Group: Member
Posts: 52
Type: None
RM Skill: Undisclosed
MANIFEST
There exists a most curious and powerful race in the world of Ospes, able to manipulate and alter matter itself.
Their numbers are few, and from the beginning they have lived as outcasts, perceived as a threat to the world and every living thing in it.
They are called Theolar.
Thymetians, the most dominant race on Ospes, have done all that they can to suppress the Theolar. For they, more than any, are afraid of them.
Most Theolar are content to live in hiding and have abandoned the use of their abilities in hopes they would be forgotten. But among them there is a small group, known as the Andurim, who are unwilling to give up that part of themselves.
Their sole purpose is to provide the Thymetians and the rest of the world with a glimpse of their greatness, now long overshadowed by what else they are capable of…
Thank you for taking enough interest in this project to view the thread. This project is a fulfillment of a childhood dream and it is very dear to me. I do hope you enjoy it.
In the interest of quality, I encourage everyone who plays the game to leave feedback, comments, advice, or any questions if you have them.
File size: 133 Mb (remember...30 hours of gameplay)
World/Story
Manifest is a story-driven fantasy game that takes place in a fictional world. The world is made up of several large islands and what is commonly referred to as the mainland.
There are several different intelligent races that live in various parts of the world…
Thymetians: The dominant and most populous race, they live in all regions of the world save for one. Their government consists of a High Lord and a council who make decisions that affect most of the world. Because of their widespread influence, most other races can understand and speak the Thymetian language.
Orzrak: A reclusive race who have lived in the mountains for thousands of years. They are generally avoided by most other races due to their foul tempers and grotesque appearance.
Rulwook: A peaceful tribe who live on a small island southeast of the mainland. They are known for their skilled artisans and craftsmen.
Graymarg: A proud people who were forced from their homes by the Thymetians several decades ago. They now live in the northern mountains, just south of the Thymetian capital city.
Theolar: The final race is the sparsest and the most feared. They have been scattered and forced into hiding because of their unique abilities. There are some Theolar who are able to manipulate and alter matter. In an attempt to make peace and live together with the rest of the world, most Theolar abandoned the use of their abilities long ago. It didn’t help. There is a small organization among the Theolar, known as the Andurim, that is unwilling to give up their abilities, and seeks to prove to the rest of the world that great things can come from them. It is on this group of Theolar that the main story is focused. It begins shortly after the coronation of a new Thymetian High Lord, and so the Andurim has a new chance to reach an understanding between Theolar and Thymetians, and prove that they are not as dangerous as every other living creature believes. Their numbers are few enough now that failure this time…means extinction.
Characters
Age: 28 Armegmus is a Theolar and a member of the Andurim. He is impulsive though he lacks confidence in many areas of his life. This causes him to rationalize the decisions he makes. He often feels a great deal of pressure to be more mature than he feels.
Syndarion Age: 60 A Theolar and the leader of the Andurim. He is extremely proficient in the use of his abilities and guides the younger members, such as Armegmus, in their training. He believes more than anyone that great things can come from their talents, and hopes the rest of the world will soon realize this before they are gone. He is always searching for Theolar who lack the knowledge to use their abilities so he can recruit and train them among the ranks of the Andurim. He knows a lot more about the circumstances of Theolar than he lets on.
Vellamik Age: 44 Vellamik is a jovial and loving Thymetian. He works as a blacksmith in the village of Relna, where the Andurim is currently hiding. He met Syndarion a long time ago when Syndarion first visited Relna in search of other Theolar to recruit to the Andurim.
FEATURES:
- In-depth story, both serious and humorous
- ATB Tankentai Battle System
- Customize battle difficulty from the menu
- Hundreds of unique skills including many with complex common events
- A large, lag-free world map to explore
- Challenging dungeons with varied and original puzzles
- Gambling mini-games
- Optional puzzle-filled ruins with plenty of rewards
- 99 hidden relics to find and trade in the world
- Original and addictive lockpicking event system
- A dungeon involving sneaking past guards
- Optional Quests/Hunts similar to Phantasy Star 4/Final Fantasy XII
- Fully functional battle arena
Screenshots
Gambling minigames in the various pubs and bars around the world, for those wishing for a break from the main story or who want to make some extra Etherum. The games are as follows:
1) Water, Earth, Lightning - my version of paper, rock, scissors
2) A game modeled after blackjack with some of my own unique changes
3) My own game called "Longshot"
A big thank you to all of the following people for their wonderful resources:
Credits
Scripts: BigEd781 Enu Kylock Mr. Bubble Moon Man Mr. Anonymous Modern Algebra Puppeto4 Enelvon KGC Library Yanfly Synthesize Diakonos Woratana Moghunter Aranarther Tomy Ccoa Watermelon Hevendor Jens009 Mac Malone (Dr. ?) OriginalWij
Music: MaestroRage
Sprites and Graphics: Tatanya Razavan Sedekiah Vibrato Antares Tentacles
Ashvir and blueperiod for not encrypting their demo resources And many others who I may have forgotten to credit.(If you see a sprite while playing the demo that has not been given due credit, please let me know. Thanks)
LINK TO MANIFEST:
All known bugs/glitches resolved in this current version as of 12/25/11 If you are playing an earlier version, you should download this one and make sure to transfer your save files into the new folder.
Group: Member
Posts: 52
Type: None
RM Skill: Undisclosed
@Chefpapa - It's not too late to find her, she lives in Dagron. For the island where it's always raining...check your world map for a small isolated island that you probably haven't visited yet.
@firelira - Thanks for trying Manifest. I'm glad to hear you're enjoying it, despite the problems you are having. The f12 error is a script related problem, and the only solution is to not use the f12 reset key. The other game crashes you are having are not game/script errors, and are unique to you. I'm not sure if it's you're machine or if something went wrong with your download, but I would try redownloading the game and carrying over your save files. Hopefully that clears it up...please let me know how it goes.
EDIT: I just realized that Madalex made a post similar to yours a few posts above, and it sounds like it had something to do with his computer. (Maybe just restarting it would be enough?)
This post has been edited by sbethune81: Jan 4 2012, 10:27 PM
Group: Member
Posts: 6
Type: None
RM Skill: Beginner
QUOTE (sbethune81 @ Jan 5 2012, 11:19 AM)
@firelira - Thanks for trying Manifest. I'm glad to hear you're enjoying it, despite the problems you are having. The f12 error is a script related problem, and the only solution is to not use the f12 reset key. The other game crashes you are having are not game/script errors, and are unique to you. I'm not sure if it's you're machine or if something went wrong with your download, but I would try redownloading the game and carrying over your save files. Hopefully that clears it up...please let me know how it goes.
EDIT: I just realized that Madalex made a post similar to yours a few posts above, and it sounds like it had something to do with his computer. (Maybe just restarting it would be enough?)
Thank you for the prompt reply. I read what Mafalex's problem was. But mine is different in the sense as he always experienced crashes while reading the parchment. But not with anything else. First time I accessed the torn note after I got it, the game crashed. But after I restarted the game I could access it fine the next few times. But then again it crashed in the sandy area.
In my case these just happen randomly. Twice with the parchment, a couple of times it happened with a tonic, the bridle or elixirs. Could it be that pressing the 'Esc' key 2-3 times in succession while selecting items and then returning to the game triggers it?
I've browsed though the topic and I'm the only person with the problem unfortunately. I'm trying to avoid using the items menu, when there isn't a 'save point' nearby and trying to heal the hp/ap of the characters only during fights. But that's a bit inconvenient. The problem also happens after I've just started the computer and no other programs are running. I've also tried replacing the RGSS202E.dll from other RMVX games which work fine, but no luck.
Btw, I'm at the part just after getting the lockpick. I must thank and congratulate you for making such a wonderful game with beautifully developed characters. Quality wise this game is so much better than many commercial games, which are full of graphic glitches and spelling mistakes. I have not found a single spelling/grammar error in your writing! The Matron's quote "Our forgiveness is as much a gift we give ourselves.." was wonderful! Most other games unfortunately have shallow characters and dull writing.
I'm truly loving the characters. Vellamik's lines always make me smile and I really love Trux both as a character and as a party member, though all he says is "bark" Also, Armegmus and Fidesse who have shown surprising inner strength. Somehow, I don't like Val at all. Even after hearing her backstory my heart hasn't softened too much for her. Wish Armegmus wouldn't go gaga over her.
I really wish I could find a way to solve the 'item menu' crashing problem as I'm really getting tense if I don't find a 'save point' in a long time. (I wish you hadn't disabled saving). Also, thank you for giving an option to customize ATB and an option to fight the guards at the mansion outside Doolig. It would have been impossible to sneak past them.