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> Law's Custom Menu Screen, A whole new menu interface.
Xim
post Dec 15 2010, 05:19 PM
Post #61


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The game crashes when I open up the menu when I have saving disabled. I'm also using your save game script.

The error message that comes up says "undefined method 'disable_item' for # <Window_Command_New:0x3ae80c0>"


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Night_Runner
post Dec 16 2010, 03:46 AM
Post #62


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Hey Xim, glad to see people still using Law's scripts.

I've reposted an updated version in the main page for you, version 1.1, and it has the fix for that bug smile.gif


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Xim
post Dec 24 2010, 11:11 PM
Post #63


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Awesome! Works great.

And yeah, why wouldn't we use Law's Scripts? They're awesome. wink.gif


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lemonairable
post May 20 2011, 08:30 AM
Post #64


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Sorry about the necro post, but I can't seem to move the Menu Windows using the Script Editor while I'm using this script. Does anyone know how to fix this? Everything works fine except for changing the first two 0s (the x and y coordinates) of line 146.

CODE
#==============================================================================
# ** Window_MenuStatus
#------------------------------------------------------------------------------
#  This window displays party member status on the menu screen.
#==============================================================================

class Window_MenuStatus < Window_Selectable
  #--------------------------------------------------------------------------
  # * Object Initialization
  #--------------------------------------------------------------------------
  def initialize
    super(0, 0, 480, 480)
    self.contents = Bitmap.new(width - 32, height - 32)
    refresh
    self.active = false
    self.index = -1
  end
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Night_Runner
post May 20 2011, 07:04 PM
Post #65


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Law redefined the x & y in the Scene_Menu, so in version 1.1 it's on lines 249 - 251:
CODE
    @status_window = Window_MenuStatus.new
    @status_window.x = 0
    @status_window.y = 0


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lemonairable
post May 20 2011, 10:48 PM
Post #66


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Thank you, Night Runner! I finally managed to figure this out!
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