Group: Member
Posts: 58
Type: Writer
RM Skill: Intermediate
October 1 2011 Brand new revamped version now available! What's new?
Spoiler
Quite a lot! -custom sprites/faces for the seven main characters (some are just recolorings, some are more dramatic changes) -mapping has been redone in several areas -Animated battlebacks -Animated battlers -multiple fogs -new battle menu -new general menu -new cutscenes and additional dialogue -a brand new dungeon-puzzle thing -encounter rates are more reasonable -enemies (including bosses) are more ballanced -twice as many enemytypes and twice as many troups in a given area -two songs have been updated slightly -four new superbosses hidden in the secret dungeons (the four towers) which can be accessed after that fateful wish.
This game features 100% original music (including Victory, Battle, Item, and Inn themes) written by me and my band done in an Indie Rock style. And an extremely unique and unconventional story (once you get into it).
Story
Spoiler
With several major plot twists occurring throughout the progression of the 25+ hour story, what at first seems like a cliche good vs. evil quest unfolds into something much more unique. You will have to play the game to discover its surprising ending.
You are your ordinary self from our ordinary world, but one morning you awaken in a tower in a magical pre-Renaissance island kingdom. You discover you are part of an ancient prophecy and must help the recently returned prince conquer the source of evil that has overrun the land.
But all is not as it seems...
On your journey you will discover bit by bit that the quest you were sent on is more complicated and more full of intrigue than you could have imagined.
Characters
Spoiler
Tyrin: You. Not some pre-existing character, but actually you, the person reading this now. Tyrin is not your real name of course, but that's what people call you in this new Land of Lorewyn. Of course, you had little if any experience in swordplay in our world, but on waking in Lorewyn you find yourself exceedingly skilled. Mia says that this is because you've been magically blessed with a magical Ability called Swordplay within Lorewyn. As you level up, you will learn "skills" related to Swordplay.
Mia: an Elemantal Mage who was assigned to Tyrin Tower. She's bubbly and nice and fresh from training, so is eager to prove herself and her magic.
Baeon: the prince of Lorewyn. There are several strange facts about him. Firstly, no one knew Lorewyn had a prince. But the king reveals that Baeon's mother had concealed her pregnancy and ran away to birth him in secrecy. Unfortunately, Baeon was found unconscious today, remembering nothing of his past. His Ability is vast Strength. But this is useless to him as he is completely unskilled in weaponry. He's much more interested in spell casting, but lacks proficiency in anything but curative magic.
Sylar: a young man from a noble family. His sister Sylea is thought to have been abducted by Radasol. Sylar was too lazy and disinterested in training in weaponry or magic, so his quest in finding and freeing his sister is proving difficult.
Yasian: an old, forgetful mage who might turn out to be none of those things.
Sylea: a very skilled archer from a noble family with super eyesight as her Ability. She and her brother have more in common than either knew and will enjoy.
Screen Shots
Spoiler
Features * This game features 100% original music (yes, including Victory, Battle, Item, and Inn themes) written by me and my band in an Indie Rock style. And an extremely unique and unconventional story (once you get into it). * Over 20 hours of gameplay!
Download[/u] NEW Download of the Complete Game! (08.16.11): Complete Game
Credits * Enu and Mr. Bubbles for the Tankentai Sideview Battle System * Star for ATB * 2Chan for Mode7 VX * Kylock for Light Effects VX * And many, many more all listed in the opening credits.
Have fun!
This post has been edited by bastian: Oct 9 2011, 08:12 PM
For the music tracks I found to be too loud, one was the starting tower, and the other was the castle. And the castle was actually the one with the clipping.
I don't know if you've got a surround-sound system while I've only got a stereo system, but my general guideline is whenever I make a "Transfer Player" and leave the move sound effect to default audio (80%), if I can't hear that sound over the music, then the music is too loud. That's what I use for my guideline.
Ah, Piers Anthony. I read only two of his books, and from I understand, one of the two wasn't his original work (Through the Ice), which I liked better than the other one of his I'd read (Color of Her Panties).
But yeah, like I wrote about the Prince and King. It's not wrong, just sorta strange. And considering Mia at the start of the game, I wondered if it just might be a glitch.
Group: Member
Posts: 58
Type: Writer
RM Skill: Intermediate
QUOTE (Otaku Son @ Oct 17 2009, 08:25 PM)
For the music tracks I found to be too loud, one was the starting tower, and the other was the castle. And the castle was actually the one with the clipping.
Thanks! I'll drop the volume on those down a bit. 20% or so.
QUOTE
Ah, Piers Anthony. I read only two of his books, and from I understand, one of the two wasn't his original work (Through the Ice), which I liked better than the other one of his I'd read (Color of Her Panties).
Through the Ice was written by a high school student who had died; he was a fan of Piers' and so his family asked Piers to edit and finish the manuscript. I agree, it is a good book. The Color of Her Panties is part of the Xanth series which I was a HUGE fan of when I was a kid. I've outgrown it a bit, but I still enjoy it.
Thanks to all of your awesome suggestions, I've fixed all those bugs and design flaws and now have a new version of the demo up. I changed the beginning a little bit to be a bit more dramatic.
This post has been edited by bastian: Oct 17 2009, 11:22 PM