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> Omegas7's Quest System 3.0
Omegas7
post Jul 13 2009, 08:52 PM
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Omegas7's Quest System Script 3.0.
Author: Omegas7.
Version: 3.0.


Version 3.0 has been released. Enjoy.
Wow, pathetic, I uploaded the 3.0 weeks ago, yet I forgot to... Post it.


Create quests in your games easily, filled with many useful and great features!

Features:
* Easy to create quests in the script.
* Very flexible, just one variable required for your quest!
* Support variable display in the quest’s task page!
* Support All, Complete, and Incomplete categories.
* Support Complete and Incomplete icons.
* Unlimited tasks (to-do) for your quests.
* Scrollable task page if required.
* Description box.
* Current Stats box.

Screenshots:







Link:

http://omegas7.wordpress.com/2009/10/31/quest-system-3-0/



-----

From now on, I will post my stuff in my blog, no more weird broken link problems.
Sorry for the inconvenience.


If support is required, feedback or suggestions are on mind, feel free to post here.


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doggyhouse
post Jul 13 2009, 08:55 PM
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Looks great!!! Like could it be for beginners in it? Like easy to use? Or is it for more advanced poeple?


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Omegas7
post Jul 13 2009, 09:09 PM
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Quite easy to use, but make sure to read the instructions and check out the demo for help.


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drebenk
post Jul 14 2009, 01:12 AM
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@Omegas7 the script is just great. The thing I like most about it is the variable display option. So much easy to track quests with variables now. Thanks Omegas7 for this awesome script.

Edit:

I have three question about the script.

1. How can I remove the "Points Window"? I don't want it to show at all. I want only the quest list window and the completed window to show when I enter the quest log.

2. How can I move the text which displays the quest name when I select a quest? See the image below - I'm asking about the text which is next to the red number 1. I want to move this text further to the right (closer to the number 1).

3. How can I increase the spacing between the lines which show the quest tasks? Right now each line is way to close the the next one so I want to increase the spacing between the lines. Again see the image below.



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Malexos
post Jul 14 2009, 07:42 AM
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XD I was just about to post a script request to edit your previous Quest System when I stumbled upon this! Thanks! Downloading now....

Oh, but from the screenshots, would it be possible to space the tasks a bit more, and make the Quest Title a bit bigger?

And there IS one thing I wanted that doesn't seem to be on the list...failed missions? Would it be possible to edit your script so that when a quest's variable is set to zero, it means you've failed the quest? It's not really that important--I've found a workaround, it'd just be easier that way


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Meares1
post Jul 14 2009, 09:49 AM
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@drebenk:
1. The simplest way to do this is change opacity of window.
Just find this line: @quest_points = Window_Base.new(300,256,244,80) and change it on that: @quest_points = Window_Base.new(300,256,244,0).

2. You must change values in this line: @window.contents.draw_text(0,(@task_y - 16) + (14 * i),512,24,TASK_LINE_PREFIX.to_s + @display[i].to_s).

3. Find a line that looks like this one: @window.contents.draw_text(0,(@task_y - 14) + (20 * i),512,24,TASK_LINE_PREFIX.to_s + @display[i].to_s) and change underlined value.


Ps. Sory for my english.

This post has been edited by Meares1: Jul 14 2009, 09:50 AM
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Omegas7
post Jul 14 2009, 11:05 AM
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EDIT:

Version 2.1: Released!

Bug fix, more customization, etc...

@Drebenk, this version has the options you were requesting thumbsup.gif .


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drebenk
post Jul 14 2009, 01:38 PM
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@Omegas7 thanks in a million mate. BTW is there a way to show the quest name only in the first window of the script and not to show it in the quests description? I'm asking since I use the image in the quest description to show the title of the quest so I don't want the name of the quest to appear twice on the window on which the quest description appear.


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Omegas7
post Jul 14 2009, 06:46 PM
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@Drebenk:

Here is a nice idea:
Go to the script configurations area, and find this:
CODE
EXTRA_TITLE_X

You know, that thing moves the title either to the right or left... Give it a big value and it will eventually disappear from the window XD.
CODE
EXTRA_TITLE_X = 600


That should work smile.gif, enjoy.


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drebenk
post Jul 15 2009, 12:38 AM
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@Omegas7 thanks mate. Now everything works like a charm.


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rgangsta
post Jul 16 2009, 11:55 AM
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awesome. definitely using this.


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drebenk
post Jul 17 2009, 04:05 AM
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@Omegas7 so I noticed the lines which determine the color of the text for completed and uncompleted quest but I want to change the colors from red and green to orange and green. Orange for uncompleted quest and green for completed quest. So how what is the code for orange color (I'm asking about the (0,0,0) numbers)?


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Omegas7
post Jul 17 2009, 07:25 PM
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Try

255-165-0

Google is a nice tool, type RGB orange and you got a few nice results smile.gif.


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drebenk
post Jul 18 2009, 01:38 AM
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@Omegas7 thanks for the help mate.


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drebenk
post Jul 20 2009, 01:43 AM
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@Omegas7 I found a bug with the script. When you have more than 20 quests they don't all show right. See how on the image below the name of "Quest19" is kind of cut off. Also see how the marker is staying as if on a blank spot. That's not a blank spot but a quest since if I press the select key it will open the quest info. Can you please fix this so that all quest names show when you scroll them?




BTW I'm double posting since I wanted to bump the topic.


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Omegas7
post Jul 22 2009, 10:22 AM
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I will check this out. Thanks for the report.


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Omegas7
post Jul 22 2009, 11:38 AM
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Bug fixed, 2 actually.

1. Command window bitmap bug (Drebenk's Issue) is now fixed.
2. There was a bug with quests that didn't have an image displayed, fixed now.

That makes version 2.2 appear!

Enjoy, the configuration area is the same so don't worry about copying and pasting your old quests there smile.gif.


Edit: Woops, accidentaly double posted sad.gif, sorry.


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drebenk
post Jul 23 2009, 01:36 AM
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@Omegas7 thanks for the fix mate. The script works fine now. If I find another bug I'll let you know.


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Chaoticlvlisfit
post Aug 5 2009, 09:28 AM
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I have the Quest system installed correctly and I am able to get the first quest to work fully but when I add anymore quests they don't work. Which part to I change to allow more than one quest??? ohmy.gif huh.gif Please help, I really need to use this script.

Thanks.

Edit::: I figured out what my problem was, I forgot to set the variables in the script w/ my variables I made for my quests. That will teach me
to try to work with scripts when I am sleep deprived. laugh.gif

Great and Awesome script Omega, thanks a ton! happy.gif biggrin.gif

This post has been edited by Chaoticlvlisfit: Aug 5 2009, 05:31 PM


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JoRu
post Aug 7 2009, 08:30 AM
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I really like this script, especially how easy it is to use. But I was wondering, is there a way to remove the quest journal from the menu temporarily using a switch for example. In certain sections in my game I want to be able to hide the quest journal while still being able to open up the menu. I tried editing myself but I'm no scripter so I failed miserably. sad.gif

Do you know a way to add something like that? sweat.gif


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