(Note: This game doesn't require rpg maker to run because it has it's own installer.)
Genre: Action Survival Horror Estimated Gametime: 1 hour 30 minutes Difficulty: Moderate or Hard Rating: Teen Status: Complete Hard Disc Size: 69MB
CONTROLS
Controls
Move Up: Up Cursor Move Down: Down Cursor Move Left: Left Cursor Move Right: Right Cursor Action/Interact: ENT Key Cancel/Menu: ESC Key Attack/Action: T Key Defend: D Run: R Map Display: M Enable/Disable HUD: Z Assemble Hotkeys: X F12: Reset Game.exe
Summary of the Game... "Project Viral" is a survival horror game that has been developed using Rpg Maker XP. Originally this game was planned to be called "School of the Dead" but with a lot of changes to the plot, it was renamed. The game originally focused mainly on scare factors to terrify the player but with the changes in hand there were more features added such as the use of a unique battlesystem which meant more gameplay action was provided. The player has a more diverse control when encountering enemies such as the common zombie. With all this, the game now fails to stay as one genre and could even be classified as a hybrid. The setting of the game is in a military school where a virus has spread through out the entire area turning most of the people there who don't have a strong immune system into flesh eating zombie like cannables. The player is a male high school student who has to survive the horrors ahead of them whilst uncovering the secrets behind the scenes.
THE STORY Professor Zen, a teacher and a scientist working on biological substances for the Kilos Military is given a task to create a serum capable of forming immortal soldiers. The Kilos Organisation thrive for power and after killing what appears to be a demon, hand over the corpse to Zen. Deep underground of the military school, he continues to experiment in old laboratories used by Kilos in the past. The professor is astonished with the capabilities of the substances created from his experiments but one night after nearly completing his task, there is an error. The labs are now shrouded in a mist which appears to have risen to the surface of the school. This outbreak causes most of the students living at the school that have come close to the mist to turn into zombie like freaks. The Kilos Military Police intervene...
Characters
Comrad Stillwell Age: 16 Gender: Male Occupation: Student A month before the outbreak, after experiencing a tough past, Comrad joins the Kilos Military with nothing else holding him back. Impressed by his combat skill, the Kilos Organisation sends him to a military school to be strongly educated, living there on campus for a year before receiving strict training. Unfortunately for Comrad, one night he wakes up whilst the school is infested with zombies. “What the fucks going on?” he says. It’s time for Comrad to find some answers and a way out of this havoc...
Etheelia Lightheart Age: 16 Gender: Female Occupation: Student Etheelia is the daughter of one of the Kilos Organisation’s Executives. She is also a friend of Comrad in the school and like him, she lives on campus too. Although her father forbids it, she decides to join Kilos to understand their secrets. One night, troubled by a strange fog or mist keeping her from sleeping, Etheelia leaves her room but is however attacked by a zombie. “AAAGHH!” she screams. “So this is part of what Kilos is hiding. Maybe coming here wasn’t a good idea after all...” Can Etheelia manage to survive this infestation?
Ramori Gans Age: 23 Gender: Male Occupation: Soldier Ramori Gans is a soldier of the Kilos Military. He had only recently completed his training and although at times he can be sloppy, he is an excellent soldier in frontal combat. Gans, also given the nickname “RamG” already knows about Project Viral. When the viral outbreak begins to infect the school, a mission begins and he is sent to assist. He enters the school to complete his objective with much doubt on his mind...
Some useful tips whilst playing Project Viral Here are some useful tips whilst playing Project Viral. This game is environmentally friendly so I advise you to examine objects such as shelves, cupboards and even corpses. You’ll find that there are Items and even money hidden in many different places. With the cash you find, use the vending machines to buy some Items that you can use to recover energy which is used to perform stances giving you an edge against enemies. Also, when you bump into zombies, try to avoid most of them because fighting a zombie is mainly a waste of ammunition if you are using guns or mainly a waste of health if you are using melee weapons. You’ll need to save your First Aid Kits and ammo because you’ll need them later on in the game so searching for Items will help you in the long run.
SCREENSHOTS
Screenshots
(Here are some gameplay screenies...)
School Uppper Floor
School Garden
School Entrance
Menu Screen
Basement
Outside School
Underground Labs
Escape Through The Sewers
Alternative Ending
FEAURES
Features
-Zombies -Action Battle system -Automatic Cutscenes -Comic style dialogue -10+ weapons -A Dark Atmosphere -A Sense of Realism -Shock Factors -Enviromentally Friendly -An Explorable School -A Mini Map -Vending Machines -Respawning Enemies -Character Stances -10 EXP Levels -Cheat Codes
CREDITS
Credits
Music and Sound Effects • Resident Evil • Silent Hill • Brainbread • Counter-Strike
Group: Global Mod
Posts: 1,784
Type: None
RM Skill: Undisclosed
Rev Points: 15
Voice acting for an indie game is fine, by all means, but I'd also encourage you to also keep the written dialogue as well while the verbiage is being read. There are plenty of times when I'm playing a game and have to keep the volume down, so reading is the only option. Anyways, that's just my two cents.
Also, since a lot of people don't follow the posts, or start by looking at the main one, you may want to edit and include a segment in the initial post as well about recruiting for voice actors. It's preferable that they contact you via PM so you can discuss in private the requirements, as well as any samples you may need.
Thanks Amerk, I'm going to make voice acting in the game optional so the player can choose whether they want it on at the start or not. Also this depends on if I can gather a voice acting team for the game...
This post has been edited by obsorber: Aug 2 2012, 03:52 PM
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The final release of Project Viral is finally here!