I'm afraid that is the very thing I tried first time around when experimenting with this to see if I can trigger it when you walk over the event and have it show just for a few then vanish.
Sadly doing that it will not trigger. I even added in a 'change screen tone' as a sign to be sure that yes, the trigger was indeed turning on and off as it should (and it did just fine). However the location window will not show.
It will only show if it is in an parallel process event with just
Control Switches: [###: whatev] = ON and have it going just as that on the start with no switches or any such tacked to it. If it is a process event on event page 2 controled by a self switch it wont show. If there is any kind of switch in any order it wont show. Any poping in self switches, switches in gen, variables then the location no longer shows.
And it still regardless of what variable you set to display whatever 'world' you want for the map it will only show whatever you have in
$WORLD[0] = "bla" and wont show any of the others.
Oh well... it was worth a shot.
I did come across this however
http://www.atelier-rgss.com/RGSS/System/XP_SYS06.html and it's the only location script I've found that don't require the hub to be on screen all the time (it shows, waits so many secs then fades off) or only shown in the status screen. It just sadly still only works by the map name only and only when you first enter a map. Blarg, oh well. Guess it's time to suck it up and redo some maps to cut them into smaller maps so I can have my key locations.
This post has been edited by Taiine: Oct 17 2009, 12:06 AM