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> Law's Encounter Fix, Tested, 100% compatible with vx
The Law G14
post Sep 11 2009, 06:16 PM
Post #1


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Law’s Encounter Fix

Version 1.1
The Law G14
9/11/09

Introduction
This very small script is more or less a fix to the default rmxp encounter rate. How many people have noticed that when they set the encounter step of the map to something like 30, they’ll encounter monsters after 4 or 5 steps or something bizarre like that? Well, this script fixes that. The default rmxp encounter rate makes it so that the encounter step that you put for the map will be the most amount of steps it’ll take to encounter another monster. The default script gets a random number from 1 to the number you chose plus 1. This script get’s a more reasonable number from the encounter step that you chose. So let’s say that you put in 30, you’ll probably get something around 25 – 35. I did this by using a few conditional branches that center the encounter step around the encounter rate you chose. Maybe their could’ve been a simple formula, but I was to lazy to think up one biggrin.gif


Features
Fixes the default rmxp encounter rate.


Script

Attached File  Encounter_Fix.txt ( 1.34K ) Number of downloads: 154


Compatibility
This script is probably compatible with everything but if you happen to find any problems, please report it to me.

It's even compatible with vx

Installation
Just insert the script above main.


Terms and Conditions
Just give me credit where it is due.

Also, DON’T post this script on other sites unless you ask me first, and I’ll be more than happy to let you.

This post has been edited by The Law G14: Oct 29 2009, 01:46 PM


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