window.draw_item(2, false)
@command_window.draw_item(3, false)
end
if $game_system.save_disabled
@command_window.draw_item(4, false)
end
end
end
I'm not dead. Thanks.