Ok I played one night and i must say i was dissapointed to play a game I was having
such high expectations off. You seem to be getting praised by so many people although
I don't fully understand why.
The game itself is basically look around for objects/items and opening doors till you get
to next part. That's the gameplay. Now you try and scare the audience which I must say
is pulled off well but doesn't effect me much as I don't scare easily anyways. The sounds
and music made the feeling of the game very dark and horrific. Now I used the man, forgot
what his name was but I didn't like the look of him. I'm not fond of playing characters if they
don't look cool enough. Now the grammer was great I must say and well done.
Honestly the mapping was good, not overfantastic but still very good. Music and sounds were
neat. There wasn't much suspence or drama as I feel the horror was rushed and the game
doesn't last all that long either. Another thing I didn't like was the way you fought teddy bears.
I hated that. I would rather have a bat or gun or something to pound its head in rather than press
random options to attack it, you may as well have used a sideview battlesystem.
Ok I must sound very harsh but it's better to honest that to lie right. This game is designed well
and the story makes sense plus it also gives you a dark feel. It fails to scare anyone as I believe
trying to scare the audience with 2d sprites isn't really going to work. I'm not going to rate it either as
my review of this game is based on my opiniion. Now I didn't complete it as I got bored of randomly
running around the mansion looking for keys and other stuff like trying to find the 3 pin numbers.
(Finally, the Titlescreen you are using in your game is very similar to mine. The haunted house
picture. I didn't steal it of you if that's what you are thinking. I made Morbid Awakening a long time
ago and released it as vigour of the fellowship but after receiving lots of critisms as well as insults
because I apparently stole music from someones game which was a mistake I stopped working
on the project and came back to it only recently. Made a few changes and added some things to
it. The Titlescreen of the game was changed when I stopped working on it and I was originally
going to call it Morbid Reckoning or Morbid Rising.