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> [RM2K3]Custom Text Boxes
JekHazit
post Aug 18 2009, 06:03 PM
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I am going to be showing you how to do this with your text boxes!


Start off with a screenshot of your full view game. Press the full page icon next to the title icon. Test your game until a text box pops up. Then your press the Print Screen button on your keyboard.


Go to paint and crop off everything BUT your text box.


Add ten pixels to the top.


Put a name in the ten pixel you added on the top and make a random color (not in use in the text box) as the color you want NOT to show.


Import your picture, and then edit message box settings. Make sure its transparent, doesn't change location to better see hero, and that it is on the bottom of the screen. Show the picture at x=160, y=189(around there), and then just enter in your text!


For different names, just change the picture.

You can edit this as much as you would like to get the look you need.



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meganew2
post Aug 18 2009, 06:09 PM
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Spriter/Userbar maker/Recolorer
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They can just use Neo message system.....
or type \n[1]


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JekHazit
post Aug 18 2009, 06:24 PM
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QUOTE (meganew2 @ Aug 18 2009, 08:09 PM) *
They can just use Neo message system.....
or type \n[1]

The Neo message system is for VX (this tutorials is for 2k3), and \n[1] displays it inside the box.
Although, for VX or XP Id advise scripts.
This can also be used to make fancy effects with the image box.

This post has been edited by JekHazit: Aug 18 2009, 06:25 PM


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tysonrss
post Aug 20 2009, 10:37 AM
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Ooo, can you send me that font.


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Holder
post Aug 20 2009, 10:50 AM
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Spoilers.
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This isn't a begging thread tysonrss and completely off topic.

Nice to see the old 2k3 tutorials appearing once again, thanks for this JekHazit


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xmuffin
post Aug 20 2009, 01:10 PM
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Im wondering how people cant see the title and read even for a little bit ^^, anyway simple but usefull.

This post has been edited by xmuffin: Aug 20 2009, 01:10 PM


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Rukiri
post Aug 20 2009, 04:12 PM
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emerge -avt awesome! Wait... it brings me.... HERE?!
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Wouldn't it be easier just to say the text and have the dialog on the dialog_box?


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