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> Deity's SkillTree *Update 12th May, Need an individual Skilltree !?
Odin
post Apr 10 2010, 12:04 PM
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Group: Member
Posts: 7
Type: Scripter
RM Skill: Skilled




<Deity's SkillTree>
Version: <1.0>
Author: <Deity>
Date: 4,8,2010


Version History


  • <Version 1.0> 04.08.2010 Script become published
  • 4.10.2010 Update to v 1.1
  • 5.12..2010 Update to v 1.2


Planned Future Versions


  • better control with all 4 directions
  • Hide not possible Skills
  • Line Addons


Description


This Script allow you tu use your own individual SkillTree for your Game.

Features


  • Up to 99 Skills possible
  • Individual SkillTree for everyone
  • Simple using
  • Modify the Drawn Lines
  • Hide Skills which conditions aren't sufussed


Screenshots



Settings



Instructions


CODE
# Using:                                                         #
# As first you have to setup the Settings as you wish.           #
# To call the SkillTree you have to write this in the "Call ..." #
# $scene = Scene_SkillTree.new(party_member_id)                  #
# If you use this line:                                          #
# add_skill_points(party_member_id,points)                       #
# the partymember with the id (party_member_id) get points       #
# skillpoints.                                                   #
# Just add the skills an actor can learn as ever in the database.#
# Now you have following notes which you can place into the note #
# of a skill.                                                    #
# <skills> needed_skill_id,needed_skill_id <skills_end>          #
# <costs> skillpoint_costs_to_learn <costs_end>                  #
#<hide> Hide a skill until its conditions are sufussed
# <coords> x-coordinate,y-coordinate <coords_end>                #
# If you skip <skills> the script notice that there no skills    #
# which the actor need to learn this skill.                      #
# If you skip <costs> the script give the skill automaticaly     #
# the cost of 1 skillpoint.                                      #
# The coordinates are important so dont skip them.               #
# You have a window of 272*328 pxl to place you skills(icons).   #
# So you can place about 99 Skills in you skilltree              #
# The biggst x-ccordinate you should use is: 244                 #
# The biggst x-ccordinate you should use is: 300                 #


Script


  • 12th May

- SkillTree v 1.2 *new (All 4 direction.)
  • 10. April

- SkillTree v 1.1 *new
- Bitmap Addon*new
  • 8. April

- SkillTree v1.0
- Bitmap Addon

Credit


  • Deity
  • Bresenham's (draw_line Addon)


Thanks


  • I think I have to thanks RO for the idea. smile.gif


Support


I'm active in this forum: http://www.rpgvx.net. Send me a PM or post here to get support.

Known Compatibility Issues

- No known -

Demo


NONE of the demos include the newst Scriptversion!
Demo v1.1 *new
Demo v1.1 *new
Demo v1.0

Author's Notes


If the script will find an user I would like to see my name in the credits. If you use this script and your SkillTree is ready you should maybe show the other members the result so they become impressed. ^^

Sorry for my english if it's impossible to understand it just tell me.

Bye
Odin

This post has been edited by Odin: May 12 2010, 09:11 AM
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