Dynamic Effects EngineIntroduction
Type: Effects Engine
this is a scripting tool. as such on its own it dose NOT add any functionality to a game.
it is a frame work that provides methods and structure to create dynamic effects based on the player or an events position relative to a source on the map.
- massive lag decrease
- improved speed added Dynamic position sources and the mute freatureFeatures
- Provides a frame work for creating dynamic effects based on the player or an events position relative to a source.
- Under 200 lines of code (comments not included)
this is a scripting tool a description of the classes and how to use them is located in the scriptCompatibility
this is a tool it is as compatible as you make itCredits and Thanks
- Blizzard (for giving me a piece of code that I should of seen myself)
Please! ask questions, poke through the code, make suggestions for the improvement of this tool. and comment!
NOTE: I (the author) do NOT provide support in this thread. I simply don't visit this forum often enough. another scripter may be able to offer help but if you need support from me please go here http://forum.chaos-project.com/index.php?t...g89287#msg89287
This post has been edited by Ryex: Mar 10 2010, 09:26 PM