For newbies like myself.
The guide below belongs to
http://uirpg.com/tutorials.php?act=view&tutid=84 Creating a Treasure Chest
Page 1:
Graphic Needed: A Closed Treasure Chest
Trigger Condition: Action Key
Event Layer: Same Layer as Hero
<>Play Sound: item1
<>Message: "You recieved potion!"
<>Item Management
-Add Item, potion, 1
<>Switch Operation [0001] ON
Page 2:
Graphic Needed: An Open Treasure Chest
Precondition: Switch 0001 is ON
Trigger Condition: Action Key
Event Layer: Same Layer as Hero
I hope this guide helps anyone out. It is set out very clearly for rpg maker 2003.
I guess you can experiment with this code by adding a monster in it. 'Monster-in-a-box type chest.
This post has been edited by vaporate23: Jan 11 2010, 03:06 PM