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> Oni Series Pack, My Library (Updated 7/4/09, 14:25)
onidsouza
post Jul 2 2009, 11:32 PM
Post #21


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I've tested! Is becaus i suck at finding my own errors...
Please don't guive up! You are a perfect tester!
Hey, i tested now and Alt+F4 worked very nice. What you are doing exactly when you got that error?
@breadlord
I fixed the link


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KPaxian
post Jul 3 2009, 07:12 AM
Post #22


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So I have a request that would make my game (and many others I guess) more realistic.
Could you make a script that enables hunger and thirst to characters? Like when you get thirsty you can't run, or when hungry your HP cannot recover. And a tag to items that can recover the states.
Thanks and regards.

This post has been edited by KPaxian: Jul 3 2009, 07:12 AM
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newking
post Jul 3 2009, 10:27 AM
Post #23


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thanks for this pack smile.gif
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onidsouza
post Jul 3 2009, 02:07 PM
Post #24


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You're welcome. Version 1.5, uploading. I've made a Widescreen Cutscene script.
Uploading...complete
EDIT:
I haven't seen your request. I will start to work on it right now! Maybe in 2 or 3 days it will be ready (I'm really busy this weeken)


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Shanghai
post Jul 3 2009, 02:47 PM
Post #25


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QUOTE (onidsouza @ Jul 3 2009, 12:32 AM) *
I've tested! Is becaus i suck at finding my own errors...
Please don't guive up! You are a perfect tester!
Hey, i tested now and Alt+F4 worked very nice. What you are doing exactly when you got that error?
@breadlord
I fixed the link

Sorry, the whole thing doesn't really interest me. The scripts are pretty mediocre and they're far from complete so you'll just have to find someone else to test them for you. Besides, all the things you're doing can be mostly evented anyway.


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KPaxian
post Jul 3 2009, 11:42 PM
Post #26


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QUOTE (onidsouza @ Jul 3 2009, 02:07 PM) *
You're welcome. Version 1.5, uploading. I've made a Widescreen Cutscene script.
Uploading...complete
EDIT:
I haven't seen your request. I will start to work on it right now! Maybe in 2 or 3 days it will be ready (I'm really busy this weeken)



Thanks, you're the best!
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onidsouza
post Jul 4 2009, 09:20 AM
Post #27


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It's ready, i'm uploading now. About the tags, i cound't do-it (I suck at regular expressions, most i made i copied them from the original scripts).
You need to configure them via script. But it's simple:
Item ID => How much it recovers.
Uploading... Complete
New version: 1.6


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KPaxian
post Jul 4 2009, 12:12 PM
Post #28


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QUOTE (onidsouza @ Jul 4 2009, 09:20 AM) *
It's ready, i'm uploading now. About the tags, i cound't do-it (I suck at regular expressions, most i made i copied them from the original scripts).
You need to configure them via script. But it's simple:
Item ID => How much it recovers.
Uploading... Complete
New version: 1.6


Thanks again! I'm speechless mellow.gif
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onidsouza
post Jul 4 2009, 07:18 PM
Post #29


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You're welcome!


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me ^^

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KPaxian
post Jul 5 2009, 05:16 AM
Post #30


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Have you tested the Feed me script. Because when I use the item it plays the error sound but still feeds the hero. And the item doesn't disappear after usage. I made it consumable, so I guess it a bug in the script.
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onidsouza
post Jul 5 2009, 05:41 AM
Post #31


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Ah, i forgot to tell you one thing! In grow effect, choose any value and set it to 0. If you look at the demo all the items that recover/increase hungry and thirsth have the grow effect value set to 0. Please download the demo before asking for solutions,


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Gabba Gabba Hey! enjoy your life ^^
lol (by keet's brother)
some lol
more lol
even MORE lol
Serious Discussion
why all my lol's have Teh Parakeet involved?

me ^^

bacon

Spamming is always better with bacon
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KPaxian
post Jul 5 2009, 05:50 AM
Post #32


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QUOTE (onidsouza @ Jul 5 2009, 05:41 AM) *
Ah, i forgot to tell you one thing! In grow effect, choose any value and set it to 0. If you look at the demo all the items that recover/increase hungry and thirsth have the grow effect value set to 0. Please download the demo before asking for solutions,


Damn I didn't even see the demo! sad.gif I'm really sorry... Thanks
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deffenex
post Jul 5 2009, 11:09 AM
Post #33


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Two problems. #1- I need the Profile script to be compatible with Requiem Battle system.
#2- This isn't that big of a deal but the Feed Me script is very glitchy.
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onidsouza
post Jul 5 2009, 03:18 PM
Post #34


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1. i will try to make that
2. what do you mean glitchy?


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Gabba Gabba Hey! enjoy your life ^^
lol (by keet's brother)
some lol
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even MORE lol
Serious Discussion
why all my lol's have Teh Parakeet involved?

me ^^

bacon

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onidsouza
post Jul 6 2009, 08:01 AM
Post #35


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Here, should be compatible:
CODE

#==================================
# ** Oni Profiles
#----------------------------------
# Developed by Onidsouza
# Do not redestribute without permission
#=================================

module Prof

Alarm = "Profiles Limit Reached!"

Save_Name = "Save"

Del_Text = "Press D to delete an Save"

Key = Input::Z

Confirmation = ["Delete", "Cancel"]

DisableSave = true

end

class Profile

attr_accessor :file

def initialize(save_file = "")
@file = save_file
end

def loaded?
return @file != ""
end

def save
fileM = Scene_File.new(true, false, true)
file = File.open(@file, "wb")
fileM.write_save_data(file)
file.close
end

end


class Scene_File

alias onidsouza_profiles_rsd read_save_data
alias onidsouza_do_load do_load
alias onidsouza_update update
alias onidsouza_selec update_savefile_selection
def start
super
create_menu_background
@help_window = Window_Help.new
create_savefile_windows
if @saving
@index = $game_temp.last_file_index
@help_window.set_text(Vocab::SaveMessage)
else
@index = self.latest_file_index
@help_window.set_text(Vocab::LoadMessage)
@help_window.set_text(Vocab::LoadMessage + " " + Prof::Del_Text) if not @saving
end
@savefile_windows[@index].selected = true
end

def update
onidsouza_update
if Input.trigger?(Prof::Key)
Sound.play_buzzer if not File.exists?(@savefile_windows[@index].filename)
confirm_delete if not @saving
end
end

def confirm_delete
do_delete
end

def do_delete
if @savefile_windows[@index].file_exist
File.delete(@savefile_windows[@index].filename)
$scene = Scene_File.new(@saving, @from_title, @from_event)
end
end

def do_load
$profile.save if $profile.loaded?
onidsouza_do_load
end

def read_save_data(file)
onidsouza_profiles_rsd(file)
$profile = Profile.new(make_filename(@index))
end

end

class Scene_Title

alias opsmain main
alias opsnewgame command_new_game
alias opsterminate terminate
alias opsupdate update

def main
$profile = Profile.new
$profile.save if $profile.loaded?
@window_alarm = Window_Alarm.new
@window_alarm.visible = false
opsmain
end

def terminate
opsterminate
@window_alarm.dispose
end

def update
opsupdate
if (Input.trigger?(Input::B)) and @window_alarm.alarming
@window_alarm.alarming = false
end
@window_alarm.refresh
if @window_alarm.alarming
@command_window.active = false
@window_alarm.visible = true
else
@command_window.active = true
@window_alarm.visible = false
end
end

def command_new_game
for i in 0..3
next if File.exists?("#{Prof::Save_Name}#{i + 1}.rvdata")
$profile.file = "#{Prof::Save_Name}#{i + 1}.rvdata"
break
end
unless $profile.file == ""
opsnewgame
$profile.save
end
if $profile.file == ""
@window_alarm.alarming = true
end
end

end

class Window_Alarm < Window_Base

attr_writer :alarming

def initialize
super(150, 200, 240, 60)
@alarming = false
self.z = 200
end

def alarming
return @alarming
end

def refresh
self.contents.clear
draw_alarm
end

def draw_alarm
self.contents.draw_text(0, 0, 200, WLH, Prof::Alarm, 1)
end

end

class Scene_Menu < Scene_Base

alias onips_ccw create_command_window
alias onips_start start

def start
onips_start
$game_system.save_disabled = true
end

def create_command_window
onips_ccw
@command_window.draw_item(4, false) if Prof::DisableSave
end

end

class Scene_End < Scene_Base
alias oniprof command_to_title

def command_to_title
$profile.save
oniprof
end

end


Tell me the results, i don't want to upload this new one without have sure it's compatible.


__________________________
Gabba Gabba Hey! enjoy your life ^^
lol (by keet's brother)
some lol
more lol
even MORE lol
Serious Discussion
why all my lol's have Teh Parakeet involved?

me ^^

bacon

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KPaxian
post Jul 8 2009, 07:09 AM
Post #36


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Oni, sorry about bothering you again, but i'd be very grateful if could make huds for the FeedMe script that appear on map, not in the status menu. Like the Stamina scrpit if it's not too dificult.
Thanks again.
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onidsouza
post Jul 8 2009, 10:22 AM
Post #37


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QUOTE (KPaxian @ Jul 8 2009, 12:09 PM) *
Oni, sorry about bothering you again, but i'd be very grateful if could make huds for the FeedMe script that appear on map, not in the status menu. Like the Stamina scrpit if it's not too dificult.
Thanks again.


Yes i can but...
1. You must explain how to you wan't the HUD.
2. It will guive a lot of LAG


__________________________
Gabba Gabba Hey! enjoy your life ^^
lol (by keet's brother)
some lol
more lol
even MORE lol
Serious Discussion
why all my lol's have Teh Parakeet involved?

me ^^

bacon

Spamming is always better with bacon
Go to the top of the page
 
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KPaxian
post Jul 8 2009, 10:52 PM
Post #38


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RM Skill: Skilled




QUOTE
Yes i can but...
1. You must explain how to you wan't the HUD.
2. It will guive a lot of LAG


1. I want a hud that has two gauges - 1 for the hunger and 1 for the thirst. The hud for the stamina script, for example, which updates in real time and shows up on the map. Like the gauges in the status menu but on the map screen. I hope I didn't confuse you happy.gif

2. I hope it won't biggrin.gif
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Kinerex Shiomi
post Jul 11 2009, 07:22 PM
Post #39


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QUOTE (onidsouza @ Jul 2 2009, 10:14 PM) *
Solved That SystemStackError, coming on next release
About the X button, i'm shearching on how to solve this, i will need to call Win32API

EDIT: No need to use Win32API, just use rescue SystemExit command
Uploading new version now... Uploaded


you said u would help people...how about spreading your knowledge of scripting. I would love to learn so i can contribute to this website. And i seen ur scripts and would like to become as talented.

its up to you, but thanks anyway


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onidsouza
post Jul 12 2009, 04:27 AM
Post #40


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QUOTE (Kinerex Shiomi @ Jul 12 2009, 12:22 AM) *
you said u would help people...how about spreading your knowledge of scripting. I would love to learn so i can contribute to this website. And i seen ur scripts and would like to become as talented.

its up to you, but thanks anyway


Well, you can ask what you want here!
You can ask for help in the RGSS2 support forum, or PM on me. I'm sure someone could be able to help you.
I do not recommed my scripts for begginers, because they aren't very commented. But anything that you do not understand in my scripts PM on me that i will explain very detailed for you!
Not only you, i'm up to help anyone who need help to script.
smile.gif

@KPaxian

1. I'm working on that.

2. I'm sure it will affect the frame rate (the famous LAG)

3. Do you want it in the bottom or in the top?


__________________________
Gabba Gabba Hey! enjoy your life ^^
lol (by keet's brother)
some lol
more lol
even MORE lol
Serious Discussion
why all my lol's have Teh Parakeet involved?

me ^^

bacon

Spamming is always better with bacon
Go to the top of the page
 
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