QUOTE (Leonlionheart @ Jul 31 2010, 03:24 PM)
Now I'm having several other problems with these scripts. For some reason my JP or levels aren't being saved properly during the game, Sometimes I'm level 2 Knight, then all of a sudden I'm level 1. I don't know the cause at all -__-; Highest I've been able to get to is 3.
All help is appreciated ^^
Edit: Still having the same problems, but they seem to be fixed when i change the custom jp for job level to true. However, when i do that i get an error with script line 266 in the job change engine, copied from the demo and left completely untouched. Some NoMethodError. undefined method ` for nil:NilClass . Also, only happens when I gain large amounts of JP.
Try going to your Job requirement addon, which I'm assuming you use because it's the lazy thing to do (and easy), and put a comma after all of your class brackets. Like this:
20 => [3,20],
21 => [3,20],
Be sure to remove any periods/ replace periods with commas and leave no spaces in those fields (E.G., [3,20] and not [3, 20]).
And then go to your JP requirement list at the bottom of the configuration file and do the same thing.
Line 266 in the Engine references those two lines, from what I can tell, so you should look into it, if nothing else.
You should also consider re-arranging your scripts in the script editor so that they don't interfere with any other scripts which manipulate character mechanics. I have mine set up in this order:
"(All fixes and upgrades)
YERD Display Victory Aftermath
Blackmorning's Job Confirguation
Blackmorning's Job Engine
BM's Job Requirement Addon
YERD Victory Aftermath Extra Page
YERD Victory Aftermath Compatibility"
Also keep in mind that some scripts conflict with others because of rewriting and/or influence (position). So, if nothing else works, try and re-order them in various places to test the effects.