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MiniGame: Win the Lottery!, out of money? Make your player be able to win a big jackpot! |
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May 16 2009, 02:33 PM
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Level 7

Group: Member
Posts: 92
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RM Skill: Undisclosed

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MiniGame: Win the Lottery!
Author: BulletXt (bulletxt@gmail.com) Version: 0.1 Date: 16/05/2009 License: Gnu General Public License 3 A great minigame for your game. Player can play the lottery and win a jackpot prize! It's very simple, there are 10 balls and three of them get extracted. Player must choose and guess the three numbers that will get extracted!! According to Probability, the chances player wins are 1 out of 120. There isn't much to say about, it's a lottery minigame! Screenshot:  Cheers, BulletXt
This post has been edited by bulletxt: May 16 2009, 05:19 PM
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Working on the following games: Lodestone2d , World Truck RacingDeveloping the following scripts:Audio Engine XT , Do $something if inside an Area , Warning Before Random Battle Starts , Arabic Reading Right to Left, Enable Battle in Vehicle, Fast Boot For Developers, Pause Game, Disable Main Input Keys, Remove Attack Command, Reduce Battle Encounter with Accessory, Disable AutoShadow Plus, Paper Mario Walk, Swap Tileset, Minigame: Win the Lottery!, Thomas Edison VX, Continue Map's BGM after battle, AutoSave VX and more...
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May 16 2009, 05:19 PM
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Level 7

Group: Member
Posts: 92
Type: None
RM Skill: Undisclosed

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QUOTE (darkubersaw @ May 16 2009, 03:50 PM)  nice system, could be useful. The chance of yu getting a match is 1 of like 1000000 (or something around there) Chances of winning are 1 out of 120.
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Working on the following games: Lodestone2d , World Truck RacingDeveloping the following scripts:Audio Engine XT , Do $something if inside an Area , Warning Before Random Battle Starts , Arabic Reading Right to Left, Enable Battle in Vehicle, Fast Boot For Developers, Pause Game, Disable Main Input Keys, Remove Attack Command, Reduce Battle Encounter with Accessory, Disable AutoShadow Plus, Paper Mario Walk, Swap Tileset, Minigame: Win the Lottery!, Thomas Edison VX, Continue Map's BGM after battle, AutoSave VX and more...
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May 16 2009, 11:57 PM
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Level 7

Group: Member
Posts: 92
Type: None
RM Skill: Undisclosed

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QUOTE (TalesOf_Fantasy @ May 16 2009, 09:21 PM)  cool script!!! can the minigame become even harder? No, it's a fixed system 3 out of 10 without number repetition. But anyways, why would you want it harder? It's already rare to win for player (chances are 1 out of 120)  If you don't want the Player to play too much at it simply raise the ticket cost!
This post has been edited by bulletxt: May 16 2009, 11:58 PM
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Working on the following games: Lodestone2d , World Truck RacingDeveloping the following scripts:Audio Engine XT , Do $something if inside an Area , Warning Before Random Battle Starts , Arabic Reading Right to Left, Enable Battle in Vehicle, Fast Boot For Developers, Pause Game, Disable Main Input Keys, Remove Attack Command, Reduce Battle Encounter with Accessory, Disable AutoShadow Plus, Paper Mario Walk, Swap Tileset, Minigame: Win the Lottery!, Thomas Edison VX, Continue Map's BGM after battle, AutoSave VX and more...
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May 18 2009, 09:23 AM
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Level 2

Group: Member
Posts: 18
Type: None
RM Skill: Beginner

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Hmm..
MediaFire doesn't work for me. Could you please post the script instead?
Thanks.
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May 18 2009, 06:01 PM
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Level 3

Group: Member
Posts: 42
Type: Artist
RM Skill: Skilled

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QUOTE (bulletxt @ May 16 2009, 11:57 PM)  QUOTE (TalesOf_Fantasy @ May 16 2009, 09:21 PM)  cool script!!! can the minigame become even harder? No, it's a fixed system 3 out of 10 without number repetition. But anyways, why would you want it harder? It's already rare to win for player (chances are 1 out of 120)  If you don't want the Player to play too much at it simply raise the ticket cost! ok ok... but will u make more minigames in the near future?
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May 18 2009, 06:13 PM
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Level 7

Group: Member
Posts: 92
Type: None
RM Skill: Undisclosed

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QUOTE (TalesOf_Fantasy @ May 18 2009, 07:01 PM)  QUOTE (bulletxt @ May 16 2009, 11:57 PM)  QUOTE (TalesOf_Fantasy @ May 16 2009, 09:21 PM)  cool script!!! can the minigame become even harder? No, it's a fixed system 3 out of 10 without number repetition. But anyways, why would you want it harder? It's already rare to win for player (chances are 1 out of 120)  If you don't want the Player to play too much at it simply raise the ticket cost! ok ok... but will u make more minigames in the near future? Yes, I'm expecting to do Three-card Monte game.
This post has been edited by bulletxt: May 18 2009, 06:18 PM
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Working on the following games: Lodestone2d , World Truck RacingDeveloping the following scripts:Audio Engine XT , Do $something if inside an Area , Warning Before Random Battle Starts , Arabic Reading Right to Left, Enable Battle in Vehicle, Fast Boot For Developers, Pause Game, Disable Main Input Keys, Remove Attack Command, Reduce Battle Encounter with Accessory, Disable AutoShadow Plus, Paper Mario Walk, Swap Tileset, Minigame: Win the Lottery!, Thomas Edison VX, Continue Map's BGM after battle, AutoSave VX and more...
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May 18 2009, 11:08 PM
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Level 15

Group: Revolutionary
Posts: 294
Type: Developer
RM Skill: Intermediate

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the link not functional
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