Submit Your Article


 
RPG Maker

Welcome Guest ( Log In | Register )


  Games Resources RPG Maker VX RPG Maker XP Scripts Tutorials Downloads

2 Pages V  < 1 2  
Closed TopicStart new topic
> Ar Tonelico CBS, v 1.1 - Already -.-
Mirage Verius
post Apr 30 2010, 09:54 AM
Post #21


Level 8
Group Icon

Group: Revolutionary
Posts: 122
Type: Artist
RM Skill: Skilled




The title of this thread put a huge grin on my face as I'm a huge Gust/Banpresto fan. I was a little crushed that it was Ar Tonelico 1 and not 2, but that's still fine. The system seems to follow the original Ar Tonelico quite well, except for one thing. There is a severe lack of battler customization! D:

How would one be able to pull off Vanguard skills like Break Blade, Double Beat, and Impulse? Minkoff's animated battlers is a very restrictive format by it's nature, so I can't imagine there is much to do to fix this, which saddens me as this is the one thing holding this system back from it's full potential. But this is the first release, so that may change.

Nevertheless, I think I'll try re-skinning this system with my own sprites and windows for kicks one day. Just to see.


__________________________
Go to the top of the page
 
+Quote Post
   
Kread-EX
post Apr 30 2010, 10:02 AM
Post #22


(=___=)/
Group Icon

Group: +Gold Member
Posts: 4,136
Type: Scripter
RM Skill: Undisclosed




I was planning to at first, by using Xiderowg's system rather than DerVVulfman's (I'm quite experienced with it since my own game has huge battler customization). However, I thought that it would be too complicated for most people to use.

I'll probably make a compatibility patch with Xiderowg's system in the next version. Just for people like you (I've played Sacred Earth - Bonds).


__________________________
FRACTURE - a SMT inspired game (demo) made by Rhyme, Karsuman and me. Weep and ragequit.

My blog.

Click here for my e-peen


Go to the top of the page
 
+Quote Post
   
Shanghai
post Apr 30 2010, 05:47 PM
Post #23


Level 31
Group Icon

Group: Revolutionary
Posts: 747
Type: Developer
RM Skill: Skilled




Customization is difficult to throw into RMXP since it lacks the noteboxes RMVX has. Also, this is just taking an idea from Yanfly's upcoming Melody script, but have you ever considered using Battle Animations for animated battlers? The way Yanfly does it is quite amazing and removes the restrictions placed by Minkoff's terrible battler can'ts and couldn'ts.


__________________________
Go to the top of the page
 
+Quote Post
   
Kread-EX
post May 1 2010, 12:52 AM
Post #24


(=___=)/
Group Icon

Group: +Gold Member
Posts: 4,136
Type: Scripter
RM Skill: Undisclosed




Yes, I use battle animations for battlers. It's however extremely time-consuming to do, especially because of the timing and coordinates correction. I didn't want to force that upon others, but since you're already two to prefer complete battler customization, I'll take it into consideration.


__________________________
FRACTURE - a SMT inspired game (demo) made by Rhyme, Karsuman and me. Weep and ragequit.

My blog.

Click here for my e-peen


Go to the top of the page
 
+Quote Post
   
lyla2284
post May 1 2010, 10:12 AM
Post #25


Let go of the past...
Group Icon

Group: Revolutionary
Posts: 206
Type: Developer
RM Skill: Advanced




Nice battle script, very pro looking. I might either use this script or Charlie's for my new game. And yeah, I think you should add battler customization. It keeps things interesting. Not to mention more eye candy.


__________________________
Current project: Please support. =)


Projects I support: In no particular order.
Supported games







Oh yeah, can't forget good 'ol ADT ( A Dust Tale ). ( The image is too big... -_- )
Go to the top of the page
 
+Quote Post
   
Mirage Verius
post May 1 2010, 02:32 PM
Post #26


Level 8
Group Icon

Group: Revolutionary
Posts: 122
Type: Artist
RM Skill: Skilled




Mostly reskinned it as I said I would. Valkyrie enemy aside, that is. It was an interesting diversion, but I suppose I should actually get back to work on my real project now!



Again, nice work! :3


__________________________
Go to the top of the page
 
+Quote Post
   
Codly
post Jun 4 2010, 10:47 PM
Post #27



Group Icon

Group: Member
Posts: 1
Type: None
RM Skill: Undisclosed




Nice script it is pretty much the exact same thing just like in ar tonelico. Go reyvateils, and also good job with this script. biggrin.gif


__________________________
Cna yuo raed tihs? Olny 55% of plepoe can.
I cdnuolt blveiee taht I cluod aulaclty uesdnatnrd waht I was rdanieg. The phaonmneal pweor of the hmuan mnid, aoccdrnig to a rscheearch at Cmabrigde Uinervtisy, it dseno't mtaetr in waht oerdr the ltteres in a wrod are, the olny iproamtnt tihng is taht the frsit and lsat ltteer be in the rghit pclae. The rset can be a taotl mses and you can sitll raed it whotuit a pboerlm. Tihs is bcuseae the huamn mnid deos not raed ervey lteter by istlef, but the wrod as a wlohe. Azanmig huh? yaeh and I awlyas tghuhot slpeling was ipmorantt! fi yuo cna raed tihs, palce it in yuor siantugre.
Go to the top of the page
 
+Quote Post
   
BlackMask
post Jun 14 2010, 02:14 PM
Post #28


Level 27
Group Icon

Group: Revolutionary
Posts: 621
Type: Mapper
RM Skill: Skilled




i Demand my name be put on that credit list. i assembled that battler of the skeleton battler


__________________________
My Dragons ~ Dragon Adopters









Go to the top of the page
 
+Quote Post
   
Kread-EX
post Jun 15 2010, 01:17 AM
Post #29


(=___=)/
Group Icon

Group: +Gold Member
Posts: 4,136
Type: Scripter
RM Skill: Undisclosed




You mean the Lich ? Okay, I add you. smile.gif


__________________________
FRACTURE - a SMT inspired game (demo) made by Rhyme, Karsuman and me. Weep and ragequit.

My blog.

Click here for my e-peen


Go to the top of the page
 
+Quote Post
   
griever7x
post Jun 20 2010, 10:49 PM
Post #30


Level 1
Group Icon

Group: Member
Posts: 9
Type: Developer
RM Skill: Intermediate




Wow,this is amazing! I love the Ar Tonelico serie,but even if I didn't,I think this would've been nice for a new project because it is really well done.
..Shurelia-sama teehee.gif
Go to the top of the page
 
+Quote Post
   
Kread-EX
post Jun 21 2010, 01:28 AM
Post #31


(=___=)/
Group Icon

Group: +Gold Member
Posts: 4,136
Type: Scripter
RM Skill: Undisclosed




Well, it's the first version and there is a lot to do for the next one - I'll try to release it before August.
And Shurelia... I liked her with the Linkage but when she put it off, her personality is just too... stupid.


__________________________
FRACTURE - a SMT inspired game (demo) made by Rhyme, Karsuman and me. Weep and ragequit.

My blog.

Click here for my e-peen


Go to the top of the page
 
+Quote Post
   
jimmyly
post Jan 7 2011, 01:21 PM
Post #32


Level 7
Group Icon

Group: Member
Posts: 99
Type: Event Designer
RM Skill: Beginner




I just started playing this 3 days ago and there is 2 bug I like to report on v1.1

1)The Haromy Bar if it fully Charge the Reyvateil no longer Lose MP.
2)Reyvateil cannot give States such as STR UP or Poison.

Major bugs and it have to be reported.

Awsome script not as choopy or buggy as most major scripts are.(The Script is so clean and simple to edit)

x3 i never loved a script this much before.

This post has been edited by jimmyly: Jan 7 2011, 01:22 PM


__________________________
My Project:
No Playable Demo
Playable Demo
YouTube - DevaintArt - Scared Earth:Memory - Phantasia 5 - Paradise Blue

- Weekly at Monday 4pm PST -
Current Game = "Random"
twitch.tv
Will Stream your RPG game on Request Contract me @ MSN: ItemNazo

[X] Scared Earth:Memory "RPG2k3"
[ ]
[ ]
Go to the top of the page
 
+Quote Post
   
Kread-EX
post Jan 7 2011, 01:25 PM
Post #33


(=___=)/
Group Icon

Group: +Gold Member
Posts: 4,136
Type: Scripter
RM Skill: Undisclosed




You mean it's not possible for the Reyvateil to inflict states or receive states?


__________________________
FRACTURE - a SMT inspired game (demo) made by Rhyme, Karsuman and me. Weep and ragequit.

My blog.

Click here for my e-peen


Go to the top of the page
 
+Quote Post
   
jimmyly
post Jan 7 2011, 01:30 PM
Post #34


Level 7
Group Icon

Group: Member
Posts: 99
Type: Event Designer
RM Skill: Beginner




Yep they can't add state for some odd reason.(Buffs as far as i have tested.)

Oh yeah i set the state as NonResistances so it cannot miss and still it doesn't work.

This post has been edited by jimmyly: Jan 7 2011, 01:32 PM


__________________________
My Project:
No Playable Demo
Playable Demo
YouTube - DevaintArt - Scared Earth:Memory - Phantasia 5 - Paradise Blue

- Weekly at Monday 4pm PST -
Current Game = "Random"
twitch.tv
Will Stream your RPG game on Request Contract me @ MSN: ItemNazo

[X] Scared Earth:Memory "RPG2k3"
[ ]
[ ]
Go to the top of the page
 
+Quote Post
   
Kread-EX
post Jan 7 2011, 02:01 PM
Post #35


(=___=)/
Group Icon

Group: +Gold Member
Posts: 4,136
Type: Scripter
RM Skill: Undisclosed




QUOTE (jimmyly @ Jan 7 2011, 10:30 PM) *
Yep they can't add state for some odd reason.(Buffs as far as i have tested.)

Oh yeah i set the state as NonResistances so it cannot miss and still it doesn't work.

Ah, ok. I'll fix that.

EDIT: Actually, I just forgot one line, so you'll have to add it yourself.
Search for def song_effect(user, skill, hit_number = 0) in the script and just before # Substract damage from HP, add this:
CODE
states_plus(skill.plus_state_set)


On a side note, I know I was supposed to update this script in August, but I was too busy with other things and now, I lost the files in my hard drive crash anyway.
I will open a request station the next week and take requests for plugins.


__________________________
FRACTURE - a SMT inspired game (demo) made by Rhyme, Karsuman and me. Weep and ragequit.

My blog.

Click here for my e-peen


Go to the top of the page
 
+Quote Post
   
xd00d22x
post Jun 11 2011, 12:57 AM
Post #36



Group Icon

Group: Member
Posts: 1
Type: Musician
RM Skill: Beginner




Hey, I downloaded this and the other scripts and everything and when I test play it is glitching only showing the main characters old battle set rtp version and glitching squares with glimpses of some other characters. no enemies or nothing. what do I do to get it to show the side view thingy and does yours have a script if so I couldn't find your script.
Go to the top of the page
 
+Quote Post
   
Kread-EX
post Jun 11 2011, 03:32 AM
Post #37


(=___=)/
Group Icon

Group: +Gold Member
Posts: 4,136
Type: Scripter
RM Skill: Undisclosed




You probably made a mistake while configuring the Animated Battlers script.
Here, that's the config part:
CODE
  # Individual Spritesheet Control Center
  #--------------------------------------------------------------------------        
  MNK_POSES_ENEMY         = {1 => 10, 35 => 10, 36 => 10,  # ID and # of poses for each enemy
  38 => 10}
  MNK_FRAMES_ENEMY        = nil       # ID and # of frames for each enemy
  MNK_POSES_ACTOR         = {3 => 10, 4 => 10}  # ID and # of poses for each actor
  MNK_FRAMES_ACTOR        = nil       # ID and # of frames for each actor.

See the MNK_POSES_ENEMY and MKN_POSES_ACTOR values? Be sure to set them correctly to the number of rows your battler sprite file has. If you have further problems with the Animated Battlers script, you should contact DerVVulfman directly, as he's more knowledgeable with his script than I am.


__________________________
FRACTURE - a SMT inspired game (demo) made by Rhyme, Karsuman and me. Weep and ragequit.

My blog.

Click here for my e-peen


Go to the top of the page
 
+Quote Post
   
Akio
post Oct 18 2011, 03:47 PM
Post #38



Group Icon

Group: Member
Posts: 1
Type: None
RM Skill: Undisclosed




I'm sure it's a stupid question but... I search everywhere, I can't find the download link Oo. I've already download the system before, but now I've lost it, and I need it ! So where is the link please ohmy.gif ??
Go to the top of the page
 
+Quote Post
   

2 Pages V  < 1 2
Closed TopicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 

Lo-Fi Version Time is now: 25th May 2013 - 02:24 AM
RPG RPG Revolution is an Privacy Policy and Legal
eXTReMe Tracker